Player Matchup

Kukulkan
Kukulkan
CHRONOS90
Kukulkan
Level 8
God Stats
31W - 28L
1,352 SR
Queue Stats
81W - 85L
1,301 Elo+
Party 1
Artemis
Artemis
El-x-Professor
Artemis
Level 16
God Stats
23W - 37L
1,414 SR
Queue Stats
53W - 66L
1,380 Elo+
Party 1
Vulcan
Vulcan
RAGEQUIT7
Vulcan
Level 25
God Stats
10W - 6L
1,500 SR
Queue Stats
46W - 24L
1,660 Elo+
Party 3
Fenrir
Fenrir
illdonir
Fenrir
Level 60
God Stats
1W - 1L
1,284 SR
Queue Stats
19W - 13L
1,532 Elo+
Party 3
Neith
Neith
tonjedj
Neith
Level 4
God Stats
4W - 3L
1,780 SR
Queue Stats
20W - 23L
1,546 Elo+
Party 3
Team Averages
Level 23
1,466 SR
1,484 Elo+

VS

Team Averages
Level 40
1,564 SR
1,423 Elo+
Sol
Sol
Kyrvenahr
Sol
Level 159
God Stats
0W - 2L
1,414 SR
Queue Stats
32W - 29L
1,593 Elo+
Party 2
Ra
Ra
SabroHD
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SirResident
Hun Batz
Level 27
God Stats
2W - 1L
1,684 SR
Queue Stats
12W - 8L
1,408 Elo+
Party 2
Ymir
Ymir
itscristians
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,227 Elo+
Party 4
Kukulkan
Kukulkan
rujiman
Kukulkan
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 6L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CHRONOS90
Kukulkan
19
10 / 6 / 20
12,388
1,126
16,853
14,202
4,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 20
12,617
1,147
18,800
16,008
5,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
RAGEQUIT7
Vulcan
20
9 / 0 / 28
14,090
1,281
33,648
9,359
3,230
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
illdonir
Fenrir
19
10 / 6 / 18
12,597
1,145
8,233
12,297
4,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tonjedj
Neith
19
7 / 1 / 20
12,201
1,109
14,042
9,432
3,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
12,994
1,181
21,407
19,927
6,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 9 / 3
9,703
882
6,572
12,553
4,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
SirResident
Hun Batz
17
4 / 11 / 7
11,519
1,047
10,075
22,450
7,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 13 / 13
11,419
1,038
5,149
27,117
28,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
rujiman
Kukulkan
18
5 / 10 / 5
12,055
1,096
14,379
15,118
5,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
52
45
Kills
17
17
Deaths
45
106
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CHRONOS90
Kukulkan
10
6
20
3.33
W
9
4
20
4.75
L
7
2
7
5.25
W
Vulcan
RAGEQUIT7
Vulcan
9
0
28
23
L
1
9
3
0.28
L
Hun Batz
SirResident
Hun Batz
4
11
7
0.68
W
Fenrir
illdonir
Fenrir
10
6
18
3.17
L
0
13
13
0.5
L
Kukulkan
rujiman
Kukulkan
5
10
5
0.75
W
Neith
tonjedj
Neith
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,576
Damage
57,582
61,298
Taken
97,165
21,743
Mitigated
52,608
7,710
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CHRONOS90
Kukulkan
16,853
2,449
0
402
14,202
4,851
0
11,536
2,666
35,229
0
W
18,800
11,622
0
1,976
16,008
5,594
0
12,716
3,292
0
28,774
L
21,407
4,683
0
9,933
19,927
6,803
0
11,142
8,785
60,161
0
W
Vulcan
RAGEQUIT7
Vulcan
33,648
7,806
0
2,606
9,359
3,230
0
6,738
2,621
67,001
0
L
6,572
1,196
655
533
12,553
4,258
0
5,794
6,759
16,397
0
L
Hun Batz
SirResident
Hun Batz
10,075
1,553
0
0
22,450
7,806
0
10,567
11,883
0
27,896
W
Fenrir
illdonir
Fenrir
8,233
1,363
0
347
12,297
4,903
0
8,803
3,494
0
13,241
L
5,149
1,708
0
0
27,117
28,322
0
13,749
13,368
17,627
0
L
Kukulkan
rujiman
Kukulkan
14,379
2,693
0
519
15,118
5,419
0
9,249
5,869
56,008
0
W
Neith
tonjedj
Neith
14,042
5,230
0
2,379
9,432
3,165
0
7,714
1,718
0
47,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,893
Gold Earned
57,690
237
Minions Killed
264
9
Camps Cleared
4
1,104,267
Distance Traveled
1,026,702
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,388
1,126
45
4
0
194,178
0
W
Artemis
12,617
1,147
23
2
3
184,874
2
L
Sol
12,994
1,181
82
7
3
236,540
3
W
Vulcan
14,090
1,281
83
8
2
286,631
3
L
Ra
9,703
882
16
1
0
173,296
1
L
Hun Batz
11,519
1,047
35
3
1
231,796
0
W
Fenrir
12,597
1,145
11
1
3
192,717
0
L
Ymir
11,419
1,038
20
2
0
187,358
2
L
Kukulkan
12,055
1,096
111
10
0
197,712
4
W
Neith
12,201
1,109
75
7
1
245,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role