Player Matchup

Jormungandr
Jormungandr
HuUnButt
Jormungandr
Level 64
God Stats
8W - 10L
1,500 SR
Queue Stats
58W - 72L
1,161 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PipeGodBang
Morgan Le Fay
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 22L
1,231 Elo+
Party 2
Hachiman
Hachiman
RagnarokMedina
Hachiman
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,023 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,138 Elo+

VS

Team Averages
Level 88
1,403 SR
1,331 Elo+
Hera
Hera
SpaceyVoid
Hera
Level 158
God Stats
8W - 16L
1,341 SR
Queue Stats
426W - 568L
1,373 Elo+
Party 1
Achilles
Achilles
TheMailmanx41
Achilles
Level 23
God Stats
36W - 40L
1,333 SR
Queue Stats
181W - 263L
1,229 Elo+
Solo
Anhur
Anhur
xKosmicKarmax
Anhur
Level 84
God Stats
5W - 13L
1,535 SR
Queue Stats
249W - 330L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HuUnButt
Jormungandr
13
1 / 6 / 9
10,144
634
4,340
12,950
12,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
PipeGodBang
Morgan Le Fay
16
7 / 8 / 7
12,267
767
12,189
14,849
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
15
7 / 7 / 8
11,672
730
16,257
14,048
4,968
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 4
13,702
856
21,740
11,432
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TheMailmanx41
Achilles
14
2 / 5 / 14
11,011
688
6,521
16,536
18,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 7
10,292
643
5,238
12,629
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
15
Kills
21
21
Deaths
15
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HuUnButt
Jormungandr
1
6
9
0.92
L
Morgan Le Fay
PipeGodBang
Morgan Le Fay
7
8
7
1.31
L
Hachiman
7
7
8
1.57
W
16
4
4
4.5
W
Achilles
TheMailmanx41
Achilles
2
5
14
1.8
W
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
33,499
41,847
Taken
40,597
24,457
Mitigated
27,170
6,279
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HuUnButt
Jormungandr
4,340
667
0
0
12,950
12,856
227
6,634
6,316
22,109
0
L
Morgan Le Fay
PipeGodBang
Morgan Le Fay
12,189
1,362
0
2,471
14,849
6,633
829
7,137
7,712
50,179
0
L
Hachiman
16,257
8,677
323
3,485
14,048
4,968
1,483
7,969
6,079
0
41,593
W
21,740
5,170
0
1,682
11,432
4,095
1,366
4,554
6,878
60,400
0
W
Achilles
TheMailmanx41
Achilles
6,521
1,603
0
2,964
16,536
18,294
888
7,201
9,335
0
26,764
W
5,238
2,178
0
1,047
12,629
4,781
1,115
4,774
7,855
0
20,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,083
Gold Earned
35,005
157
Minions Killed
144
0
Camps Cleared
0
693,878
Distance Traveled
763,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,144
634
26
2
0
227,641
0
L
Morgan Le Fay
12,267
767
70
4
0
244,740
2
L
Hachiman
11,672
730
61
4
0
221,497
0
W
Hera
13,702
856
74
5
0
240,615
2
W
Achilles
11,011
688
29
2
0
283,101
0
W
Anhur
10,292
643
41
3
0
239,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role