Player Matchup

Sol
Sol
BaronRadial
Sol
Level 141
God Stats
4W - 7L
1,880 SR
Queue Stats
689W - 693L
1,473 Elo+
Solo
Sylvanus
Sylvanus
DEVILS_VENGANCE
Sylvanus
Level 144
God Stats
24W - 9L
1,701 SR
Queue Stats
649W - 619L
1,454 Elo+
Solo
Hun Batz
Hun Batz
MetShipTheGreat
Hun Batz
Level 119
God Stats
4W - 2L
1,486 SR
Queue Stats
306W - 321L
1,446 Elo+
Party 2
Hachiman
Hachiman
PIZOP
Hachiman
Level 160
God Stats
2W - 2L
1,484 SR
Queue Stats
475W - 495L
1,449 Elo+
Solo
Chaac
Chaac
pigeonkicker21
Chaac
Level 92
God Stats
9W - 3L
1,424 SR
Queue Stats
194W - 196L
1,466 Elo+
Party 2
Team Averages
Level 131
1,595 SR
1,457 Elo+

VS

Team Averages
Level 109
1,514 SR
1,534 Elo+
Chang'e
Chang'e
Emberisk
Chang'e
Level 108
God Stats
134W - 75L
1,584 SR
Queue Stats
432W - 442L
1,470 Elo+
Solo
Athena
Athena
FTP CJ
Athena
Level 93
God Stats
14W - 11L
1,573 SR
Queue Stats
323W - 245L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
KentXI
Ne Zha
Level 136
God Stats
3W - 9L
1,444 SR
Queue Stats
148W - 132L
1,567 Elo+
Party 1
Skadi
Skadi
NSR Snowball
Skadi
Level 121
God Stats
9W - 7L
1,625 SR
Queue Stats
178W - 174L
1,533 Elo+
Party 1
Baba Yaga
Baba Yaga
Slapadanuts
Baba Yaga
Level 88
God Stats
16W - 14L
1,345 SR
Queue Stats
910W - 989L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,231
657
6,334
6,851
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
4 / 0 / 6
6,791
617
3,367
5,132
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
11
3 / 1 / 4
6,804
619
4,939
6,227
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
PIZOP
Hachiman
13
3 / 0 / 2
7,798
709
3,004
4,178
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 1
6,421
584
5,481
9,372
6,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Emberisk
Chang'e
12
5 / 3 / 0
7,093
645
5,729
9,893
4,057
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
FTP CJ
Athena
3
0 / 1 / 0
4,251
386
30
1,264
231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
KentXI
Ne Zha
9
1 / 5 / 1
5,779
525
3,225
7,864
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 1
5,859
533
3,028
6,859
1,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Slapadanuts
Baba Yaga
11
0 / 2 / 1
6,120
556
4,153
6,888
2,948
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
6
6
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Sylvanus
4
0
6
7
L
Chang'e
Emberisk
Chang'e
5
3
0
1.67
L
Athena
FTP CJ
Athena
0
1
0
0
L
Ne Zha
KentXI
Ne Zha
1
5
1
0.3
W
Hun Batz
3
1
4
5
L
0
5
1
0.1
W
Hachiman
PIZOP
Hachiman
3
0
2
4
L
Baba Yaga
Slapadanuts
Baba Yaga
0
2
1
0.25
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
16,165
31,760
Taken
32,768
14,853
Mitigated
11,642
14,505
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,334
1,613
0
3,687
6,851
2,056
0
2,910
3,941
48,585
0
W
Sylvanus
3,367
834
1,168
3,539
5,132
2,480
380
805
4,327
19,978
6,745
L
Chang'e
Emberisk
Chang'e
5,729
813
0
5,084
9,893
4,057
592
337
9,556
39,685
0
L
Athena
FTP CJ
Athena
30
30
0
180
1,264
231
0
356
908
1,319
0
L
Ne Zha
KentXI
Ne Zha
3,225
532
0
1,885
7,864
2,956
0
3,059
4,805
0
30,772
W
Hun Batz
4,939
548
0
899
6,227
2,191
0
1,283
4,944
0
37,044
L
3,028
1,504
0
1,125
6,859
1,450
0
1,009
5,850
0
38,908
W
Hachiman
PIZOP
Hachiman
3,004
1,153
0
2,724
4,178
1,240
906
64
4,114
0
53,529
L
Baba Yaga
Slapadanuts
Baba Yaga
4,153
483
0
2,304
6,888
2,948
0
4,835
2,053
39,655
0
W
5,481
1,257
0
2,488
9,372
6,886
456
4,914
4,458
0
30,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
29,102
388
Minions Killed
313
0
Camps Cleared
0
1,096,316
Distance Traveled
870,630
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,231
657
91
8
0
215,442
2
W
Sylvanus
6,791
617
66
6
0
211,856
0
L
Chang'e
7,093
645
89
8
0
196,427
0
L
Athena
4,251
386
4
0
0
33,117
0
L
Ne Zha
5,779
525
58
5
0
225,632
5
W
Hun Batz
6,804
619
71
6
0
229,321
2
L
Skadi
5,859
533
78
7
0
193,047
3
W
Hachiman
7,798
709
114
10
0
219,441
4
L
Baba Yaga
6,120
556
84
8
0
222,407
1
W
Chaac
6,421
584
46
4
0
220,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role