Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DionisioOK
Merlin
Level 81
God Stats
1W - 0L
1,522 SR
Queue Stats
7W - 15L
1,351 Elo+
Solo
Nu Wa
Nu Wa
LyonelNoale
Nu Wa
Level 99
God Stats
13W - 13L
1,534 SR
Queue Stats
216W - 230L
1,436 Elo+
Solo
Ne Zha
Ne Zha
manorasus3i
Ne Zha
Level 106
God Stats
7W - 6L
1,319 SR
Queue Stats
78W - 87L
1,407 Elo+
Solo
Neith
Neith
nielson1769
Neith
Level 129
God Stats
7W - 2L
1,582 SR
Queue Stats
84W - 90L
1,405 Elo+
Solo
Team Averages
Level 99
1,491 SR
1,420 Elo+

VS

Team Averages
Level 113
1,495 SR
1,480 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DrMiIk
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,483 Elo+
Solo
Artemis
Artemis
Myke Oxmall1980
Artemis
Level 119
God Stats
10W - 7L
1,618 SR
Queue Stats
402W - 388L
1,462 Elo+
Solo
Ymir
Ymir
StolenJules
Ymir
Level 88
God Stats
58W - 49L
1,628 SR
Queue Stats
133W - 143L
1,466 Elo+
Party 1
Achilles
Achilles
TheMF_TEA
Achilles
Level 127
God Stats
9W - 4L
1,229 SR
Queue Stats
287W - 269L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 3 / 8
8,751
729
8,407
15,978
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
DionisioOK
Merlin
14
1 / 2 / 0
7,493
624
2,915
4,912
1,778
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 9
8,445
704
15,099
6,290
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
15
2 / 1 / 8
8,329
694
9,347
9,859
6,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 3
9,824
819
13,409
9,863
4,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 6
7,868
656
8,850
6,832
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
DrMiIk
Ao Kuang
14
1 / 4 / 2
8,081
673
3,477
11,438
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 3
9,356
780
13,351
11,129
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 6
8,640
720
6,817
17,960
17,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
TheMF_TEA
Achilles
14
3 / 1 / 4
8,382
699
8,406
14,934
16,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
12
Kills
9
9
Deaths
12
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
3
8
2
L
Nu Wa
 
Nu Wa
0
2
6
1.5
W
Merlin
DionisioOK
Merlin
1
2
0
0.5
L
Ao Kuang
DrMiIk
Ao Kuang
1
4
2
0.5
W
1
0
9
5.5
L
3
3
3
1.5
L
2
2
6
2.5
L
Achilles
TheMF_TEA
Achilles
3
1
4
5
W
Ne Zha
2
1
8
6
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
40,901
46,902
Taken
62,293
26,573
Mitigated
44,396
11,579
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,407
3,433
0
4,382
15,978
11,730
0
7,011
8,573
0
17,040
L
Nu Wa
 
Nu Wa
8,850
1,643
976
957
6,832
1,889
383
2,734
3,872
39,328
0
W
Merlin
DionisioOK
Merlin
2,915
227
256
146
4,912
1,778
0
2,229
2,550
20,592
0
L
Ao Kuang
DrMiIk
Ao Kuang
3,477
1,056
0
1,071
11,438
4,027
0
3,210
7,934
26,007
2,363
W
15,099
4,929
232
969
6,290
2,332
63
3,713
2,577
39,792
0
L
13,351
7,062
0
375
11,129
4,321
256
2,708
7,750
0
51,876
L
6,817
432
0
3,923
17,960
17,889
0
4,087
13,250
21,950
0
L
Achilles
TheMF_TEA
Achilles
8,406
1,259
0
3,853
14,934
16,270
29
4,155
9,979
0
14,879
W
Ne Zha
9,347
2,167
523
1,658
9,859
6,590
0
3,092
6,490
0
24,316
W
13,409
6,560
0
3,413
9,863
4,143
0
3,190
6,442
0
41,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,842
Gold Earned
42,327
232
Minions Killed
279
5
Camps Cleared
9
1,127,123
Distance Traveled
1,071,689
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,751
729
20
2
0
239,384
2
L
Nu Wa
7,868
656
65
5
0
200,434
3
W
Merlin
7,493
624
39
3
1
191,371
2
L
Ao Kuang
8,081
673
66
6
5
203,243
0
W
Nu Wa
8,445
704
69
6
2
237,781
4
L
Artemis
9,356
780
113
9
4
187,286
2
L
Ymir
8,640
720
24
2
0
237,152
0
L
Achilles
8,382
699
11
1
0
243,574
1
W
Ne Zha
8,329
694
30
3
2
255,438
0
W
Neith
9,824
819
74
6
0
203,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role