Player Matchup

Raijin
Raijin
Leotheking22
Raijin
Level 15
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 11L
1,215 Elo+
Solo
Arachne
Arachne
WoJlF
Arachne
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 12L
1,542 Elo+
Solo
Sylvanus
Sylvanus
jolesiz
Sylvanus
Level 27
God Stats
2W - 4L
1,370 SR
Queue Stats
53W - 46L
1,301 Elo+
Party 1
Nike
Nike
tsotsi44
Nike
Level 15
God Stats
11W - 19L
1,478 SR
Queue Stats
15W - 28L
1,166 Elo+
Party 1
Medusa
Medusa
zaets
Medusa
Level 17
God Stats
8W - 9L
1,739 SR
Queue Stats
111W - 140L
1,445 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,334 Elo+

VS

Team Averages
Level 32
1,634 SR
1,459 Elo+
Arachne
Arachne
Gwitten
Arachne
Level 8
God Stats
3W - 1L
1,699 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 2
Fenrir
Fenrir
Gорыныч
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 184L
1,426 Elo+
Party 2
Chiron
Chiron
HerrKeur
Chiron
Level 29
God Stats
17W - 15L
1,987 SR
Queue Stats
78W - 97L
1,562 Elo+
Solo
Discordia
Discordia
STYKIcarai
Discordia
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
zlKatakuri
Ymir
Level 18
God Stats
3W - 0L
1,486 SR
Queue Stats
11W - 8L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
4
0 / 3 / 2
4,494
346
360
2,624
515
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
WoJlF
Arachne
13
5 / 5 / 1
7,473
575
5,262
9,799
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
jolesiz
Sylvanus
9
1 / 2 / 5
6,620
509
4,461
9,458
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
10
1 / 4 / 2
6,378
491
4,280
8,660
5,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
zaets
Medusa
10
6 / 4 / 4
6,638
511
13,155
11,593
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gwitten
Arachne
12
3 / 2 / 3
7,799
600
5,990
8,710
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 4
6,867
528
7,158
6,498
6,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
HerrKeur
Chiron
12
8 / 5 / 1
7,434
572
8,661
9,204
2,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
STYKIcarai
Discordia
11
1 / 4 / 0
6,644
511
2,704
5,078
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 8
7,374
567
3,411
9,646
7,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
13
Kills
17
18
Deaths
14
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Gwitten
Arachne
3
2
3
2.25
W
4
0
4
6
W
Chiron
HerrKeur
Chiron
8
5
1
1.7
L
Raijin
0
3
2
0.33
W
Discordia
STYKIcarai
Discordia
1
4
0
0.25
L
Arachne
WoJlF
Arachne
5
5
1
1.1
L
Sylvanus
jolesiz
Sylvanus
1
2
5
1.75
L
Nike
1
4
2
0.5
L
Medusa
zaets
Medusa
6
4
4
2
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
27,924
42,134
Taken
39,136
20,513
Mitigated
21,626
11,252
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Gwitten
Arachne
5,990
3,832
0
2,630
8,710
3,972
841
1,696
7,014
0
48,734
W
7,158
1,763
0
2,358
6,498
6,030
0
1,193
5,305
0
22,224
W
Chiron
HerrKeur
Chiron
8,661
4,484
727
2,178
9,204
2,942
843
933
8,271
0
34,632
L
Raijin
360
145
0
0
2,624
515
115
315
2,309
4,559
0
W
Discordia
STYKIcarai
Discordia
2,704
172
0
0
5,078
1,275
1,304
548
4,530
29,558
0
L
Arachne
WoJlF
Arachne
5,262
3,546
0
2,686
9,799
3,963
0
981
8,738
0
50,314
L
Sylvanus
jolesiz
Sylvanus
4,461
1,214
756
2,858
9,458
6,885
0
2,478
6,856
15,484
0
L
Nike
4,280
710
0
919
8,660
5,609
317
118
8,536
4,504
24,473
L
Medusa
zaets
Medusa
13,155
6,156
183
3,850
11,593
3,541
528
2,013
9,580
0
38,768
W
3,411
1,131
0
1,168
9,646
7,407
137
1,748
7,898
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
36,118
234
Minions Killed
291
0
Camps Cleared
0
1,042,020
Distance Traveled
1,238,698
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,799
600
95
7
0
291,340
1
W
Fenrir
6,867
528
45
3
0
272,320
0
W
Chiron
7,434
572
63
5
0
242,959
0
L
Raijin
4,494
346
6
0
0
60,582
0
W
Discordia
6,644
511
60
5
0
203,922
0
L
Arachne
7,473
575
88
7
0
273,521
2
L
Sylvanus
6,620
509
17
1
0
236,480
0
L
Nike
6,378
491
68
5
0
254,691
0
L
Medusa
6,638
511
55
4
0
216,746
0
W
Ymir
7,374
567
28
2
0
228,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role