Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HandSomeJackMod
Cupid
Level 86
God Stats
2W - 2L
1,796 SR
Queue Stats
414W - 400L
1,436 Elo+
Solo
Awilix
Awilix
StormySky501st
Awilix
Level 107
God Stats
6W - 14L
1,430 SR
Queue Stats
71W - 78L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Vilariz
Cthulhu
Level 56
God Stats
19W - 16L
1,575 SR
Queue Stats
45W - 51L
1,467 Elo+
Solo
Achilles
Achilles
lce MILK
Achilles
Level 122
God Stats
2W - 1L
1,931 SR
Queue Stats
55W - 51L
1,516 Elo+
Solo
Team Averages
Level 103
1,646 SR
1,466 Elo+

VS

Team Averages
Level 117
1,525 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Critikal07
Gilgamesh
Level 124
God Stats
6W - 7L
1,514 SR
Queue Stats
426W - 444L
1,546 Elo+
Solo
Artemis
Artemis
ELDestrutor
Artemis
Level 122
God Stats
13W - 9L
1,530 SR
Queue Stats
299W - 297L
1,423 Elo+
Solo
Persephone
Persephone
FlashBoy09
Persephone
Level 123
God Stats
7W - 9L
1,570 SR
Queue Stats
482W - 545L
1,403 Elo+
Solo
Fenrir
Fenrir
HotMilky
Fenrir
Level 105
God Stats
1W - 2L
1,495 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Fafnir
Fafnir
chromadreamcoat
Fafnir
Level 113
God Stats
1W - 0L
1,518 SR
Queue Stats
6W - 7L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 6 / 6
9,321
518
13,820
15,426
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 1
8,531
474
9,647
11,525
3,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 2
8,639
480
5,423
12,946
3,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Vilariz
Cthulhu
11
0 / 4 / 3
8,224
457
4,729
13,587
9,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
lce MILK
Achilles
15
4 / 3 / 1
9,177
510
7,653
15,120
13,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Critikal07
Gilgamesh
17
1 / 2 / 4
10,759
598
8,032
14,354
9,458
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ELDestrutor
Artemis
16
3 / 3 / 4
10,457
581
12,301
12,843
5,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
FlashBoy09
Persephone
16
3 / 5 / 5
10,246
569
10,621
9,327
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
HotMilky
Fenrir
17
10 / 4 / 2
11,423
635
14,213
16,286
10,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 10
10,781
599
7,702
15,088
20,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
19
19
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
6
6
1.17
W
Gilgamesh
Critikal07
Gilgamesh
1
2
4
1.5
W
Artemis
ELDestrutor
Artemis
3
3
4
1.67
W
Persephone
FlashBoy09
Persephone
3
5
5
1.1
L
2
4
1
0.63
W
Fenrir
HotMilky
Fenrir
10
4
2
2.75
L
3
2
2
2
L
Cthulhu
Vilariz
Cthulhu
0
4
3
0.38
W
2
0
10
7
L
Achilles
lce MILK
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
52,869
68,604
Taken
67,898
35,127
Mitigated
48,942
12,396
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,820
471
0
1,988
15,426
4,883
0
6,572
8,510
57,937
0
W
Gilgamesh
Critikal07
Gilgamesh
8,032
2,114
0
5,096
14,354
9,458
262
2,431
11,865
0
74,016
W
Artemis
ELDestrutor
Artemis
12,301
6,827
0
5,951
12,843
5,640
3,669
1,463
11,344
0
77,062
W
Persephone
FlashBoy09
Persephone
10,621
547
0
1,627
9,327
2,979
287
6,137
2,695
54,922
0
L
9,647
5,524
206
2,537
11,525
3,307
1,360
3,171
8,270
0
52,328
W
Fenrir
HotMilky
Fenrir
14,213
4,315
0
3,670
16,286
10,036
0
4,513
11,567
0
72,518
L
5,423
1,823
0
1,937
12,946
3,964
0
2,000
10,894
0
46,624
L
Cthulhu
Vilariz
Cthulhu
4,729
226
736
1,202
13,587
9,105
0
4,097
9,419
26,539
0
W
7,702
2,363
0
3,679
15,088
20,829
74
3,133
11,877
32,989
0
L
Achilles
lce MILK
Achilles
7,653
1,698
0
3,790
15,120
13,868
0
1,772
12,956
0
45,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
53,666
426
Minions Killed
539
0
Camps Cleared
0
1,664,703
Distance Traveled
1,645,716
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,321
518
112
6
0
307,752
0
W
Gilgamesh
10,759
598
143
8
0
335,530
1
W
Artemis
10,457
581
143
8
0
296,780
2
W
Persephone
10,246
569
108
6
0
324,205
0
L
Cupid
8,531
474
97
5
0
320,669
3
W
Fenrir
11,423
635
103
6
0
333,421
4
L
Awilix
8,639
480
78
4
0
347,483
7
L
Cthulhu
8,224
457
41
2
0
364,345
4
W
Fafnir
10,781
599
42
2
0
355,780
9
L
Achilles
9,177
510
98
5
0
324,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role