Player Matchup

Ao Kuang
Ao Kuang
Bloomeee
Ao Kuang
Level 26
God Stats
8W - 5L
1,585 SR
Queue Stats
85W - 90L
1,433 Elo+
Party 3
Gilgamesh
Gilgamesh
Gakono
Gilgamesh
Level 28
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 3L
1,227 Elo+
Solo
Kukulkan
Kukulkan
Giaxus
Kukulkan
Level 26
God Stats
6W - 1L
1,730 SR
Queue Stats
24W - 12L
1,453 Elo+
Party 2
Artemis
Artemis
iCheesyx3
Artemis
Level 8
God Stats
50W - 39L
1,455 SR
Queue Stats
67W - 50L
1,473 Elo+
Party 2
Chaac
Chaac
noobisky
Chaac
Level 25
God Stats
8W - 8L
1,579 SR
Queue Stats
87W - 95L
1,418 Elo+
Party 3
Team Averages
Level 23
1,516 SR
1,401 Elo+

VS

Team Averages
Level 36
1,651 SR
1,497 Elo+
Xing Tian
Xing Tian
DunklerToast
Xing Tian
Level 26
God Stats
6W - 4L
1,755 SR
Queue Stats
176W - 185L
1,497 Elo+
Party 1
Hades
Hades
Lord_Wulgemort
Hades
Level 87
God Stats
13W - 10L
1,490 SR
Queue Stats
173W - 191L
1,460 Elo+
Party 1
Loki
Loki
Makoto575
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,446 Elo+
Solo
Izanami
Izanami
NymTraveel
Izanami
Level 15
God Stats
6W - 0L
1,942 SR
Queue Stats
29W - 21L
1,605 Elo+
Party 1
Baron Samedi
Baron Samedi
YaboChan
Baron Samedi
Level 29
God Stats
7W - 4L
1,571 SR
Queue Stats
108W - 132L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bloomeee
Ao Kuang
19
10 / 12 / 12
13,431
1,119
25,095
28,790
11,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Gakono
Gilgamesh
19
2 / 6 / 19
12,351
1,029
9,734
22,220
23,125
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Giaxus
Kukulkan
19
9 / 6 / 13
14,225
1,185
22,132
14,506
4,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
iCheesyx3
Artemis
19
7 / 12 / 12
12,954
1,080
18,502
21,636
8,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
noobisky
Chaac
20
1 / 9 / 20
11,748
979
10,849
24,783
18,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DunklerToast
Xing Tian
19
6 / 5 / 26
13,029
1,086
15,689
19,199
18,841
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
15 / 3 / 27
14,909
1,242
32,965
17,578
11,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
19
3 / 10 / 17
11,188
932
10,634
16,722
6,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
NymTraveel
Izanami
19
7 / 8 / 21
13,224
1,102
18,662
17,670
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
YaboChan
Baron Samedi
20
14 / 3 / 24
15,043
1,254
26,424
20,156
9,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
160
29
Kills
45
45
Deaths
29
76
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bloomeee
Ao Kuang
10
12
12
1.33
W
Xing Tian
DunklerToast
Xing Tian
6
5
26
3.8
L
Gilgamesh
Gakono
Gilgamesh
2
6
19
1.92
L
Kukulkan
Giaxus
Kukulkan
9
6
13
2.58
W
15
3
27
9.5
W
Loki
3
10
17
1.15
W
Izanami
NymTraveel
Izanami
7
8
21
2.19
W
Baron Samedi
YaboChan
Baron Samedi
14
3
24
8.67
L
Artemis
iCheesyx3
Artemis
7
12
12
1.08
L
Chaac
noobisky
Chaac
1
9
20
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,312
Damage
104,374
111,935
Taken
91,325
66,899
Mitigated
53,259
12,352
Healing
20,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bloomeee
Ao Kuang
25,095
9,505
0
4,528
28,790
11,491
0
17,889
10,643
31,694
0
W
Xing Tian
DunklerToast
Xing Tian
15,689
1,497
614
1,919
19,199
18,841
0
10,192
9,007
31,692
0
L
Gilgamesh
Gakono
Gilgamesh
9,734
2,703
0
370
22,220
23,125
0
14,733
7,168
0
33,366
L
Kukulkan
Giaxus
Kukulkan
22,132
2,832
0
523
14,506
4,968
0
10,100
4,318
45,726
0
W
32,965
1,362
1,269
3,585
17,578
11,442
0
6,741
10,837
49,203
0
W
Loki
10,634
2,251
0
0
16,722
6,686
0
6,072
10,650
0
15,614
W
Izanami
NymTraveel
Izanami
18,662
16,173
0
1,750
17,670
6,454
0
12,867
4,803
0
45,824
W
Baron Samedi
YaboChan
Baron Samedi
26,424
2,022
5,283
6,258
20,156
9,836
0
11,355
8,801
48,215
0
L
Artemis
iCheesyx3
Artemis
18,502
13,481
0
577
21,636
8,389
0
15,260
6,178
0
46,902
L
Chaac
noobisky
Chaac
10,849
2,506
0
6,354
24,783
18,926
0
15,692
8,550
0
27,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,709
Gold Earned
67,393
214
Minions Killed
194
9
Camps Cleared
4
982,857
Distance Traveled
958,103
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,431
1,119
19
2
0
192,367
1
W
Xing Tian
13,029
1,086
43
4
0
169,637
2
L
Gilgamesh
12,351
1,029
40
3
2
202,532
1
L
Kukulkan
14,225
1,185
50
4
2
203,251
0
W
Hades
14,909
1,242
39
3
1
213,859
0
W
Loki
11,188
932
13
1
0
203,451
0
W
Izanami
13,224
1,102
59
5
2
163,225
0
W
Baron Samedi
15,043
1,254
40
3
1
207,931
0
L
Artemis
12,954
1,080
64
5
5
193,221
0
L
Chaac
11,748
979
41
3
0
191,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role