Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
bollokid
Sylvanus
Level 149
God Stats
10W - 9L
1,742 SR
Queue Stats
365W - 244L
1,622 Elo+
Party 1
Nemesis
Nemesis
itachisasuke12
Nemesis
Level 26
God Stats
4W - 0L
1,953 SR
Queue Stats
73W - 25L
1,734 Elo+
Party 1
Team Averages
Level 98
1,732 SR
1,619 Elo+

VS

Team Averages
Level 47
1,593 SR
1,504 Elo+
Erlang Shen
Erlang Shen
DrunkYordle
Erlang Shen
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,462 Elo+
Party 2
Ymir
Ymir
Glarer
Ymir
Level 66
God Stats
2W - 6L
1,614 SR
Queue Stats
11W - 21L
1,417 Elo+
Party 2
Sol
Sol
superlolipop
Sol
Level 29
God Stats
1W - 2L
1,665 SR
Queue Stats
5W - 9L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 7
6,954
773
10,192
7,342
3,318
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
bollokid
Sylvanus
10
1 / 0 / 8
6,904
767
4,648
9,109
5,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
7 / 2 / 2
7,815
868
10,580
8,662
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrunkYordle
Erlang Shen
9
0 / 3 / 2
6,020
669
4,921
14,060
8,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
Glarer
Ymir
9
1 / 4 / 0
5,976
664
2,642
12,484
9,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8
1 / 3 / 0
5,851
650
6,948
7,332
2,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
7
5.5
L
Erlang Shen
DrunkYordle
Erlang Shen
0
3
2
0.33
L
Ymir
Glarer
Ymir
1
4
0
0.25
W
Sylvanus
bollokid
Sylvanus
1
0
8
5
W
7
2
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
14,511
25,113
Taken
33,876
13,342
Mitigated
20,717
13,732
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,192
4,010
0
3,685
7,342
3,318
1,326
3,285
4,057
33,611
0
L
Erlang Shen
DrunkYordle
Erlang Shen
4,921
2,047
0
1,864
14,060
8,895
0
6,040
8,020
0
12,821
L
Ymir
Glarer
Ymir
2,642
360
0
500
12,484
9,698
0
6,136
6,348
10,927
0
W
Sylvanus
bollokid
Sylvanus
4,648
1,010
4,275
4,778
9,109
5,983
852
2,492
6,617
14,478
0
W
10,580
4,669
0
994
8,662
4,041
480
3,813
4,849
0
24,170
L
6,948
1,735
0
1,294
7,332
2,124
0
2,664
4,668
20,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
17,847
94
Minions Killed
58
0
Camps Cleared
0
533,723
Distance Traveled
503,582
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,954
773
43
5
0
182,276
3
L
Erlang Shen
6,020
669
16
2
0
181,790
2
L
Ymir
5,976
664
11
1
0
151,608
3
W
Sylvanus
6,904
767
20
2
0
161,086
2
W
Nemesis
7,815
868
31
3
0
190,361
2
L
Sol
5,851
650
31
3
0
170,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role