Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DanaDeviren
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Yemoja
Yemoja
Lubahababaha
Yemoja
Level 15
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 3L
1,323 Elo+
Solo
Izanami
Izanami
Murko228
Izanami
Level 6
God Stats
3W - 8L
1,293 SR
Queue Stats
10W - 19L
1,126 Elo+
Solo
Kukulkan
Kukulkan
Tartashtartar
Kukulkan
Level 28
God Stats
39W - 31L
1,521 SR
Queue Stats
97W - 105L
1,348 Elo+
Solo
Team Averages
Level 17
1,402 SR
1,286 Elo+

VS

Team Averages
Level 23
1,522 SR
1,441 Elo+
Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Sergi11240
Kali
Level 26
God Stats
12W - 16L
1,363 SR
Queue Stats
89W - 106L
1,330 Elo+
Solo
Danzaburou
Danzaburou
dimageNV
Danzaburou
Level 18
God Stats
33W - 19L
1,630 SR
Queue Stats
47W - 51L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
kuepps
Sun Wukong
Level 13
God Stats
4W - 5L
1,820 SR
Queue Stats
27W - 26L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
umpack
Sylvanus
Level 41
God Stats
2W - 3L
1,296 SR
Queue Stats
31W - 35L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 4 / 2
8,194
546
4,750
11,265
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DanaDeviren
Bellona
10
0 / 7 / 2
6,400
427
7,144
13,908
10,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
11
0 / 2 / 0
6,776
452
1,715
4,034
3,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Murko228
Izanami
10
0 / 7 / 0
6,270
418
4,727
10,997
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Tartashtartar
Kukulkan
15
3 / 2 / 1
8,181
545
4,441
6,709
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 0
8,196
546
4,362
6,285
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 3 / 7
9,199
613
7,752
11,035
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
dimageNV
Danzaburou
15
8 / 0 / 4
9,557
637
11,263
8,557
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kuepps
Sun Wukong
15
6 / 1 / 2
8,946
596
6,935
9,696
8,164
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
umpack
Sylvanus
12
2 / 0 / 8
8,371
558
2,216
5,650
6,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
22
22
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
W
Discordia
 
Discordia
1
3
0
0.33
L
Bellona
DanaDeviren
Bellona
0
7
2
0.14
L
Yemoja
0
2
0
0
L
Izanami
Murko228
Izanami
0
7
0
0
W
5
3
7
2.83
L
Kukulkan
Tartashtartar
Kukulkan
3
2
1
1.75
W
Danzaburou
dimageNV
Danzaburou
8
0
4
10
W
Sun Wukong
kuepps
Sun Wukong
6
1
2
7
W
Sylvanus
umpack
Sylvanus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
32,528
46,913
Taken
41,223
21,793
Mitigated
25,949
16,679
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,750
1,072
0
10,748
11,265
3,473
0
539
10,684
0
44,016
W
Discordia
 
Discordia
4,362
166
0
637
6,285
2,157
0
2,438
3,847
47,006
0
L
Bellona
DanaDeviren
Bellona
7,144
3,597
0
3,379
13,908
10,192
798
657
13,211
0
27,214
L
Yemoja
1,715
224
558
0
4,034
3,455
0
460
3,574
15,086
0
L
Izanami
Murko228
Izanami
4,727
3,284
0
1,884
10,997
2,499
198
1,552
9,445
0
33,699
W
7,752
3,377
0
4,716
11,035
6,020
0
1,900
9,135
0
50,921
L
Kukulkan
Tartashtartar
Kukulkan
4,441
1,011
0
110
6,709
2,174
457
2,916
3,421
52,451
0
W
Danzaburou
dimageNV
Danzaburou
11,263
4,612
0
2,492
8,557
3,387
1,336
823
7,734
0
67,258
W
Sun Wukong
kuepps
Sun Wukong
6,935
2,413
0
539
9,696
8,164
1,180
65
9,631
0
50,174
W
Sylvanus
umpack
Sylvanus
2,216
1,006
1,768
2,146
5,650
6,221
180
1,000
4,650
14,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,821
Gold Earned
44,269
348
Minions Killed
437
0
Camps Cleared
0
1,279,887
Distance Traveled
1,485,634
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,194
546
98
7
0
283,342
0
W
Discordia
8,196
546
97
6
0
269,306
3
L
Bellona
6,400
427
36
2
0
261,463
4
L
Yemoja
6,776
452
20
1
0
208,888
0
L
Izanami
6,270
418
90
6
0
233,549
1
W
Kali
9,199
613
89
6
0
342,757
0
L
Kukulkan
8,181
545
104
7
0
292,645
6
W
Danzaburou
9,557
637
129
9
0
302,383
1
W
Sun Wukong
8,946
596
107
7
0
284,601
1
W
Sylvanus
8,371
558
15
1
0
286,587
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role