Player Matchup

Hera
Hera
Beef Creamy
Hera
Level 26
God Stats
1W - 3L
1,640 SR
Queue Stats
67W - 69L
1,409 Elo+
Party 2
Artemis
Artemis
Chapis7722
Artemis
Level 2
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,004 Elo+
Solo
Chaac
Chaac
GuardianTalos
Chaac
Level 29
God Stats
16W - 10L
1,553 SR
Queue Stats
60W - 52L
1,400 Elo+
Party 2
Ymir
Ymir
THE_RED_SUN3811
Ymir
Level 27
God Stats
14W - 10L
1,661 SR
Queue Stats
356W - 348L
1,508 Elo+
Solo
Chernobog
Chernobog
TheSilentSteppa8
Chernobog
Level 6
God Stats
21W - 12L
1,612 SR
Queue Stats
179W - 192L
1,360 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,336 Elo+

VS

Team Averages
Level 20
1,631 SR
1,515 Elo+
Ymir
Ymir
JUSTMANGOMAN69
Ymir
Level 29
God Stats
9W - 14L
1,363 SR
Queue Stats
260W - 310L
1,390 Elo+
Solo
Neith
Neith
begforcraig
Neith
Level 5
God Stats
5W - 2L
1,564 SR
Queue Stats
6W - 2L
1,591 Elo+
Party 1
Sol
Sol
eppz8
Sol
Level 26
God Stats
7W - 2L
1,791 SR
Queue Stats
58W - 42L
1,593 Elo+
Party 1
Thanatos
Thanatos
pyledriver69602
Thanatos
Level 14
God Stats
4W - 1L
1,845 SR
Queue Stats
21W - 16L
1,583 Elo+
Party 1
Zhong Kui
Zhong Kui
stopherson
Zhong Kui
Level 28
God Stats
5W - 4L
1,591 SR
Queue Stats
119W - 114L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,279
480
703
3,880
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Chapis7722
Artemis
5
0 / 5 / 0
4,369
397
581
4,981
1,082
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 0
5,651
514
1,443
8,168
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 0
5,210
474
2,373
11,056
5,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
8
3 / 4 / 1
5,339
485
5,215
6,145
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 3
6,404
582
3,432
7,993
4,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 2 / 5
6,108
555
6,820
5,410
1,557
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
eppz8
Sol
14
4 / 0 / 1
8,016
729
2,835
5,215
2,280
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
6 / 0 / 3
6,814
619
4,079
5,616
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
stopherson
Zhong Kui
13
3 / 1 / 1
7,584
689
5,574
5,932
4,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
20
21
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Artemis
Chapis7722
Artemis
0
5
0
0
L
1
3
0
0.33
W
4
2
3
2.75
L
1
5
0
0.2
L
Chernobog
3
4
1
0.88
W
3
2
5
2.75
W
Sol
eppz8
Sol
4
0
1
4.5
W
Thanatos
6
0
3
7.5
W
Zhong Kui
stopherson
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,315
Damage
22,740
34,230
Taken
30,166
15,073
Mitigated
14,996
6,564
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
703
94
0
0
3,880
2,372
0
2,423
1,457
23,425
0
L
Artemis
Chapis7722
Artemis
581
239
0
600
4,981
1,082
0
531
4,450
0
17,146
L
1,443
182
0
2,913
8,168
5,250
0
5,089
3,079
0
20,667
W
3,432
863
0
2,000
7,993
4,514
208
1,096
6,897
15,502
0
L
2,373
626
0
1,561
11,056
5,034
0
2,319
8,737
8,755
0
L
Chernobog
5,215
3,195
0
1,490
6,145
1,335
0
1,176
4,969
0
17,978
W
6,820
2,643
0
744
5,410
1,557
912
1,006
4,404
0
22,940
W
Sol
eppz8
Sol
2,835
604
0
4,083
5,215
2,280
516
487
4,628
62,938
0
W
Thanatos
4,079
1,561
0
5,681
5,616
2,288
0
359
5,229
0
30,744
W
Zhong Kui
stopherson
Zhong Kui
5,574
1,130
40
3,214
5,932
4,357
1,150
0
5,496
42,471
6,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,848
Gold Earned
34,926
176
Minions Killed
347
0
Camps Cleared
0
964,689
Distance Traveled
1,059,782
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,279
480
59
5
0
208,539
2
L
Artemis
4,369
397
36
3
0
161,780
0
L
Chaac
5,651
514
48
4
0
220,592
3
W
Ymir
6,404
582
18
2
0
210,717
1
L
Ymir
5,210
474
12
1
0
197,875
0
L
Chernobog
5,339
485
21
2
0
175,903
0
W
Neith
6,108
555
48
4
0
206,076
0
W
Sol
8,016
729
127
12
0
221,025
0
W
Thanatos
6,814
619
56
5
0
242,479
1
W
Zhong Kui
7,584
689
98
9
0
179,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role