Player Matchup

Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver V
SRTTALON
He Bo
Silver V
Level 53
God Stats
1W - 1L
1,267 SR
Queue Stats
49W - 70L
454 MMR
Solo
Arachne
Arachne
Silver III
Tooezbruh
Arachne
Silver III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 72L
768 MMR
Solo
Neith
Neith
Bronze II
anhrdz
Neith
Bronze II
Level 129
God Stats
1W - 2L
1,406 SR
Queue Stats
219W - 256L
243 MMR
Solo
Anubis
Anubis
Silver IV
z52Romano
Anubis
Silver IV
Level 117
God Stats
26W - 19L
1,604 SR
Queue Stats
126W - 146L
679 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,456 SR
729 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,464 SR
753 MMR
Bakasura
Bakasura
Bronze II
 
Bakasura
Bronze II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
InspecterSomo
Anhur
Bronze III
Level 129
God Stats
7W - 15L
1,236 SR
Queue Stats
235W - 286L
-72 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Renzô
Cu Chulainn
Silver IV
Level 125
God Stats
40W - 30L
1,625 SR
Queue Stats
181W - 185L
758 MMR
Solo
The Morrigan
The Morrigan
Silver III
WAV1
The Morrigan
Silver III
Level 87
God Stats
43W - 54L
1,458 SR
Queue Stats
388W - 405L
836 MMR
Solo
Ares
Ares
Silver IV
littleno
Ares
Silver IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 206L
744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 1 / 12
10,389
519
5,212
7,793
4,544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
SRTTALON
He Bo
17
2 / 2 / 4
10,512
526
11,247
11,717
7,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Tooezbruh
Arachne
19
7 / 2 / 7
11,787
589
7,613
16,367
8,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
anhrdz
Neith
17
6 / 3 / 5
10,719
536
11,342
11,696
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
z52Romano
Anubis
16
5 / 3 / 10
10,449
522
15,595
10,310
5,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayAthenaApolloLokiSet

VS

Bans
ScyllaChernobogKhepriTyrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 2 / 4
9,280
464
3,290
13,911
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 8 / 1
8,491
425
4,721
16,575
4,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Renzô
Cu Chulainn
16
3 / 3 / 0
10,158
508
9,979
14,181
13,642
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
WAV1
The Morrigan
16
4 / 4 / 2
10,017
501
10,332
7,808
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
12
1 / 6 / 4
8,256
413
6,427
18,486
18,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
23
Kills
11
11
Deaths
23
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
12
9
L
Bakasura
 
Bakasura
2
2
4
2
L
1
8
1
0.19
L
Cu Chulainn
Renzô
Cu Chulainn
3
3
0
1
W
He Bo
SRTTALON
He Bo
2
2
4
2
W
Arachne
Tooezbruh
Arachne
7
2
7
5.25
L
The Morrigan
WAV1
The Morrigan
4
4
2
1.25
W
Neith
anhrdz
Neith
6
3
5
2.83
L
Ares
1
6
4
0.5
W
Anubis
z52Romano
Anubis
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,009
Damage
34,749
57,883
Taken
70,961
30,620
Mitigated
45,447
22,563
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,212
1,068
0
2,284
7,793
4,544
460
3,047
4,746
24,393
0
L
Bakasura
 
Bakasura
3,290
2,386
0
5,893
13,911
6,288
0
4,964
8,947
0
43,416
L
4,721
2,321
0
3,207
16,575
4,664
348
5,765
10,810
0
53,437
L
Cu Chulainn
Renzô
Cu Chulainn
9,979
832
0
2,202
14,181
13,642
0
9,206
4,975
11,676
56,972
W
He Bo
SRTTALON
He Bo
11,247
637
0
4,614
11,717
7,441
1,138
2,678
9,039
68,444
0
W
Arachne
Tooezbruh
Arachne
7,613
4,620
0
6,964
16,367
8,619
1,261
4,284
11,911
0
92,622
L
The Morrigan
WAV1
The Morrigan
10,332
1,658
140
694
7,808
2,216
0
4,042
3,677
62,978
798
W
Neith
anhrdz
Neith
11,342
4,662
0
4,688
11,696
4,058
3,452
3,315
8,304
0
87,236
L
Ares
6,427
115
0
1,417
18,486
18,637
61
8,014
10,472
22,043
0
W
Anubis
z52Romano
Anubis
15,595
244
109
3,904
10,310
5,958
657
4,794
5,351
86,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,856
Gold Earned
46,202
575
Minions Killed
501
0
Camps Cleared
0
1,858,182
Distance Traveled
1,741,769
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,389
519
49
2
0
401,963
4
L
Bakasura
9,280
464
102
5
0
421,038
2
L
Anhur
8,491
425
102
5
0
283,237
0
L
Cu Chulainn
10,158
508
149
7
0
370,074
7
W
He Bo
10,512
526
132
7
0
343,417
2
W
Arachne
11,787
589
121
6
0
428,288
5
L
The Morrigan
10,017
501
118
6
0
324,201
8
W
Neith
10,719
536
132
7
0
342,056
3
L
Ares
8,256
413
30
2
0
343,219
5
W
Anubis
10,449
522
141
7
0
342,458
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role