Player Matchup

Kuzenbo
Kuzenbo
BigFatSmite
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 88L
1,327 Elo+
Party 2
Heimdallr
Heimdallr
Defyingz
Heimdallr
Level 9
God Stats
1W - 2L
1,244 SR
Queue Stats
33W - 45L
1,359 Elo+
Solo
Chaac
Chaac
LiquidMarmaduke
Chaac
Level 23
God Stats
11W - 10L
1,521 SR
Queue Stats
126W - 131L
1,356 Elo+
Party 2
Nemesis
Nemesis
OriginalNameBoi
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,080 Elo+
Solo
Agni
Agni
hoffboi
Agni
Level 16
God Stats
2W - 6L
1,323 SR
Queue Stats
29W - 39L
1,345 Elo+
Solo
Team Averages
Level 20
1,417 SR
1,293 Elo+

VS

Team Averages
Level 18
1,447 SR
1,305 Elo+
Ao Kuang
Ao Kuang
Kren1s
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,168 Elo+
Party 1
Ymir
Ymir
LeRiXeK
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,168 Elo+
Party 1
Hades
Hades
SealTeam1776
Hades
Level 28
God Stats
6W - 5L
1,844 SR
Queue Stats
51W - 57L
1,486 Elo+
Solo
Medusa
Medusa
imlu
Medusa
Level 27
God Stats
1W - 3L
1,103 SR
Queue Stats
108W - 113L
1,376 Elo+
Solo
Hercules
Hercules
sadirexi
Hercules
Level 29
God Stats
13W - 14L
1,289 SR
Queue Stats
177W - 170L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigFatSmite
Kuzenbo
9
0 / 3 / 1
6,304
485
2,132
8,354
4,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Defyingz
Heimdallr
4
0 / 2 / 0
4,547
350
1,082
2,486
627
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
6,170
475
1,087
3,944
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 2 / 1
7,220
555
3,375
8,202
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
hoffboi
Agni
12
4 / 4 / 0
7,352
566
7,180
7,237
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kren1s
Ao Kuang
10
2 / 3 / 1
6,401
492
1,713
6,223
1,803
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
LeRiXeK
Ymir
10
2 / 2 / 4
7,009
539
2,441
8,301
5,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 0 / 0
7,205
554
2,782
4,796
2,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
imlu
Medusa
12
4 / 1 / 4
7,135
549
7,932
7,077
2,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
sadirexi
Hercules
12
3 / 1 / 2
7,430
572
3,798
7,650
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
11
11
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigFatSmite
Kuzenbo
0
3
1
0.17
L
Heimdallr
Defyingz
Heimdallr
0
2
0
0
W
Ao Kuang
Kren1s
Ao Kuang
2
3
1
0.83
W
Ymir
LeRiXeK
Ymir
2
2
4
2
L
0
0
0
0
L
3
2
1
1.75
W
0
0
0
0
L
Agni
hoffboi
Agni
4
4
0
1
W
Medusa
imlu
Medusa
4
1
4
6
W
Hercules
sadirexi
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
18,666
30,223
Taken
34,047
11,891
Mitigated
15,159
5,748
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigFatSmite
Kuzenbo
2,132
870
0
748
8,354
4,537
32
1,947
6,407
14,777
0
L
Heimdallr
Defyingz
Heimdallr
1,082
757
0
682
2,486
627
0
410
2,076
0
7,264
W
Ao Kuang
Kren1s
Ao Kuang
1,713
226
0
1,477
6,223
1,803
838
3,366
2,473
12,467
0
W
Ymir
LeRiXeK
Ymir
2,441
644
0
1,750
8,301
5,346
108
2,148
6,127
24,031
0
L
1,087
365
0
1,719
3,944
1,958
440
1,357
2,587
0
25,310
L
3,375
1,361
0
576
8,202
2,753
0
1,986
6,216
0
43,804
W
2,782
126
0
3,322
4,796
2,532
164
0
4,595
36,120
0
L
Agni
hoffboi
Agni
7,180
311
0
2,023
7,237
2,016
455
1,236
6,001
35,630
0
W
Medusa
imlu
Medusa
7,932
4,489
0
4,033
7,077
2,227
2,065
1,797
5,193
0
39,101
W
Hercules
sadirexi
Hercules
3,798
974
0
2,071
7,650
3,251
0
1,677
5,877
0
48,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
35,180
235
Minions Killed
323
0
Camps Cleared
0
1,072,117
Distance Traveled
1,196,743
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,304
485
28
2
0
242,273
1
L
Heimdallr
4,547
350
7
1
0
123,692
1
W
Ao Kuang
6,401
492
31
2
0
235,894
0
W
Ymir
7,009
539
39
3
0
216,825
1
L
Chaac
6,170
475
47
4
0
239,904
1
L
Nemesis
7,220
555
68
5
0
246,519
0
W
Hades
7,205
554
103
8
0
245,083
3
L
Agni
7,352
566
85
7
0
219,729
2
W
Medusa
7,135
549
66
5
0
227,403
0
W
Hercules
7,430
572
84
6
0
271,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role