Player Matchup

Cthulhu
Cthulhu
IOutSmartYew-_-
Cthulhu
Level 13
God Stats
1W - 1L
1,694 SR
Queue Stats
9W - 16L
1,296 Elo+
Party 1
Ra
Ra
Ordinary----Chad
Ra
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 2L
1,455 Elo+
Party 1
Anhur
Anhur
ShowtimeJayln
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
965 Elo+
Party 1
Team Averages
Level 14
1,643 SR
1,239 Elo+

VS

Team Averages
Level 84
1,561 SR
1,429 Elo+
Kali
Kali
Brownthunders
Kali
Level 87
God Stats
2W - 1L
1,336 SR
Queue Stats
185W - 165L
1,464 Elo+
Solo
Sol
Sol
ChaseSalter1998
Sol
Level 19
God Stats
2W - 1L
1,715 SR
Queue Stats
129W - 196L
1,330 Elo+
Solo
Geb
Geb
krazyking360_
Geb
Level 147
God Stats
4W - 14L
1,631 SR
Queue Stats
278W - 322L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,632
603
4,703
11,344
8,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 6 / 0
7,221
656
5,084
7,505
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 2
6,855
623
3,833
9,072
3,123
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 2
10,523
957
12,376
9,252
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 7
8,091
736
7,250
5,445
1,821
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 1 / 13
8,199
745
3,179
8,269
7,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
0
2
13
W
3
2
7
3.25
L
1
5
0
0.2
L
2
6
0
0.33
L
0
6
2
0.17
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,620
Damage
22,805
27,921
Taken
22,966
14,064
Mitigated
12,819
1,680
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,376
7,003
0
5,783
9,252
3,552
788
4,003
5,249
0
37,216
W
7,250
1,749
0
1,034
5,445
1,821
1,370
2,928
2,517
27,644
0
L
4,703
460
0
755
11,344
8,616
384
3,957
7,387
14,414
0
L
5,084
380
444
481
7,505
2,325
309
2,030
5,475
23,438
0
L
3,833
2,171
0
0
9,072
3,123
0
4,442
4,630
0
16,485
W
3,179
448
0
763
8,269
7,446
0
2,856
5,413
6,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,708
Gold Earned
26,813
86
Minions Killed
89
0
Camps Cleared
0
546,166
Distance Traveled
681,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,523
957
47
4
0
232,392
0
W
Sol
8,091
736
38
3
0
218,023
0
L
Cthulhu
6,632
603
17
2
0
209,590
0
L
Ra
7,221
656
41
4
0
171,338
1
L
Anhur
6,855
623
28
3
0
165,238
1
W
Geb
8,199
745
4
0
0
231,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role