Player Matchup

Ares
Ares
CamaroFS
Ares
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
30W - 30L
1,457 Elo+
Solo
Awilix
Awilix
GiselleGhoul
Awilix
Level 148
God Stats
3W - 1L
1,831 SR
Queue Stats
127W - 117L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
Koroshuu
Hun Batz
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
62W - 64L
1,524 Elo+
Party 1
Olorun
Olorun
OptionNot
Olorun
Level 88
God Stats
1W - 3L
1,269 SR
Queue Stats
82W - 97L
1,508 Elo+
Solo
Hera
Hera
Sgt Wolf636
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,399 Elo+
Solo
Team Averages
Level 63
1,525 SR
1,487 Elo+

VS

Team Averages
Level 106
1,327 SR
1,442 Elo+
Mercury
Mercury
IngensAstacus
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,427 Elo+
Solo
Ymir
Ymir
Twitchy_Viper
Ymir
Level 142
God Stats
3W - 1L
1,286 SR
Queue Stats
217W - 223L
1,475 Elo+
Solo
He Bo
He Bo
VeryDank Tank
He Bo
Level 129
God Stats
1W - 1L
1,284 SR
Queue Stats
544W - 554L
1,449 Elo+
Solo
Hou Yi
Hou Yi
eXpLiCiT_SkEpTiC
Hou Yi
Level 121
God Stats
1W - 1L
1,286 SR
Queue Stats
46W - 68L
1,403 Elo+
Solo
Fenrir
Fenrir
smokefromdabong
Fenrir
Level 123
God Stats
11W - 17L
1,279 SR
Queue Stats
511W - 543L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 5 / 14
12,781
852
14,206
22,475
23,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
17
3 / 6 / 18
10,592
706
10,857
16,215
11,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
Koroshuu
Hun Batz
16
3 / 7 / 10
10,196
680
9,244
16,523
8,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
OptionNot
Olorun
19
10 / 4 / 9
11,569
771
16,744
16,148
8,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 6 / 12
11,487
766
16,672
14,338
7,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
5 / 7 / 13
11,395
760
8,839
12,283
5,524
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 6 / 17
10,756
717
14,859
24,637
30,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 6 / 18
11,690
779
20,584
11,061
5,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 16
12,712
847
21,577
16,192
8,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 7 / 15
12,239
816
8,839
22,074
10,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
107
27
Kills
28
28
Deaths
28
63
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ares
6
5
14
2.6
L
Awilix
3
6
18
2
W
Mercury
5
7
13
1.64
L
Hun Batz
Koroshuu
Hun Batz
3
7
10
1.14
L
Olorun
OptionNot
Olorun
10
4
9
3.63
L
5
6
12
1.83
W
3
6
17
1.92
W
5
6
18
2.33
W
9
2
16
8.5
W
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,723
Damage
74,698
85,699
Taken
86,247
60,187
Mitigated
60,827
19,027
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
14,206
975
1,100
4,223
22,475
23,851
201
9,915
12,254
21,255
0
L
Awilix
10,857
3,053
1,267
1,159
16,215
11,111
1,727
6,221
9,838
0
19,644
W
Mercury
8,839
3,783
85
402
12,283
5,524
1,329
6,786
5,421
0
23,952
L
Hun Batz
Koroshuu
Hun Batz
9,244
1,811
0
143
16,523
8,929
552
8,060
8,279
0
12,439
L
Olorun
OptionNot
Olorun
16,744
8,857
2,703
5,517
16,148
8,739
2,106
5,051
11,011
35,917
0
L
16,672
5,141
425
2,490
14,338
7,557
873
5,452
8,838
39,992
0
W
14,859
268
2,258
3,769
24,637
30,907
92
15,562
9,075
22,353
0
W
20,584
609
1,866
692
11,061
5,247
753
6,609
4,452
43,554
0
W
21,577
6,900
1,447
7,970
16,192
8,543
2,281
8,782
7,410
0
59,762
W
8,839
1,205
750
6,087
22,074
10,606
1,327
9,807
12,267
36
16,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,625
Gold Earned
58,792
135
Minions Killed
156
0
Camps Cleared
0
1,119,662
Distance Traveled
1,355,415
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,781
852
11
1
0
241,594
0
L
Awilix
10,592
706
15
1
0
218,139
0
W
Mercury
11,395
760
26
2
0
302,424
0
L
Hun Batz
10,196
680
11
1
0
234,293
0
L
Olorun
11,569
771
40
3
0
214,302
0
L
Hera
11,487
766
58
4
0
211,334
1
W
Ymir
10,756
717
11
1
0
243,731
0
W
He Bo
11,690
779
45
3
0
257,024
0
W
Hou Yi
12,712
847
61
4
0
263,319
3
W
Fenrir
12,239
816
13
1
0
288,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role