Player Matchup

Medusa
Medusa
Leokingdn
Medusa
Level 18
God Stats
16W - 13L
1,484 SR
Queue Stats
42W - 53L
1,305 Elo+
Solo
Janus
Janus
MylesRaine
Janus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 204L
1,336 Elo+
Party 2
Jormungandr
Jormungandr
araine8898
Jormungandr
Level 45
God Stats
4W - 6L
1,493 SR
Queue Stats
106W - 198L
1,313 Elo+
Party 2
Team Averages
Level 43
1,492 SR
1,318 Elo+

VS

Team Averages
Level 21
1,408 SR
1,377 Elo+
King Arthur
King Arthur
MaxmaximZ
King Arthur
Level 47
God Stats
0W - 2L
1,224 SR
Queue Stats
41W - 59L
1,344 Elo+
Party 1
Ao Kuang
Ao Kuang
asierbilbao095
Ao Kuang
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,741 Elo+
Solo
Merlin
Merlin
botikariu
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,045 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Leokingdn
Medusa
12
14 / 2 / 9
9,731
973
13,168
5,862
2,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
9 / 0 / 12
8,938
894
10,007
4,058
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
araine8898
Jormungandr
11
1 / 2 / 16
7,689
769
4,585
6,753
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaxmaximZ
King Arthur
9
1 / 7 / 1
6,522
652
3,684
11,625
8,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
10
1 / 9 / 3
6,962
696
4,506
12,086
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
botikariu
Merlin
9
2 / 8 / 0
6,454
645
3,958
9,042
2,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
24
Kills
4
4
Deaths
24
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Leokingdn
Medusa
14
2
9
9.25
L
King Arthur
MaxmaximZ
King Arthur
1
7
1
0.21
W
Janus
9
0
12
15
W
Jormungandr
araine8898
Jormungandr
1
2
16
4.5
L
Ao Kuang
1
9
3
0.28
L
Merlin
botikariu
Merlin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
12,148
16,673
Taken
32,753
5,973
Mitigated
15,121
4,174
Healing
2,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Leokingdn
Medusa
13,168
8,475
0
150
5,862
2,074
978
3,363
2,499
0
23,669
L
King Arthur
MaxmaximZ
King Arthur
3,684
512
407
511
11,625
8,185
0
4,425
6,999
0
13,258
W
Janus
10,007
1,029
523
1,885
4,058
1,289
510
1,473
2,585
26,703
0
W
Jormungandr
araine8898
Jormungandr
4,585
1,094
486
1,130
6,753
2,610
667
3,628
3,125
15,848
0
L
Ao Kuang
4,506
819
0
1,987
12,086
4,020
0
4,272
7,599
12,045
0
L
Merlin
botikariu
Merlin
3,958
793
0
0
9,042
2,916
0
5,253
3,563
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,358
Gold Earned
19,938
102
Minions Killed
46
0
Camps Cleared
0
563,704
Distance Traveled
476,517
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,731
973
45
5
0
182,124
2
L
King Arthur
6,522
652
11
1
0
177,466
1
W
Janus
8,938
894
33
3
0
195,706
0
W
Jormungandr
7,689
769
24
2
0
185,874
1
L
Ao Kuang
6,962
696
15
2
0
152,354
1
L
Merlin
6,454
645
20
2
0
146,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role