Player Matchup

Neith
Neith
F1CA
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,304 Elo+
Solo
Cabrakan
Cabrakan
HiNightmare
Cabrakan
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 99L
1,490 Elo+
Party 1
Thor
Thor
Luka007MC
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,543 Elo+
Party 1
Bellona
Bellona
minatobros
Bellona
Level 25
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 1
Ra
Ra
twokinkykoalas
Ra
Level 28
God Stats
25W - 24L
1,501 SR
Queue Stats
96W - 102L
1,389 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,435 Elo+

VS

Team Averages
Level 14
1,415 SR
1,289 Elo+
Merlin
Merlin
LXT_Alexout
Merlin
Level 24
God Stats
10W - 16L
1,402 SR
Queue Stats
25W - 34L
1,357 Elo+
Party 2
Hun Batz
Hun Batz
R0mb1ck
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Solo
Ra
Ra
The1Abyss
Ra
Level 12
God Stats
1W - 2L
1,197 SR
Queue Stats
23W - 27L
1,276 Elo+
Solo
Izanami
Izanami
TrueHanter
Izanami
Level 23
God Stats
16W - 20L
1,478 SR
Queue Stats
25W - 34L
1,357 Elo+
Party 2
Bellona
Bellona
qasderty12
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
F1CA
Neith
14
9 / 2 / 7
9,271
579
9,824
8,879
2,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
HiNightmare
Cabrakan
12
5 / 6 / 6
7,856
491
4,996
11,452
6,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
5 / 2 / 2
8,530
533
3,345
11,930
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
minatobros
Bellona
14
9 / 2 / 1
9,016
564
8,509
11,136
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 6
9,239
577
8,205
6,463
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 7 / 5
7,532
471
4,303
6,380
2,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
R0mb1ck
Hun Batz
9
0 / 10 / 3
6,193
387
3,377
10,807
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 9 / 2
7,218
451
3,190
10,632
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TrueHanter
Izanami
12
8 / 7 / 3
8,793
550
11,289
10,098
3,111
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
qasderty12
Bellona
12
4 / 2 / 1
7,943
496
6,097
12,020
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
33
Kills
13
13
Deaths
35
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
F1CA
Neith
9
2
7
6.25
W
Cabrakan
HiNightmare
Cabrakan
5
6
6
1.33
L
Merlin
1
7
5
0.5
W
Thor
5
2
2
3
L
Hun Batz
R0mb1ck
Hun Batz
0
10
3
0.15
L
0
9
2
0.11
L
Izanami
TrueHanter
Izanami
8
7
3
1.36
W
Bellona
minatobros
Bellona
9
2
1
4.75
L
Bellona
qasderty12
Bellona
4
2
1
2.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
28,256
49,860
Taken
49,937
23,593
Mitigated
19,300
18,624
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
F1CA
Neith
9,824
5,428
0
4,366
8,879
2,851
861
1,480
7,399
0
49,742
W
Cabrakan
HiNightmare
Cabrakan
4,996
1,156
44
1,883
11,452
6,721
136
1,952
9,500
19,281
0
L
Merlin
4,303
352
0
0
6,380
2,040
210
3,458
2,910
35,808
0
W
Thor
3,345
737
0
5,159
11,930
4,099
60
469
11,461
0
58,666
L
Hun Batz
R0mb1ck
Hun Batz
3,377
1,385
0
66
10,807
3,062
689
2,135
8,522
0
15,100
L
3,190
227
208
1,630
10,632
3,261
360
4,234
5,976
38,048
0
L
Izanami
TrueHanter
Izanami
11,289
7,500
0
765
10,098
3,111
218
1,652
8,446
0
31,847
W
Bellona
minatobros
Bellona
8,509
3,390
0
5,062
11,136
7,705
1,070
1,798
9,338
0
40,669
L
Bellona
qasderty12
Bellona
6,097
1,656
0
4,425
12,020
7,826
380
988
10,882
0
37,230
W
8,205
928
92
2,018
6,463
2,217
610
1,794
4,669
57,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
37,679
414
Minions Killed
275
0
Camps Cleared
0
1,446,975
Distance Traveled
1,379,132
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,271
579
87
5
0
284,001
2
W
Cabrakan
7,856
491
24
2
0
295,831
2
L
Merlin
7,532
471
70
4
0
280,667
3
W
Thor
8,530
533
108
7
0
297,628
1
L
Hun Batz
6,193
387
18
1
0
286,596
1
L
Ra
7,218
451
74
5
0
255,501
0
L
Izanami
8,793
550
60
4
0
270,501
0
W
Bellona
9,016
564
82
5
0
288,732
0
L
Bellona
7,943
496
53
3
0
285,867
1
W
Ra
9,239
577
113
7
0
280,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role