Player Matchup

Gilgamesh
Gilgamesh
Exot1c Monkey
Gilgamesh
Level 26
God Stats
1W - 1L
1,637 SR
Queue Stats
33W - 42L
1,365 Elo+
Solo
Agni
Agni
ProfesionalHobo
Agni
Level 5
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 1L
1,820 Elo+
Solo
Amaterasu
Amaterasu
PushingOrca2414
Amaterasu
Level 19
God Stats
3W - 3L
1,778 SR
Queue Stats
69W - 51L
1,596 Elo+
Solo
Artemis
Artemis
TmbSt0n3_22
Artemis
Level 3
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Bakasura
Bakasura
nucl3oGG
Bakasura
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 167L
1,485 Elo+
Solo
Team Averages
Level 13
1,626 SR
1,582 Elo+

VS

Team Averages
Level 18
1,530 SR
1,578 Elo+
Kuzenbo
Kuzenbo
BarterDolphin22
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 107L
1,580 Elo+
Solo
Erlang Shen
Erlang Shen
Its Oh Bee
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,661 Elo+
Solo
Neith
Neith
begforcraig
Neith
Level 5
God Stats
5W - 2L
1,427 SR
Queue Stats
6W - 2L
1,506 Elo+
Party 1
Sol
Sol
eppz8
Sol
Level 26
God Stats
7W - 2L
1,500 SR
Queue Stats
58W - 42L
1,583 Elo+
Party 1
Thanatos
Thanatos
pyledriver69602
Thanatos
Level 14
God Stats
4W - 1L
1,721 SR
Queue Stats
21W - 16L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Exot1c Monkey
Gilgamesh
6
0 / 2 / 0
4,106
411
2,038
6,501
2,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
5,518
552
3,895
4,512
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
PushingOrca2414
Amaterasu
10
1 / 1 / 0
5,264
526
2,610
4,609
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
TmbSt0n3_22
Artemis
6
0 / 3 / 0
4,181
418
2,557
4,298
895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
nucl3oGG
Bakasura
5
0 / 5 / 0
4,204
420
1,233
5,544
1,806
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
5,408
541
3,247
5,588
3,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Its Oh Bee
Erlang Shen
12
4 / 0 / 0
7,000
700
3,627
7,155
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 0 / 3
5,318
532
4,482
4,327
1,251
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
eppz8
Sol
11
1 / 0 / 1
5,787
579
2,143
4,065
1,486
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
8
2 / 1 / 2
5,140
514
1,614
5,851
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
12
12
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Gilgamesh
Exot1c Monkey
Gilgamesh
0
2
0
0
W
Erlang Shen
Its Oh Bee
Erlang Shen
4
0
0
4
L
0
1
0
0
L
Amaterasu
PushingOrca2414
Amaterasu
1
1
0
1
L
Artemis
TmbSt0n3_22
Artemis
0
3
0
0
W
2
0
3
3.5
W
Sol
eppz8
Sol
1
0
1
1.5
L
Bakasura
nucl3oGG
Bakasura
0
5
0
0
W
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
15,113
25,464
Taken
26,986
9,445
Mitigated
10,768
7,657
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,247
1,001
0
1,500
5,588
3,601
0
742
4,846
15,485
0
L
Gilgamesh
Exot1c Monkey
Gilgamesh
2,038
419
0
1,784
6,501
2,585
0
850
5,651
0
10,176
W
Erlang Shen
Its Oh Bee
Erlang Shen
3,627
1,714
0
4,254
7,155
2,820
918
0
7,135
0
40,878
L
3,895
250
0
1,743
4,512
1,537
0
2,481
2,031
36,351
0
L
Amaterasu
PushingOrca2414
Amaterasu
2,610
977
0
2,280
4,609
2,622
0
0
4,609
0
26,558
L
Artemis
TmbSt0n3_22
Artemis
2,557
970
103
643
4,298
895
0
1,334
2,964
0
11,558
W
4,482
2,689
0
910
4,327
1,251
75
0
4,327
0
25,843
W
Sol
eppz8
Sol
2,143
1,180
0
2,099
4,065
1,486
540
2,501
1,564
34,938
0
L
Bakasura
nucl3oGG
Bakasura
1,233
1,106
0
1,104
5,544
1,806
0
725
4,819
0
15,623
W
Thanatos
1,614
294
0
3,338
5,851
1,610
0
652
5,199
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
28,653
186
Minions Killed
270
0
Camps Cleared
0
848,659
Distance Traveled
930,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,408
541
18
2
0
178,222
4
L
Gilgamesh
4,106
411
6
1
0
174,863
2
W
Erlang Shen
7,000
700
85
9
0
197,924
2
L
Agni
5,518
552
68
7
0
178,959
3
L
Amaterasu
5,264
526
59
6
0
171,611
0
L
Artemis
4,181
418
20
2
0
166,571
0
W
Neith
5,318
532
51
5
0
169,269
0
W
Sol
5,787
579
62
6
0
186,490
1
L
Bakasura
4,204
420
33
3
0
156,655
0
W
Thanatos
5,140
514
54
5
0
198,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role