Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HydroKings420
Izanami
Level 14
God Stats
3W - 1L
1,795 SR
Queue Stats
43W - 31L
1,386 Elo+
Solo
Neith
Neith
Sporrelicious
Neith
Level 8
God Stats
8W - 10L
1,443 SR
Queue Stats
10W - 13L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
johndeere3320
Kukulkan
Level 125
God Stats
4W - 4L
1,558 SR
Queue Stats
168W - 163L
1,445 Elo+
Party 1
Team Averages
Level 37
1,559 SR
1,439 Elo+

VS

Team Averages
Level 10
1,497 SR
1,205 Elo+
Ao Kuang
Ao Kuang
Ghostlygamer510
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,315 Elo+
Solo
Nemesis
Nemesis
HP_SAMURAI_YT
Nemesis
Level 15
God Stats
2W - 2L
1,483 SR
Queue Stats
24W - 34L
1,269 Elo+
Solo
Hades
Hades
Ninja_209Xx
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,091 Elo+
Solo
Fenrir
Fenrir
TrAeDaEdAgOaT
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,176 Elo+
Party 2
Izanami
Izanami
TrEeToP100
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 0 / 15
11,918
993
9,060
12,943
11,468
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
18
8 / 1 / 10
11,914
993
15,795
7,673
2,991
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
18
6 / 3 / 11
11,600
967
19,338
11,862
4,575
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 0 / 11
11,456
955
7,323
4,369
1,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
johndeere3320
Kukulkan
18
6 / 1 / 14
12,326
1,027
18,680
6,733
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

374

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
3 / 9 / 1
10,942
912
12,077
30,818
11,253
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
14
0 / 0 / 0
8,960
747
0
0
0
14
0 / 3 / 0
9,152
763
2,112
3,094
1,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 2
11,147
929
7,760
22,510
10,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TrEeToP100
Izanami
15
1 / 9 / 0
10,078
840
13,031
20,778
6,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
25
Kills
5
5
Deaths
25
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
15
10.5
W
Sol
 
Sol
8
1
10
13
L
Ao Kuang
3
9
1
0.39
L
Nemesis
0
0
0
0
W
Izanami
6
3
11
3.83
L
0
3
0
0
W
2
0
11
7.5
L
1
4
2
0.5
L
Izanami
TrEeToP100
Izanami
1
9
0
0.11
W
Kukulkan
johndeere3320
Kukulkan
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,196
Damage
34,980
43,580
Taken
77,200
23,799
Mitigated
29,313
10,710
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,060
797
761
4,030
12,943
11,468
0
2,917
8,455
21,746
0
W
Sol
 
Sol
15,795
10,793
0
903
7,673
2,991
0
1,688
5,985
30,645
0
L
Ao Kuang
12,077
2,355
216
3,627
30,818
11,253
0
19,555
11,263
18,461
0
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
19,338
16,146
0
2,425
11,862
4,575
0
4,980
6,882
0
35,385
L
2,112
1,100
0
296
3,094
1,022
0
960
2,134
4,103
0
W
7,323
6,249
401
1,395
4,369
1,905
0
2,190
2,179
0
26,146
L
7,760
2,944
0
933
22,510
10,472
0
10,507
12,003
0
28,163
L
Izanami
TrEeToP100
Izanami
13,031
8,969
0
521
20,778
6,566
0
12,513
8,265
0
23,818
W
Kukulkan
johndeere3320
Kukulkan
18,680
1,337
584
211
6,733
2,860
0
2,414
4,319
43,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,214
Gold Earned
50,279
223
Minions Killed
87
5
Camps Cleared
0
1,060,113
Distance Traveled
681,156
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,918
993
35
3
0
235,169
0
W
Sol
11,914
993
41
3
3
223,448
0
L
Ao Kuang
10,942
912
11
1
0
204,831
0
L
Nemesis
8,960
747
0
0
0
0
0
W
Izanami
11,600
967
40
3
0
188,810
0
L
Hades
9,152
763
5
0
0
44,752
0
W
Neith
11,456
955
52
4
0
187,378
2
L
Fenrir
11,147
929
48
4
0
243,916
0
L
Izanami
10,078
840
23
2
0
187,657
1
W
Kukulkan
12,326
1,027
55
5
2
225,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role