Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
IsaacLights
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LMFA
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,363 Elo+
Solo
Ymir
Ymir
jimmyyPLAYS9088
Ymir
Level 14
God Stats
8W - 8L
1,526 SR
Queue Stats
9W - 8L
1,586 Elo+
Party 1
Mercury
Mercury
roboto132
Mercury
Level 55
God Stats
5W - 3L
1,486 SR
Queue Stats
37W - 39L
1,455 Elo+
Party 2
Team Averages
Level 25
1,502 SR
1,481 Elo+

VS

Team Averages
Level 17
1,543 SR
1,423 Elo+
Odin
Odin
Brandonpjb
Odin
Level 23
God Stats
2W - 8L
1,449 SR
Queue Stats
47W - 34L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Ch1bi
Kuzenbo
Level 20
God Stats
5W - 4L
1,500 SR
Queue Stats
305W - 217L
1,674 Elo+
Solo
Neith
Neith
Fatguysrule44
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Fenrir
Fenrir
Prodxaynor
Fenrir
Level 29
God Stats
19W - 15L
1,478 SR
Queue Stats
51W - 46L
1,375 Elo+
Solo
Zeus
Zeus
TheLionSin184
Zeus
Level 10
God Stats
6W - 1L
1,788 SR
Queue Stats
52W - 32L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
4 / 0 / 0
3,894
779
3,635
2,688
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
IsaacLights
Guan Yu
6
2 / 0 / 0
3,450
690
900
1,937
696
Merlin
LMFA
Merlin
5
0 / 2 / 0
3,071
614
819
1,719
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 3
3,617
723
646
1,511
478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
roboto132
Mercury
6
0 / 1 / 1
3,294
659
1,371
2,237
615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,042
608
1,240
2,483
678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Ch1bi
Kuzenbo
4
0 / 2 / 1
3,215
643
902
3,682
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 2 / 0
2,545
509
796
1,315
352
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Fenrir
Prodxaynor
Fenrir
4
0 / 0 / 0
3,094
619
395
2,354
587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 0 / 0
4,227
845
1,886
2,508
1,102
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
0
4
L
0
2
0
0
L
Kuzenbo
Ch1bi
Kuzenbo
0
2
1
0.25
L
0
2
0
0
W
Guan Yu
IsaacLights
Guan Yu
2
0
0
2
W
Merlin
LMFA
Merlin
0
2
0
0
L
Fenrir
Prodxaynor
Fenrir
0
0
0
0
L
3
0
0
3
W
0
0
3
1.5
W
Mercury
roboto132
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,371
Damage
5,219
10,092
Taken
12,342
2,795
Mitigated
4,352
2,941
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,635
2,668
0
2,019
2,688
542
117
367
2,321
19,490
0
L
1,240
224
0
642
2,483
678
0
0
2,483
0
7,216
L
Kuzenbo
Ch1bi
Kuzenbo
902
439
0
365
3,682
1,633
0
2,375
1,307
3,911
0
L
796
482
0
23
1,315
352
0
1,190
125
0
1,775
W
Guan Yu
IsaacLights
Guan Yu
900
239
0
399
1,937
696
526
0
1,898
0
6,401
W
Merlin
LMFA
Merlin
819
94
0
0
1,719
464
0
1,021
698
8,870
0
L
Fenrir
Prodxaynor
Fenrir
395
0
0
0
2,354
587
0
868
1,486
0
10,114
L
1,886
414
0
1,044
2,508
1,102
0
667
1,841
16,456
0
W
646
281
0
250
1,511
478
377
400
1,111
5,369
0
W
Mercury
roboto132
Mercury
1,371
864
0
273
2,237
615
0
1,000
1,237
0
11,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,326
Gold Earned
16,123
104
Minions Killed
97
0
Camps Cleared
0
460,021
Distance Traveled
431,296
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,894
779
29
6
0
84,716
0
L
Odin
3,042
608
22
4
0
80,612
1
L
Kuzenbo
3,215
643
10
2
0
106,233
2
L
Neith
2,545
509
2
0
0
62,127
0
W
Guan Yu
3,450
690
14
3
0
87,930
0
W
Merlin
3,071
614
21
4
0
89,416
0
L
Fenrir
3,094
619
25
5
0
102,923
0
L
Zeus
4,227
845
38
8
0
79,401
0
W
Ymir
3,617
723
11
2
0
91,560
0
W
Mercury
3,294
659
29
6
0
106,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role