Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Buinky
Thanatos
Level 89
God Stats
0W - 3L
1,161 SR
Queue Stats
287W - 281L
1,542 Elo+
Solo
Hou Yi
Hou Yi
Volchara_Altai
Hou Yi
Level 107
God Stats
2W - 3L
1,831 SR
Queue Stats
270W - 264L
1,574 Elo+
Solo
Achilles
Achilles
vosk123
Achilles
Level 66
God Stats
14W - 8L
1,495 SR
Queue Stats
752W - 738L
1,530 Elo+
Party 2
Team Averages
Level 111
1,497 SR
1,529 Elo+

VS

Team Averages
Level 118
1,513 SR
1,504 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BismarckKms
Ganesha
Level 84
God Stats
2W - 1L
1,739 SR
Queue Stats
31W - 23L
1,520 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrFreeDooM124
Ah Muzen Cab
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 45L
1,462 Elo+
Party 1
Yemoja
Yemoja
Nudiestik
Yemoja
Level 129
God Stats
2W - 0L
1,325 SR
Queue Stats
99W - 73L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
kevin67747
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 5 / 6
7,169
797
17,417
15,597
9,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
 
Hercules
12
1 / 4 / 5
6,697
744
5,041
20,685
13,797
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Buinky
Thanatos
11
1 / 6 / 1
6,559
729
3,902
10,323
4,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 4
7,282
809
8,570
10,006
4,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
vosk123
Achilles
12
3 / 5 / 3
7,407
823
5,266
15,292
12,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 2 / 13
8,922
991
17,887
8,095
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
BismarckKms
Ganesha
15
0 / 1 / 23
8,597
955
9,535
12,234
11,515
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
MrFreeDooM124
Ah Muzen Cab
15
7 / 2 / 13
8,965
996
16,848
9,168
4,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Nudiestik
Yemoja
14
4 / 0 / 17
8,831
981
5,853
7,356
6,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hun Batz
kevin67747
Hun Batz
14
7 / 3 / 14
8,670
963
14,314
8,885
4,026
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
8
Kills
25
25
Deaths
8
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
6
1
L
Hercules
 
Hercules
1
4
5
0.88
W
Hera
 
Hera
7
2
13
6.75
W
Ganesha
BismarckKms
Ganesha
0
1
23
11.5
L
Thanatos
Buinky
Thanatos
1
6
1
0.25
W
Ah Muzen Cab
MrFreeDooM124
Ah Muzen Cab
7
2
13
6.75
W
Yemoja
Nudiestik
Yemoja
4
0
17
12.5
L
1
5
4
0.6
W
Hun Batz
kevin67747
Hun Batz
7
3
14
4.67
L
Achilles
vosk123
Achilles
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
64,437
71,903
Taken
45,738
45,362
Mitigated
30,592
29,938
Healing
19,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,417
1,500
915
7,238
15,597
9,677
462
6,627
8,970
31,185
0
L
Hercules
 
Hercules
5,041
1,436
654
9,168
20,685
13,797
0
10,730
9,955
0
10,113
W
Hera
 
Hera
17,887
4,711
554
655
8,095
3,657
1,229
3,157
4,804
33,253
0
W
Ganesha
BismarckKms
Ganesha
9,535
838
868
1,766
12,234
11,515
626
2,782
9,144
13,769
0
L
Thanatos
Buinky
Thanatos
3,902
267
309
3,842
10,323
4,490
0
4,743
5,580
0
8,154
W
Ah Muzen Cab
MrFreeDooM124
Ah Muzen Cab
16,848
8,492
206
2,967
9,168
4,954
1,312
3,647
5,476
0
35,154
W
Yemoja
Nudiestik
Yemoja
5,853
1,206
9,614
2,621
7,356
6,440
618
3,323
3,901
9,258
0
L
8,570
2,678
257
2,000
10,006
4,432
153
6,637
3,369
0
17,351
W
Hun Batz
kevin67747
Hun Batz
14,314
3,930
0
0
8,885
4,026
1,347
4,508
4,290
0
21,336
L
Achilles
vosk123
Achilles
5,266
992
1,419
4,136
15,292
12,966
0
4,538
10,754
0
9,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
43,985
92
Minions Killed
102
0
Camps Cleared
0
781,649
Distance Traveled
865,617
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,169
797
28
3
0
163,888
0
L
Hercules
6,697
744
7
1
0
166,731
3
W
Hera
8,922
991
35
4
0
165,396
1
W
Ganesha
8,597
955
0
0
0
176,538
1
L
Thanatos
6,559
729
24
3
0
166,979
2
W
Ah Muzen Cab
8,965
996
43
5
0
177,463
0
W
Yemoja
8,831
981
10
1
0
169,697
3
L
Hou Yi
7,282
809
28
3
0
132,830
3
W
Hun Batz
8,670
963
14
2
0
176,523
0
L
Achilles
7,407
823
5
1
0
151,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role