Player Matchup

Sol
Sol
DrakeStuh
Sol
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 79L
1,733 Elo+
Party 2
Set
Set
GriftingArab
Set
Level 4
God Stats
3W - 0L
1,810 SR
Queue Stats
32W - 43L
1,847 Elo+
Solo
Chiron
Chiron
Novacaane
Chiron
Level 10
God Stats
2W - 2L
1,730 SR
Queue Stats
152W - 115L
1,735 Elo+
Party 2
Gilgamesh
Gilgamesh
Sumthingstupid1
Gilgamesh
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,568 Elo+
Solo
Sylvanus
Sylvanus
chicue00
Sylvanus
Level 28
God Stats
15W - 15L
1,561 SR
Queue Stats
142W - 128L
1,639 Elo+
Solo
Team Averages
Level 14
1,620 SR
1,704 Elo+

VS

Team Averages
Level 19
1,572 SR
1,607 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CrowJuniur
Anhur
Level 25
God Stats
8W - 3L
1,822 SR
Queue Stats
180W - 121L
1,701 Elo+
Solo
King Arthur
King Arthur
ElCucho013
King Arthur
Level 22
God Stats
15W - 19L
1,548 SR
Queue Stats
35W - 40L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
eXmaYo
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,706 Elo+
Solo
Ymir
Ymir
jimmyyPLAYS9088
Ymir
Level 13
God Stats
8W - 8L
1,491 SR
Queue Stats
9W - 8L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,279
628
4,785
3,429
1,240
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 2 / 2
5,793
579
1,266
6,689
1,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Novacaane
Chiron
10
4 / 0 / 2
5,694
569
5,596
4,074
1,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Sumthingstupid1
Gilgamesh
11
0 / 1 / 0
5,681
568
3,039
6,398
4,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
chicue00
Sylvanus
9
0 / 1 / 4
5,175
518
2,092
5,994
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 1
4,809
481
2,973
4,318
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
10
3 / 1 / 0
6,027
603
5,431
6,629
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ElCucho013
King Arthur
12
1 / 0 / 0
6,493
649
3,839
5,799
2,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
eXmaYo
Ao Kuang
7
0 / 3 / 0
4,291
429
918
5,563
1,474
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 1
4,823
482
1,030
4,242
1,279
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
4
4
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Anhur
3
1
0
3
W
2
0
4
4
L
King Arthur
ElCucho013
King Arthur
1
0
0
1
W
1
2
2
1
W
Chiron
Novacaane
Chiron
4
0
2
5
W
Gilgamesh
Sumthingstupid1
Gilgamesh
0
1
0
0
W
Sylvanus
chicue00
Sylvanus
0
1
4
2
L
Ao Kuang
eXmaYo
Ao Kuang
0
3
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,778
Damage
14,191
26,584
Taken
26,551
10,775
Mitigated
7,794
9,238
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,973
1,129
0
1,570
4,318
685
0
957
3,361
25,315
0
L
Anhur
5,431
2,943
0
937
6,629
1,666
0
1,056
5,573
0
40,554
W
4,785
1,815
0
1,864
3,429
1,240
1,441
718
2,711
36,251
0
L
King Arthur
ElCucho013
King Arthur
3,839
211
0
2,979
5,799
2,690
0
0
5,799
0
40,536
W
1,266
417
0
1,069
6,689
1,739
0
0
6,689
0
28,696
W
Chiron
Novacaane
Chiron
5,596
3,578
476
1,902
4,074
1,139
440
2,093
1,981
0
25,170
W
Gilgamesh
Sumthingstupid1
Gilgamesh
3,039
427
0
1,828
6,398
4,099
0
0
6,398
0
28,692
W
Sylvanus
chicue00
Sylvanus
2,092
513
620
1,479
5,994
2,558
0
2,110
3,884
14,802
6,915
L
Ao Kuang
eXmaYo
Ao Kuang
918
246
0
1,104
5,563
1,474
0
3,085
2,478
9,953
0
L
1,030
234
0
712
4,242
1,279
0
1,638
2,604
4,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
26,443
278
Minions Killed
260
0
Camps Cleared
0
940,630
Distance Traveled
911,751
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,809
481
54
5
0
177,779
1
L
Anhur
6,027
603
76
8
0
179,915
3
W
Sol
6,279
628
65
7
0
195,290
2
L
King Arthur
6,493
649
96
10
0
223,358
2
W
Set
5,793
579
56
6
0
194,349
0
W
Chiron
5,694
569
55
6
0
191,105
2
W
Gilgamesh
5,681
568
66
7
0
187,083
0
W
Sylvanus
5,175
518
36
4
0
172,803
6
L
Ao Kuang
4,291
429
23
2
0
177,128
0
L
Ymir
4,823
482
11
1
0
153,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role