Player Matchup

Izanami
Izanami
Alvarez_05_22
Izanami
Level 16
God Stats
2W - 2L
1,474 SR
Queue Stats
53W - 60L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
Faze_Light0_0
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
S1d3Zh0w
Bakasura
Level 28
God Stats
59W - 62L
1,424 SR
Queue Stats
117W - 149L
1,330 Elo+
Solo
Ullr
Ullr
ivi_alares_7
Ullr
Level 16
God Stats
4W - 7L
1,393 SR
Queue Stats
52W - 54L
1,148 Elo+
Party 2
Cerberus
Cerberus
pink_empties1
Cerberus
Level 21
God Stats
11W - 4L
1,473 SR
Queue Stats
29W - 43L
1,253 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,292 Elo+

VS

Team Averages
Level 32
1,479 SR
1,290 Elo+
Vulcan
Vulcan
Fenomeno_KyS_
Vulcan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,318 Elo+
Party 1
Janus
Janus
Munders9184
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,129 Elo+
Solo
Skadi
Skadi
Rey_Arcano_GTL
Skadi
Level 88
God Stats
5W - 7L
1,403 SR
Queue Stats
5W - 14L
1,295 Elo+
Party 1
Arachne
Arachne
lx-ENERGY-xI
Arachne
Level 29
God Stats
19W - 9L
1,584 SR
Queue Stats
130W - 132L
1,426 Elo+
Solo
Cernunnos
Cernunnos
mister solis97
Cernunnos
Level 27
God Stats
3W - 1L
1,407 SR
Queue Stats
3W - 4L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
2 / 6 / 0
5,411
541
2,848
7,071
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Faze_Light0_0
Kukulkan
5
0 / 6 / 0
3,964
396
295
4,110
979
Bakasura
S1d3Zh0w
Bakasura
7
1 / 5 / 0
4,898
490
3,284
8,383
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 5 / 0
4,501
450
1,599
6,278
1,692
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
pink_empties1
Cerberus
5
0 / 2 / 0
4,639
464
194
3,819
1,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 4
6,164
616
3,492
3,683
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 2
5,019
502
564
2,691
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 6
6,490
649
5,206
5,058
1,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
lx-ENERGY-xI
Arachne
12
11 / 0 / 2
7,392
739
6,865
3,986
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
mister solis97
Cernunnos
10
2 / 2 / 1
5,812
581
1,928
6,080
1,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
4
Kills
23
24
Deaths
6
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
6
0
0.33
L
Kukulkan
Faze_Light0_0
Kukulkan
0
6
0
0
W
5
2
4
3.5
W
0
2
2
0.5
W
5
0
6
8
L
Bakasura
S1d3Zh0w
Bakasura
1
5
0
0.2
L
1
5
0
0.2
W
Arachne
lx-ENERGY-xI
Arachne
11
0
2
12
W
Cernunnos
mister solis97
Cernunnos
2
2
1
1.25
L
Cerberus
pink_empties1
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,220
Damage
18,055
29,661
Taken
21,498
8,418
Mitigated
5,800
3,120
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,848
1,890
0
740
7,071
1,585
669
0
7,071
0
23,222
L
Kukulkan
Faze_Light0_0
Kukulkan
295
63
0
0
4,110
979
105
896
3,186
5,308
0
W
3,492
1,460
0
1,116
3,683
932
874
0
3,610
26,416
0
W
564
284
0
0
2,691
581
410
148
2,543
8,838
0
W
5,206
2,293
40
2,797
5,058
1,096
2,536
147
4,591
0
27,645
L
Bakasura
S1d3Zh0w
Bakasura
3,284
2,098
0
2,066
8,383
3,078
0
1,303
7,008
0
18,600
L
1,599
870
0
180
6,278
1,692
0
1,585
4,521
0
17,233
W
Arachne
lx-ENERGY-xI
Arachne
6,865
4,527
0
2,416
3,986
1,563
20
194
3,717
0
38,622
W
Cernunnos
mister solis97
Cernunnos
1,928
1,151
0
1,400
6,080
1,628
590
150
5,930
0
25,504
L
Cerberus
pink_empties1
Cerberus
194
32
0
134
3,819
1,084
246
0
3,819
7,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,413
Gold Earned
30,877
159
Minions Killed
231
0
Camps Cleared
0
766,204
Distance Traveled
912,423
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,411
541
58
6
0
185,487
0
L
Kukulkan
3,964
396
7
1
0
169,009
1
W
Vulcan
6,164
616
47
5
0
173,278
0
W
Janus
5,019
502
15
2
0
168,151
0
W
Skadi
6,490
649
54
5
0
182,771
0
L
Bakasura
4,898
490
54
5
0
165,377
0
L
Ullr
4,501
450
21
2
0
165,639
0
W
Arachne
7,392
739
72
7
0
229,882
0
W
Cernunnos
5,812
581
43
4
0
158,341
1
L
Cerberus
4,639
464
19
2
0
80,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role