Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CrumBopulous
Artemis
Level 12
God Stats
3W - 0L
1,990 SR
Queue Stats
23W - 13L
1,689 Elo+
Solo
Fenrir
Fenrir
Lord_Sanguinius
Fenrir
Level 28
God Stats
14W - 9L
1,806 SR
Queue Stats
81W - 70L
1,602 Elo+
Solo
Bacchus
Bacchus
dlvLimbo
Bacchus
Level 21
God Stats
26W - 21L
1,636 SR
Queue Stats
112W - 129L
1,522 Elo+
Solo
Guan Yu
Guan Yu
phahn
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,526 Elo+
Solo
Team Averages
Level 19
1,687 SR
1,568 Elo+

VS

Team Averages
Level 28
1,625 SR
1,491 Elo+
Odin
Odin
DirtyPanda7
Odin
Level 29
God Stats
8W - 4L
1,766 SR
Queue Stats
60W - 44L
1,675 Elo+
Solo
Apollo
Apollo
EsterXposito
Apollo
Level 30
God Stats
3W - 5L
1,613 SR
Queue Stats
148W - 160L
1,461 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Itachi56
Morgan Le Fay
Level 28
God Stats
51W - 42L
1,529 SR
Queue Stats
188W - 179L
1,464 Elo+
Party 1
Fafnir
Fafnir
MadisonElle9600
Fafnir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 168L
1,499 Elo+
Party 1
Camazotz
Camazotz
xXDrTocinoXx735
Camazotz
Level 26
God Stats
1W - 2L
1,715 SR
Queue Stats
134W - 170L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 0 / 12
9,820
614
10,436
6,008
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
CrumBopulous
Artemis
15
7 / 2 / 6
9,477
592
11,396
11,144
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 8
8,728
546
8,171
7,604
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bacchus
dlvLimbo
Bacchus
13
4 / 2 / 13
8,840
553
7,532
12,662
10,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
phahn
Guan Yu
4
0 / 2 / 1
5,311
332
38
2,515
1,153
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,201
513
6,894
10,889
8,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
9
1 / 5 / 2
6,356
397
5,462
11,019
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Itachi56
Morgan Le Fay
11
0 / 6 / 2
7,079
442
4,146
11,644
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 1
7,957
497
2,886
11,702
11,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
10
0 / 5 / 3
6,574
411
2,293
10,690
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
21
Kills
5
6
Deaths
21
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
12
11
W
Artemis
CrumBopulous
Artemis
7
2
6
5
L
3
2
0
1.5
L
Apollo
1
5
2
0.4
L
Morgan Le Fay
Itachi56
Morgan Le Fay
0
6
2
0.17
W
5
0
8
9
L
1
3
1
0.5
W
Bacchus
dlvLimbo
Bacchus
4
2
13
5.25
W
Guan Yu
phahn
Guan Yu
0
2
1
0.25
L
Camazotz
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,573
Damage
21,681
39,933
Taken
55,944
25,015
Mitigated
30,550
15,228
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,436
113
0
3,517
6,008
4,879
762
2,624
3,384
65,282
0
W
Artemis
CrumBopulous
Artemis
11,396
6,121
0
6,142
11,144
5,144
74
2,220
8,924
0
68,490
L
6,894
1,091
0
1,454
10,889
8,333
577
1,201
9,688
11,926
35,161
L
Apollo
5,462
2,481
0
2,758
11,019
3,055
1,011
4,629
6,320
0
28,546
L
Morgan Le Fay
Itachi56
Morgan Le Fay
4,146
44
0
2,136
11,644
3,836
0
4,596
6,894
38,568
0
W
8,171
1,151
0
2,658
7,604
3,717
656
1,338
6,266
0
43,162
L
2,886
845
0
1,391
11,702
11,526
176
4,028
7,557
18,693
0
W
Bacchus
dlvLimbo
Bacchus
7,532
332
0
2,592
12,662
10,122
234
2,596
10,066
22,847
0
W
Guan Yu
phahn
Guan Yu
38
0
60
259
2,515
1,153
0
0
2,515
0
7,517
L
Camazotz
2,293
84
0
3,173
10,690
3,800
298
3,098
7,517
0
29,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
36,167
363
Minions Killed
303
0
Camps Cleared
0
1,369,230
Distance Traveled
1,442,630
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,820
614
134
8
0
315,434
2
W
Artemis
9,477
592
104
7
0
275,525
2
L
Odin
8,201
513
99
6
0
302,755
1
L
Apollo
6,356
397
50
3
0
270,735
1
L
Morgan Le Fay
7,079
442
71
4
0
289,219
1
W
Fenrir
8,728
546
82
5
0
343,256
1
L
Fafnir
7,957
497
25
2
0
283,817
3
W
Bacchus
8,840
553
33
2
0
296,472
4
W
Guan Yu
5,311
332
10
1
0
138,543
3
L
Camazotz
6,574
411
58
4
0
296,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role