Player Matchup

Ao Kuang
Ao Kuang
AbsolutRasp
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,421 Elo+
Solo
Fenrir
Fenrir
Astrallyce
Fenrir
Level 5
God Stats
2W - 1L
1,410 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 1
Loki
Loki
Kartopfel
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,384 Elo+
Party 1
Neith
Neith
ZaKoZkZ
Neith
Level 9
God Stats
12W - 10L
1,606 SR
Queue Stats
30W - 25L
1,446 Elo+
Solo
Zeus
Zeus
Zaratey
Zeus
Level 5
God Stats
3W - 3L
1,065 SR
Queue Stats
4W - 8L
1,035 Elo+
Solo
Team Averages
Level 6
1,416 SR
1,326 Elo+

VS

Team Averages
Level 9
1,442 SR
1,380 Elo+
Hercules
Hercules
Addywat
Hercules
Level 16
God Stats
50W - 28L
1,787 SR
Queue Stats
127W - 122L
1,364 Elo+
Solo
Ymir
Ymir
BackPlain
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,286 Elo+
Solo
Kali
Kali
batman136
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
chouchouze
Neith
Level 5
God Stats
0W - 3L
1,178 SR
Queue Stats
2W - 8L
1,376 Elo+
Party 2
Fenrir
Fenrir
hadi00
Fenrir
Level 5
God Stats
0W - 5L
1,246 SR
Queue Stats
2W - 7L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbsolutRasp
Ao Kuang
20
14 / 8 / 26
16,568
1,183
26,687
28,207
12,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Astrallyce
Fenrir
20
4 / 9 / 28
13,602
972
15,950
22,807
15,062
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
20
15 / 7 / 21
17,194
1,228
22,472
20,553
8,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ZaKoZkZ
Neith
20
13 / 1 / 29
16,808
1,201
32,916
15,046
10,879
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Zaratey
Zeus
20
1 / 9 / 26
12,633
902
15,118
14,291
5,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Addywat
Hercules
20
4 / 7 / 20
13,820
987
19,379
29,570
35,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
20
5 / 7 / 20
13,839
989
18,435
26,021
31,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
20
6 / 13 / 20
15,836
1,131
17,718
28,241
14,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
20
5 / 8 / 11
13,409
958
9,257
14,905
6,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
hadi00
Fenrir
20
14 / 12 / 15
17,354
1,240
29,125
26,345
15,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
120
47
Kills
34
34
Deaths
47
130
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AbsolutRasp
Ao Kuang
14
8
26
3.38
L
Hercules
Addywat
Hercules
4
7
20
2
W
Fenrir
Astrallyce
Fenrir
4
9
28
2
L
Ymir
5
7
20
2.14
W
Loki
15
7
21
3.64
W
Neith
ZaKoZkZ
Neith
13
1
29
27.5
W
Zeus
Zaratey
Zeus
1
9
26
1.56
L
Kali
6
13
20
1.23
L
Neith
5
8
11
1.31
L
Fenrir
hadi00
Fenrir
14
12
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,143
Damage
93,914
100,904
Taken
125,082
52,345
Mitigated
102,809
9,947
Healing
15,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AbsolutRasp
Ao Kuang
26,687
9,462
0
5,135
28,207
12,562
0
3,145
25,062
45,755
0
L
Hercules
Addywat
Hercules
19,379
3,383
0
8,746
29,570
35,372
0
9,966
19,604
0
43,845
W
Fenrir
Astrallyce
Fenrir
15,950
7,119
0
1,432
22,807
15,062
0
3,537
19,270
0
23,762
L
Ymir
18,435
3,352
0
0
26,021
31,874
0
10,383
15,638
31,494
0
W
Loki
22,472
5,451
0
0
20,553
8,331
0
3,686
16,867
0
58,395
W
Neith
ZaKoZkZ
Neith
32,916
15,721
0
3,163
15,046
10,879
0
2,948
12,098
0
60,440
W
Zeus
Zaratey
Zeus
15,118
3,067
0
217
14,291
5,511
0
5,119
9,172
22,455
0
L
Kali
17,718
8,271
0
3,815
28,241
14,048
0
8,199
20,042
0
42,666
L
Neith
9,257
3,832
0
1,134
14,905
6,376
0
4,385
10,520
0
21,588
L
Fenrir
hadi00
Fenrir
29,125
7,823
0
1,980
26,345
15,139
0
8,872
17,473
0
62,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,805
Gold Earned
74,258
212
Minions Killed
233
3
Camps Cleared
9
1,122,637
Distance Traveled
1,248,261
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,568
1,183
30
2
0
233,067
1
L
Hercules
13,820
987
50
4
0
301,813
0
W
Fenrir
13,602
972
16
1
0
237,772
3
L
Ymir
13,839
989
35
3
0
242,095
0
W
Loki
17,194
1,228
82
6
3
261,812
0
W
Neith
16,808
1,201
58
4
0
257,950
2
W
Zeus
12,633
902
26
2
0
132,036
2
L
Kali
15,836
1,131
44
3
4
268,598
2
L
Neith
13,409
958
26
2
1
163,296
0
L
Fenrir
17,354
1,240
78
6
4
272,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role