Player Matchup

Cthulhu
Cthulhu
IOutSmartYew-_-
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,255 Elo+
Party 1
Tiamat
Tiamat
Ordinary----Chad
Tiamat
Level 7
God Stats
1W - 0L
1,296 SR
Queue Stats
2W - 2L
1,422 Elo+
Party 1
Pele
Pele
ShowtimeJayln
Pele
Level 23
God Stats
3W - 3L
1,318 SR
Queue Stats
33W - 39L
910 Elo+
Party 1
Team Averages
Level 14
1,371 SR
1,196 Elo+

VS

Team Averages
Level 17
1,429 SR
1,064 Elo+
Tiamat
Tiamat
Calpico_and_Cats
Tiamat
Level 18
God Stats
11W - 23L
1,288 SR
Queue Stats
25W - 40L
1,178 Elo+
Solo
Chang'e
Chang'e
Eveekat07
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,039 Elo+
Solo
Cabrakan
Cabrakan
ntex11
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
974 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 10
9,004
693
8,405
10,747
4,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 1 / 5
9,305
716
7,543
8,855
4,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 5
9,777
752
6,797
8,524
2,964
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,828
602
6,977
9,382
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Eveekat07
Chang'e
12
2 / 3 / 1
7,782
599
4,067
8,669
4,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
ntex11
Cabrakan
9
0 / 9 / 0
6,650
512
3,016
10,489
7,575
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
4
4
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Chang'e
Eveekat07
Chang'e
2
3
1
0.83
W
2
3
10
2.33
W
6
1
5
8.5
W
7
0
5
9.5
L
Cabrakan
ntex11
Cabrakan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,745
Damage
14,060
28,126
Taken
28,540
12,831
Mitigated
17,791
5,594
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,977
604
0
970
9,382
5,352
0
5,076
4,306
16,969
0
L
Chang'e
Eveekat07
Chang'e
4,067
777
418
1,652
8,669
4,864
0
5,285
3,384
19,117
0
W
8,405
877
0
2,112
10,747
4,893
576
4,669
5,798
21,962
0
W
7,543
1,374
56
2,748
8,855
4,974
963
4,459
4,149
26,866
0
W
6,797
1,765
0
678
8,524
2,964
557
4,097
4,119
0
33,404
L
Cabrakan
ntex11
Cabrakan
3,016
212
0
0
10,489
7,575
0
5,587
4,902
10,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
22,260
137
Minions Killed
60
0
Camps Cleared
0
665,604
Distance Traveled
510,695
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,828
602
25
2
0
208,382
1
L
Chang'e
7,782
599
23
2
0
193,716
0
W
Cthulhu
9,004
693
39
3
0
204,661
0
W
Tiamat
9,305
716
35
3
0
204,190
2
W
Pele
9,777
752
63
5
0
256,753
1
L
Cabrakan
6,650
512
12
1
0
108,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role