Player Matchup

Terra
Terra
DupaYash12
Terra
Level 15
God Stats
7W - 1L
1,796 SR
Queue Stats
152W - 165L
1,586 Elo+
Solo
Izanami
Izanami
MysticDarkWolfe
Izanami
Level 29
God Stats
48W - 47L
1,496 SR
Queue Stats
75W - 93L
1,423 Elo+
Solo
Fenrir
Fenrir
Quaboogie__
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 45L
1,589 Elo+
Solo
Tiamat
Tiamat
fastphrog-
Tiamat
Level 8
God Stats
2W - 1L
1,460 SR
Queue Stats
17W - 6L
1,690 Elo+
Solo
Ares
Ares
ronchokill
Ares
Level 5
God Stats
9W - 9L
1,496 SR
Queue Stats
254W - 334L
1,556 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,569 Elo+

VS

Team Averages
Level 16
1,740 SR
1,606 Elo+
Nemesis
Nemesis
PushingOrca2414
Nemesis
Level 19
God Stats
8W - 4L
1,956 SR
Queue Stats
69W - 51L
1,596 Elo+
Solo
Ra
Ra
Reborn_Ratchet
Ra
Level 26
God Stats
3W - 3L
1,652 SR
Queue Stats
397W - 326L
1,561 Elo+
Solo
Ares
Ares
Upil13
Ares
Level 11
God Stats
2W - 1L
1,829 SR
Queue Stats
12W - 10L
1,680 Elo+
Solo
Izanami
Izanami
XInfernolynxX
Izanami
Level 19
God Stats
11W - 8L
1,760 SR
Queue Stats
139W - 146L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
avilax666
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
2 / 1 / 6
7,740
553
4,388
6,217
4,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
10 / 3 / 4
10,036
717
15,856
12,106
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
15
12 / 3 / 3
9,777
698
12,310
9,113
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
fastphrog-
Tiamat
13
3 / 2 / 8
8,531
609
9,897
10,409
6,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 10 / 4
5,847
418
1,419
14,569
7,462
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,508
608
8,432
12,056
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
10 / 4 / 3
8,628
616
14,240
11,291
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
Upil13
Ares
11
3 / 7 / 5
7,160
511
3,938
15,108
5,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
9
1 / 6 / 4
6,073
434
3,151
9,004
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
avilax666
Erlang Shen
8
0 / 7 / 3
5,696
407
1,025
10,819
3,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
27
Kills
19
19
Deaths
27
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
2
1
6
5
W
10
3
4
4
L
5
3
3
2.17
W
Fenrir
12
3
3
4.5
L
10
4
3
2.88
L
Ares
Upil13
Ares
3
7
5
0.79
L
Izanami
1
6
4
0.5
L
Erlang Shen
avilax666
Erlang Shen
0
7
3
0.21
W
Tiamat
fastphrog-
Tiamat
3
2
8
3.5
W
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,870
Damage
30,786
52,414
Taken
58,278
27,002
Mitigated
17,169
16,045
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
4,388
546
63
2,543
6,217
4,084
0
746
5,434
32,482
0
W
15,856
10,708
46
5,638
12,106
5,173
3,736
3,679
8,395
0
87,010
L
8,432
4,883
0
4,292
12,056
3,473
0
2,334
9,553
0
51,255
W
Fenrir
12,310
2,617
0
1,808
9,113
4,023
114
2,398
6,639
0
46,055
L
14,240
2,767
601
2,208
11,291
3,351
0
4,539
6,109
58,161
0
L
Ares
Upil13
Ares
3,938
480
240
1,100
15,108
5,220
0
2,691
12,125
13,091
0
L
Izanami
3,151
2,422
0
479
9,004
1,498
440
1,737
7,161
0
25,698
L
Erlang Shen
avilax666
Erlang Shen
1,025
633
0
329
10,819
3,627
367
3,105
7,626
0
13,361
W
Tiamat
fastphrog-
Tiamat
9,897
919
172
4,370
10,409
6,260
1,664
5,291
4,873
41,642
0
W
1,419
219
0
1,405
14,569
7,462
597
5,507
8,768
5,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
36,065
370
Minions Killed
331
0
Camps Cleared
0
1,365,657
Distance Traveled
1,218,873
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,740
553
68
5
0
304,674
6
W
Izanami
10,036
717
143
10
0
236,556
2
L
Nemesis
8,508
608
104
7
0
268,805
1
W
Fenrir
9,777
698
62
4
0
305,395
2
L
Ra
8,628
616
126
9
0
273,528
0
L
Ares
7,160
511
17
1
0
265,941
0
L
Izanami
6,073
434
53
4
0
200,931
1
L
Erlang Shen
5,696
407
31
2
0
209,668
0
W
Tiamat
8,531
609
92
7
0
278,730
1
W
Ares
5,847
418
5
0
0
240,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role