Player Matchup

Cupid
Cupid
DirtyRiceBowl
Cupid
Level 25
God Stats
27W - 19L
1,822 SR
Queue Stats
166W - 138L
1,646 Elo+
Party 1
Neith
Neith
HUMPDAY24
Neith
Level 78
God Stats
21W - 19L
1,553 SR
Queue Stats
431W - 426L
1,463 Elo+
Solo
Sylvanus
Sylvanus
HadesVengence
Sylvanus
Level 127
God Stats
8W - 7L
1,525 SR
Queue Stats
472W - 451L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
STRESS77
Tsukuyomi
Level 69
God Stats
12W - 14L
1,497 SR
Queue Stats
319W - 291L
1,526 Elo+
Solo
Anubis
Anubis
Sonkeisuruu
Anubis
Level 48
God Stats
4W - 0L
1,731 SR
Queue Stats
10W - 2L
1,806 Elo+
Party 1
Team Averages
Level 69
1,626 SR
1,582 Elo+

VS

Team Averages
Level 96
1,684 SR
1,491 Elo+
Arachne
Arachne
DJmickyB
Arachne
Level 122
God Stats
36W - 20L
1,693 SR
Queue Stats
190W - 178L
1,527 Elo+
Solo
Artemis
Artemis
DaultonO
Artemis
Level 108
God Stats
1W - 2L
1,751 SR
Queue Stats
114W - 127L
1,451 Elo+
Solo
Fafnir
Fafnir
JakDuhRipper
Fafnir
Level 46
God Stats
7W - 5L
1,795 SR
Queue Stats
112W - 128L
1,470 Elo+
Solo
Guan Yu
Guan Yu
NEWTITAN76PT2
Guan Yu
Level 86
God Stats
16W - 11L
1,642 SR
Queue Stats
508W - 473L
1,478 Elo+
Solo
Chang'e
Chang'e
Natsukuyomi
Chang'e
Level 119
God Stats
22W - 16L
1,543 SR
Queue Stats
667W - 640L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,242
624
7,305
5,534
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
HUMPDAY24
Neith
11
1 / 1 / 0
6,169
617
4,494
5,099
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
HadesVengence
Sylvanus
8
2 / 1 / 3
5,789
579
3,222
5,166
2,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
STRESS77
Tsukuyomi
8
1 / 1 / 2
5,128
513
4,027
5,602
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
5 / 0 / 1
6,740
674
5,412
3,723
2,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJmickyB
Arachne
9
1 / 2 / 1
5,174
517
2,478
7,243
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
DaultonO
Artemis
8
0 / 3 / 0
4,777
478
1,606
5,200
669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
7
0 / 3 / 1
4,833
483
2,403
9,603
4,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
11
1 / 1 / 1
6,080
608
4,013
7,940
4,497
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
Natsukuyomi
Chang'e
7
1 / 4 / 0
4,404
440
5,269
6,456
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
DJmickyB
Arachne
1
2
1
0.75
L
Artemis
DaultonO
Artemis
0
3
0
0
W
4
0
2
5
W
Neith
HUMPDAY24
Neith
1
1
0
1
W
Sylvanus
HadesVengence
Sylvanus
2
1
3
3.5
L
Fafnir
0
3
1
0.17
L
Guan Yu
1
1
1
1.5
L
Chang'e
Natsukuyomi
Chang'e
1
4
0
0.25
W
Tsukuyomi
STRESS77
Tsukuyomi
1
1
2
2
W
Anubis
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,460
Damage
15,769
25,124
Taken
36,442
9,369
Mitigated
11,859
11,280
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DJmickyB
Arachne
2,478
1,911
0
1,900
7,243
1,587
0
1,643
5,600
0
29,785
L
Artemis
DaultonO
Artemis
1,606
307
0
1,784
5,200
669
0
3,752
1,448
0
22,206
W
7,305
4,388
248
3,106
5,534
1,674
748
3,329
1,949
0
35,760
W
Neith
HUMPDAY24
Neith
4,494
1,988
0
1,502
5,099
1,852
798
0
5,099
0
36,360
W
Sylvanus
HadesVengence
Sylvanus
3,222
1,497
1,093
2,066
5,166
2,443
242
2,939
2,051
14,256
0
L
Fafnir
2,403
647
0
1,896
9,603
4,069
0
2,013
7,590
9,183
0
L
Guan Yu
4,013
709
0
3,418
7,940
4,497
0
0
7,940
0
37,093
L
Chang'e
Natsukuyomi
Chang'e
5,269
701
870
1,812
6,456
1,037
0
1,226
5,230
20,864
0
W
Tsukuyomi
STRESS77
Tsukuyomi
4,027
1,071
0
2,270
5,602
1,303
0
746
4,828
0
22,274
W
Anubis
5,412
289
0
995
3,723
2,097
808
198
3,525
41,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
25,268
313
Minions Killed
261
0
Camps Cleared
0
929,713
Distance Traveled
934,468
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,174
517
65
7
0
214,585
1
L
Artemis
4,777
478
53
5
0
174,211
2
W
Cupid
6,242
624
64
6
0
172,448
0
W
Neith
6,169
617
83
8
0
168,923
4
W
Sylvanus
5,789
579
32
3
0
180,925
0
L
Fafnir
4,833
483
21
2
0
189,123
2
L
Guan Yu
6,080
608
90
9
0
188,805
1
L
Chang'e
4,404
440
32
3
0
167,744
1
W
Tsukuyomi
5,128
513
48
5
0
192,561
1
W
Anubis
6,740
674
86
9
0
214,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role