Player Matchup

Hun Batz
Hun Batz
Amazing Teo4521
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Andypandabear9
Athena
Level 62
God Stats
1W - 2L
1,615 SR
Queue Stats
92W - 100L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DRH_a2bordlands
Morgan Le Fay
Level 64
God Stats
4W - 7L
1,457 SR
Queue Stats
116W - 135L
1,449 Elo+
Solo
Team Averages
Level 44
1,524 SR
1,466 Elo+

VS

Team Averages
Level 60
1,466 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
FENEXFEATHER
Morgan Le Fay
Level 102
God Stats
6W - 4L
1,537 SR
Queue Stats
42W - 50L
1,469 Elo+
Solo
Bakasura
Bakasura
Mikecessa
Bakasura
Level 62
God Stats
3W - 1L
1,361 SR
Queue Stats
33W - 29L
1,454 Elo+
Solo
Ymir
Ymir
niigerslayer
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 5 / 3
6,461
718
1,055
6,584
2,032
Mace

Mace

+10
Physical Power

9
1 / 6 / 0
6,296
700
2,676
11,574
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
DRH_a2bordlands
Morgan Le Fay
9
1 / 4 / 3
6,315
702
5,944
7,487
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FENEXFEATHER
Morgan Le Fay
11
4 / 0 / 8
7,657
851
8,165
4,883
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Mikecessa
Bakasura
10
6 / 2 / 7
7,780
864
3,936
5,551
2,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
5 / 2 / 8
7,373
819
6,724
7,698
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
5
3
0.5
L
1
6
0
0.17
L
Morgan Le Fay
DRH_a2bordlands
Morgan Le Fay
1
4
3
0.63
W
Morgan Le Fay
FENEXFEATHER
Morgan Le Fay
4
0
8
8
W
Bakasura
Mikecessa
Bakasura
6
2
7
4.75
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,675
Damage
18,825
25,645
Taken
18,132
11,668
Mitigated
9,351
1,328
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,055
268
0
0
6,584
2,032
0
3,537
3,047
0
7,291
L
2,676
880
0
1,105
11,574
6,959
0
5,319
5,677
8,959
0
L
Morgan Le Fay
DRH_a2bordlands
Morgan Le Fay
5,944
402
0
223
7,487
2,677
0
5,724
1,743
17,154
0
W
Morgan Le Fay
FENEXFEATHER
Morgan Le Fay
8,165
703
0
1,843
4,883
1,618
1,174
2,657
2,226
29,501
0
W
Bakasura
Mikecessa
Bakasura
3,936
3,019
0
1,009
5,551
2,190
1,090
3,054
2,497
0
13,188
W
6,724
1,474
0
504
7,698
5,543
280
2,909
4,789
16,783
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,072
Gold Earned
22,810
46
Minions Killed
97
0
Camps Cleared
0
435,097
Distance Traveled
488,876
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,461
718
12
1
0
140,367
1
L
Athena
6,296
700
11
1
0
150,152
4
L
Morgan Le Fay
6,315
702
23
3
0
144,578
1
W
Morgan Le Fay
7,657
851
40
4
0
180,080
2
W
Bakasura
7,780
864
31
3
0
161,491
0
W
Ymir
7,373
819
26
3
0
147,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role