Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Anansí
Anhur
Gold I
Level 142
God Stats
7W - 11L
1,615 SR
Queue Stats
60W - 52L
1,744 MMR
Party 2
Chang'e
Chang'e
Gold III
MountainRooster
Chang'e
Gold III
Level 159
God Stats
34W - 24L
1,721 SR
Queue Stats
255W - 252L
1,500 MMR
Solo
Agni
Agni
Gold V
djole1111
Agni
Gold V
Level 129
God Stats
1W - 0L
1,631 SR
Queue Stats
38W - 50L
1,555 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,593 SR
1,560 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,624 SR
1,525 MMR
Odin
Odin
Gold II
 
Odin
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Ovad
Mercury
Gold V
Level 155
God Stats
3W - 1L
1,737 SR
Queue Stats
314W - 313L
1,469 MMR
Solo
Xbalanque
Xbalanque
Platinum V
TrueL1fe
Xbalanque
Platinum V
Level 160
God Stats
12W - 6L
1,773 SR
Queue Stats
99W - 101L
1,646 MMR
Party 1
Scylla
Scylla
Gold II
UnforgettabIe
Scylla
Gold II
Level 157
God Stats
17W - 23L
1,609 SR
Queue Stats
270W - 271L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 0 / 2
6,448
645
4,553
6,993
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
8
0 / 0 / 4
5,351
535
2,133
5,571
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Anansí
Anhur
11
7 / 0 / 1
6,474
647
6,323
4,319
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 2
5,485
549
3,660
6,717
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
10
2 / 1 / 1
5,511
551
2,840
3,521
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayGilgameshTiamatSetAthena

VS

Bans
TsukuyomiSylvanusLokiKaliSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 0 / 0
5,267
527
381
4,743
1,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
 
Cabrakan
8
0 / 2 / 1
4,803
480
4,207
7,134
5,462
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Ovad
Mercury
8
1 / 5 / 1
4,922
492
2,404
7,394
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TrueL1fe
Xbalanque
7
0 / 6 / 0
4,294
429
2,964
6,970
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
5,022
502
2,112
3,115
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Odin
 
Odin
0
0
0
0
L
Cabrakan
 
Cabrakan
0
2
1
0.25
W
Anhur
Anansí
Anhur
7
0
1
7.5
W
1
1
2
2
L
Mercury
Ovad
Mercury
1
5
1
0.3
L
Xbalanque
TrueL1fe
Xbalanque
0
6
0
0
L
1
1
0
1
W
Agni
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
12,068
27,121
Taken
29,356
11,772
Mitigated
10,164
12,659
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,553
1,168
0
3,022
6,993
2,509
0
837
6,090
0
36,912
W
Kuzenbo
 
Kuzenbo
2,133
1,144
0
1,822
5,571
5,057
0
540
4,930
11,372
0
L
Odin
 
Odin
381
78
0
1,994
4,743
1,371
0
1,495
3,110
0
20,276
L
Cabrakan
 
Cabrakan
4,207
516
0
1,972
7,134
5,462
0
3,422
3,712
22,342
0
W
Anhur
Anansí
Anhur
6,323
3,876
0
1,905
4,319
1,241
1,137
313
4,002
0
41,344
W
3,660
443
226
4,335
6,717
2,051
0
3,777
2,940
25,929
0
L
Mercury
Ovad
Mercury
2,404
798
0
375
7,394
1,610
0
830
6,526
0
23,506
L
Xbalanque
TrueL1fe
Xbalanque
2,964
1,112
0
818
6,970
1,035
0
1,580
5,306
0
18,790
L
2,112
140
0
679
3,115
686
0
898
2,069
23,451
0
W
Agni
2,840
123
0
1,349
3,521
914
1,028
605
2,840
27,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
24,308
287
Minions Killed
221
0
Camps Cleared
0
970,030
Distance Traveled
913,738
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,448
645
74
7
0
219,503
2
W
Kuzenbo
5,351
535
14
1
0
203,577
6
L
Odin
5,267
527
53
5
0
181,301
5
L
Cabrakan
4,803
480
44
4
0
177,003
4
W
Anhur
6,474
647
76
8
0
185,854
2
W
Chang'e
5,485
549
50
5
0
176,395
4
L
Mercury
4,922
492
49
5
0
206,991
1
L
Xbalanque
4,294
429
31
3
0
168,020
1
L
Scylla
5,022
502
44
4
0
180,423
3
W
Agni
5,511
551
73
7
0
184,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role