Player Matchup

Mercury
Mercury
CasaGamer01
Mercury
Level 62
God Stats
0W - 3L
1,214 SR
Queue Stats
10W - 23L
1,263 Elo+
Party 2
Izanami
Izanami
Marpro778
Izanami
Level 16
God Stats
2W - 4L
1,793 SR
Queue Stats
6W - 16L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
alejoyeliseo-ale
Guan Yu
Level 14
God Stats
1W - 6L
1,312 SR
Queue Stats
4W - 11L
1,367 Elo+
Party 2
Olorun
Olorun
benjaminmarc2008
Olorun
Level 57
God Stats
0W - 1L
1,199 SR
Queue Stats
5W - 21L
1,207 Elo+
Party 2
Khepri
Khepri
roblurep750
Khepri
Level 16
God Stats
0W - 8L
1,692 SR
Queue Stats
4W - 21L
1,071 Elo+
Party 2
Team Averages
Level 33
1,442 SR
1,266 Elo+

VS

Team Averages
Level 23
1,369 SR
1,329 Elo+
Ymir
Ymir
Agusdesoldaty
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Neith
Neith
AnonymoHacker
Neith
Level 15
God Stats
1W - 2L
1,142 SR
Queue Stats
33W - 35L
1,344 Elo+
Party 3
Loki
Loki
Aureliio_o
Loki
Level 29
God Stats
14W - 9L
1,539 SR
Queue Stats
81W - 114L
1,377 Elo+
Party 1
Kukulkan
Kukulkan
Ordepfj
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,036 Elo+
Party 1
Thoth
Thoth
SalgadoDe1Real
Thoth
Level 64
God Stats
3W - 4L
1,162 SR
Queue Stats
83W - 115L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CasaGamer01
Mercury
11
4 / 13 / 1
8,753
417
7,381
17,042
5,700
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Marpro778
Izanami
2
0 / 0 / 0
5,777
275
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 12 / 3
8,335
397
1,383
18,056
10,647
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
6 / 6 / 2
11,351
541
12,459
14,947
5,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
15
2 / 2 / 1
9,137
435
8,196
20,428
15,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
9,895
471
1,467
9,549
7,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 2 / 6
9,671
461
6,109
10,495
6,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 0 / 13
13,262
632
14,866
16,778
8,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Ordepfj
Kukulkan
18
4 / 3 / 6
11,815
563
15,618
7,629
3,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
16 / 4 / 6
12,715
605
18,922
12,194
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
13
Kills
33
33
Deaths
13
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
2
2
6
2.5
W
10
0
13
16.5
L
Mercury
CasaGamer01
Mercury
4
13
1
0.35
L
Izanami
Marpro778
Izanami
0
0
0
0
W
Kukulkan
Ordepfj
Kukulkan
4
3
6
2.33
W
16
4
6
4.75
L
1
12
3
0.21
L
6
6
2
1.17
L
Khepri
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,419
Damage
56,982
70,473
Taken
56,645
37,522
Mitigated
29,679
15,353
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,467
416
0
450
9,549
7,490
155
3,632
5,917
4,513
0
W
6,109
1,230
0
1,625
10,495
6,243
771
6,855
3,640
7,545
33,429
W
14,866
4,287
0
9,381
16,778
8,246
543
2,351
14,427
0
110,439
L
Mercury
CasaGamer01
Mercury
7,381
3,598
0
1,191
17,042
5,700
957
7,297
9,745
0
27,427
L
Izanami
Marpro778
Izanami
0
0
0
0
0
0
0
0
0
0
685
W
Kukulkan
Ordepfj
Kukulkan
15,618
1,303
0
1,923
7,629
3,226
1,516
3,199
4,430
92,479
0
W
18,922
1,642
0
3,617
12,194
4,474
2,560
4,880
7,314
70,471
0
L
1,383
128
891
1,356
18,056
10,647
268
10,736
7,320
0
8,834
L
12,459
6,547
229
3,567
14,947
5,458
3,317
9,265
5,682
74,553
0
L
Khepri
8,196
539
0
8,119
20,428
15,717
405
9,655
10,773
44,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
57,358
280
Minions Killed
508
0
Camps Cleared
0
1,463,250
Distance Traveled
1,921,995
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,895
471
7
0
0
363,524
1
W
Neith
9,671
461
66
3
0
362,519
1
W
Loki
13,262
632
164
8
0
460,071
1
L
Mercury
8,753
417
48
2
0
357,964
3
L
Izanami
5,777
275
2
0
0
33,946
0
W
Kukulkan
11,815
563
171
8
0
367,568
0
W
Thoth
12,715
605
100
5
0
368,313
0
L
Guan Yu
8,335
397
10
0
0
383,557
0
L
Olorun
11,351
541
156
7
0
316,739
1
L
Khepri
9,137
435
64
3
0
371,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role