Player Matchup

Merlin
Merlin
Raw dog4986
Merlin
Level 22
God Stats
9W - 0L
2,264 SR
Queue Stats
42W - 5L
1,901 Elo+
Party 1
Cernunnos
Cernunnos
a H080 on FIRE
Cernunnos
Level 85
God Stats
7W - 3L
1,759 SR
Queue Stats
235W - 158L
1,631 Elo+
Party 1
Ymir
Ymir
richie0off
Ymir
Level 29
God Stats
5W - 4L
1,525 SR
Queue Stats
47W - 37L
1,565 Elo+
Solo
Team Averages
Level 45
1,849 SR
1,699 Elo+

VS

Team Averages
Level 11
1,516 SR
1,418 Elo+
Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bosip
Izanami
Level 4
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 2L
1,255 Elo+
Solo
Guan Yu
Guan Yu
OtherZer00
Guan Yu
Level 8
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
10 / 2 / 5
9,653
965
12,522
4,680
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
a H080 on FIRE
Cernunnos
12
6 / 1 / 9
8,572
857
9,415
7,550
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 12
7,462
746
4,316
8,632
6,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 2
6,637
664
4,848
11,318
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Bosip
Izanami
7
1 / 6 / 2
6,478
648
1,051
6,123
1,606
Guan Yu
OtherZer00
Guan Yu
10
1 / 6 / 3
6,897
690
3,985
15,239
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
2
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
2
0.25
L
Izanami
Bosip
Izanami
1
6
2
0.33
L
Guan Yu
OtherZer00
Guan Yu
1
6
3
0.42
W
Merlin
10
2
5
6.25
W
Cernunnos
a H080 on FIRE
Cernunnos
6
1
9
10.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
9,884
20,862
Taken
32,680
10,711
Mitigated
18,879
3,640
Healing
7,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,848
189
561
2,422
11,318
3,330
0
5,409
5,667
28,325
0
L
Izanami
Bosip
Izanami
1,051
732
0
0
6,123
1,606
9
3,230
2,693
0
6,564
L
Guan Yu
OtherZer00
Guan Yu
3,985
142
832
3,332
15,239
13,943
0
7,361
7,482
0
13,084
W
Merlin
12,522
405
0
718
4,680
1,602
445
831
3,728
43,694
0
W
Cernunnos
a H080 on FIRE
Cernunnos
9,415
5,255
0
1,752
7,550
2,573
2,165
1,905
5,176
0
34,143
W
4,316
1,256
0
1,170
8,632
6,536
254
1,586
6,384
16,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,687
Gold Earned
20,012
136
Minions Killed
86
0
Camps Cleared
0
539,090
Distance Traveled
450,819
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,637
664
57
6
0
177,111
2
L
Izanami
6,478
648
6
1
0
77,681
0
L
Guan Yu
6,897
690
23
2
0
196,027
2
W
Merlin
9,653
965
63
6
0
176,681
0
W
Cernunnos
8,572
857
48
5
0
189,901
0
W
Ymir
7,462
746
25
3
0
172,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role