Player Matchup

Nemesis
Nemesis
DazedBiscuit495
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 110L
1,376 Elo+
Solo
Jing Wei
Jing Wei
PORTGAS527
Jing Wei
Level 8
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 3L
1,499 Elo+
Solo
Ares
Ares
Roynise27
Ares
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,255 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,377 Elo+

VS

Team Averages
Level 52
1,486 SR
1,280 Elo+
Rama
Rama
Liseuri
Rama
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 43L
1,254 Elo+
Party 1
Ra
Ra
LuKaO13
Ra
Level 122
God Stats
5W - 3L
1,457 SR
Queue Stats
47W - 50L
1,344 Elo+
Party 1
Jing Wei
Jing Wei
the master 1009
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 0
8,878
634
7,601
14,928
6,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
PORTGAS527
Jing Wei
12
0 / 8 / 1
7,656
547
6,655
11,085
4,197
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
0 / 5 / 2
7,785
556
7,199
17,701
16,506
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Liseuri
Rama
14
7 / 2 / 10
10,511
751
8,790
9,595
3,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 1 / 10
11,427
816
15,643
11,844
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
14
5 / 0 / 14
10,130
724
9,412
9,349
3,534
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
22
22
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
9
0
0.33
W
Rama
Liseuri
Rama
7
2
10
6
W
10
1
10
15
L
Jing Wei
PORTGAS527
Jing Wei
0
8
1
0.06
L
Ares
0
5
2
0.2
W
Jing Wei
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
33,845
43,714
Taken
30,788
26,718
Mitigated
12,948
4,105
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
2,966
38
3,547
14,928
6,015
0
6,327
8,601
0
31,154
W
Rama
Liseuri
Rama
8,790
7,528
0
979
9,595
3,796
840
2,340
7,255
0
28,308
W
15,643
2,116
4,153
4,812
11,844
5,618
516
2,627
9,217
55,724
0
L
Jing Wei
PORTGAS527
Jing Wei
6,655
5,116
0
0
11,085
4,197
0
2,976
8,109
0
26,561
L
Ares
7,199
274
0
520
17,701
16,506
0
6,340
11,361
28,610
0
W
Jing Wei
9,412
7,090
0
1,244
9,349
3,534
1,186
2,232
7,117
0
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,319
Gold Earned
32,068
118
Minions Killed
160
0
Camps Cleared
0
666,615
Distance Traveled
705,049
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,878
634
47
3
0
233,824
0
W
Rama
10,511
751
34
2
0
189,223
2
W
Ra
11,427
816
94
7
0
261,130
4
L
Jing Wei
7,656
547
40
3
0
214,757
5
L
Ares
7,785
556
31
2
0
218,034
0
W
Jing Wei
10,130
724
32
2
0
254,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role