Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond V
LORD-EAotsen
Cthulhu
Diamond V
Level 158
God Stats
18W - 18L
1,613 SR
Queue Stats
195W - 185L
2,027 MMR
Party 1
Poseidon
Poseidon
Platinum I
Xriso
Poseidon
Platinum I
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 28L
2,041 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
danicf18
Jing Wei
Diamond IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 112L
2,161 MMR
Solo
Agni
Agni
Diamond V
jcterminator096
Agni
Diamond V
Level 157
God Stats
23W - 26L
1,630 SR
Queue Stats
111W - 108L
2,164 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,549 SR
1,979 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,662 SR
2,091 MMR
Erlang Shen
Erlang Shen
Platinum II
AntikWolfzYTB
Erlang Shen
Platinum II
Level 155
God Stats
8W - 9L
1,708 SR
Queue Stats
82W - 58L
2,014 MMR
Solo
Chronos
Chronos
Diamond V
C13_ByAndre
Chronos
Diamond V
Level 143
God Stats
19W - 10L
1,780 SR
Queue Stats
633W - 620L
2,036 MMR
Solo
King Arthur
King Arthur
Diamond III
HaloZ Hype
King Arthur
Diamond III
Level 125
God Stats
12W - 18L
1,523 SR
Queue Stats
586W - 581L
2,128 MMR
Solo
Ymir
Ymir
Diamond V
OhhTarso
Ymir
Diamond V
Level 144
God Stats
4W - 4L
1,557 SR
Queue Stats
337W - 349L
2,067 MMR
Party 2
Sol
Sol
Diamond III
wolkez
Sol
Diamond III
Level 61
God Stats
8W - 2L
1,742 SR
Queue Stats
149W - 146L
2,213 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 7 / 3
10,475
476
14,895
22,971
24,131
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
LORD-EAotsen
Cthulhu
16
2 / 4 / 9
10,500
477
11,802
19,220
22,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Xriso
Poseidon
19
5 / 6 / 7
12,038
547
15,598
13,800
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
danicf18
Jing Wei
18
1 / 7 / 4
11,086
504
12,667
17,440
6,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 1 / 5
12,416
564
18,569
10,356
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayAthenaGilgameshTiamatSet

VS

Bans
ChironLokiTsukuyomiJanusFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AntikWolfzYTB
Erlang Shen
20
10 / 5 / 4
13,314
605
19,056
21,610
12,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
C13_ByAndre
Chronos
20
7 / 5 / 5
14,021
637
14,938
22,212
9,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
HaloZ Hype
King Arthur
18
3 / 3 / 9
12,300
559
10,607
22,822
19,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
16
1 / 1 / 6
11,771
535
4,088
20,312
19,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
wolkez
Sol
20
4 / 4 / 8
13,364
607
12,729
16,598
7,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
57
18
Kills
25
25
Deaths
18
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
7
3
0.5
W
Erlang Shen
AntikWolfzYTB
Erlang Shen
10
5
4
2.4
W
Chronos
C13_ByAndre
Chronos
7
5
5
1.9
W
King Arthur
HaloZ Hype
King Arthur
3
3
9
2.5
L
Cthulhu
LORD-EAotsen
Cthulhu
2
4
9
1.63
W
Ymir
1
1
6
4
L
Poseidon
Xriso
Poseidon
5
6
7
1.42
L
Jing Wei
danicf18
Jing Wei
1
7
4
0.43
L
8
1
5
10.5
W
Sol
wolkez
Sol
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,531
Damage
61,418
83,787
Taken
103,554
62,660
Mitigated
67,634
20,597
Healing
36,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,895
2,225
0
7,519
22,971
24,131
0
2,939
20,032
5,043
70,001
W
Erlang Shen
AntikWolfzYTB
Erlang Shen
19,056
8,000
0
7,358
21,610
12,270
0
9,804
11,541
0
100,924
W
Chronos
C13_ByAndre
Chronos
14,938
6,099
0
8,874
22,212
9,969
5,632
9,220
12,880
108,038
0
W
King Arthur
HaloZ Hype
King Arthur
10,607
1,529
0
7,193
22,822
19,163
400
7,739
14,878
0
68,732
L
Cthulhu
LORD-EAotsen
Cthulhu
11,802
942
950
1,901
19,220
22,362
0
11,072
8,148
33,444
0
W
Ymir
4,088
1,366
0
3,214
20,312
19,174
65
9,489
10,559
33,237
0
L
Poseidon
Xriso
Poseidon
15,598
2,043
0
2,261
13,800
5,849
0
2,561
11,239
79,160
8,837
L
Jing Wei
danicf18
Jing Wei
12,667
11,905
0
3,672
17,440
6,458
100
9,357
8,083
0
102,786
L
18,569
942
264
4,030
10,356
3,860
0
4,933
5,319
89,474
0
W
Sol
wolkez
Sol
12,729
6,210
0
9,485
16,598
7,058
4,371
9,697
6,684
116,817
9,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,515
Gold Earned
64,770
639
Minions Killed
707
0
Camps Cleared
0
2,024,411
Distance Traveled
2,083,098
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,475
476
127
6
0
358,248
10
W
Erlang Shen
13,314
605
130
6
0
416,833
5
W
Chronos
14,021
637
197
9
0
371,681
6
W
King Arthur
12,300
559
129
6
0
467,306
4
L
Cthulhu
10,500
477
38
2
0
413,962
2
W
Ymir
11,771
535
43
2
0
448,471
4
L
Poseidon
12,038
547
124
6
0
427,777
4
L
Jing Wei
11,086
504
175
8
0
371,555
1
L
Agni
12,416
564
175
8
0
452,869
9
W
Sol
13,364
607
208
9
0
378,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role