Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
EmrysAvellyn
Arachne
Level 68
God Stats
13W - 15L
1,400 SR
Queue Stats
241W - 253L
1,489 Elo+
Solo
Neith
Neith
LANZOM
Neith
Level 85
God Stats
17W - 17L
1,472 SR
Queue Stats
222W - 229L
1,421 Elo+
Solo
Kukulkan
Kukulkan
Trevinno
Kukulkan
Level 29
God Stats
4W - 4L
1,346 SR
Queue Stats
27W - 38L
1,155 Elo+
Party 3
Amaterasu
Amaterasu
Watersports146
Amaterasu
Level 90
God Stats
5W - 8L
1,337 SR
Queue Stats
363W - 404L
1,473 Elo+
Solo
Team Averages
Level 80
1,411 SR
1,408 Elo+

VS

Team Averages
Level 73
1,534 SR
1,422 Elo+
Da Ji
Da Ji
BigJoegaming
Da Ji
Level 62
God Stats
5W - 2L
1,299 SR
Queue Stats
147W - 185L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Moneymike3245
Sun Wukong
Level 23
God Stats
3W - 2L
1,847 SR
Queue Stats
142W - 213L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
TTSUPRA07
Sylvanus
Level 107
God Stats
15W - 11L
1,524 SR
Queue Stats
23W - 21L
1,379 Elo+
Party 2
Chiron
Chiron
correia2292
Chiron
Level 86
God Stats
28W - 26L
1,420 SR
Queue Stats
489W - 616L
1,423 Elo+
Party 1
Tiamat
Tiamat
elbills
Tiamat
Level 87
God Stats
57W - 42L
1,582 SR
Queue Stats
1,192W - 1,259L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 7 / 6
8,118
406
8,794
16,657
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
EmrysAvellyn
Arachne
14
5 / 3 / 3
9,499
475
9,981
15,692
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
LANZOM
Neith
10
0 / 4 / 2
7,431
372
2,219
6,600
1,461
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Trevinno
Kukulkan
16
2 / 2 / 2
9,626
481
10,864
11,056
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Watersports146
Amaterasu
15
1 / 7 / 3
9,187
459
7,771
17,949
16,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
10,345
517
6,898
14,829
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Moneymike3245
Sun Wukong
16
3 / 0 / 10
10,409
520
8,155
15,727
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
TTSUPRA07
Sylvanus
14
3 / 2 / 11
10,799
540
7,760
17,891
19,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
18
8 / 2 / 7
11,610
581
12,853
14,154
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
elbills
Tiamat
17
5 / 2 / 10
10,965
548
14,588
12,495
12,196
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
8
Kills
23
23
Deaths
10
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
7
6
0.43
W
4
4
9
2.13
L
Arachne
EmrysAvellyn
Arachne
5
3
3
2.17
L
Neith
LANZOM
Neith
0
4
2
0.25
W
Sun Wukong
Moneymike3245
Sun Wukong
3
0
10
8
W
Sylvanus
TTSUPRA07
Sylvanus
3
2
11
4.25
L
Kukulkan
Trevinno
Kukulkan
2
2
2
1.5
L
Amaterasu
Watersports146
Amaterasu
1
7
3
0.36
W
Chiron
8
2
7
5.75
W
Tiamat
elbills
Tiamat
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
50,254
67,954
Taken
75,096
41,272
Mitigated
58,880
20,479
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,794
2,171
3,369
4,921
16,657
13,787
279
7,305
9,160
24,004
0
W
6,898
1,529
0
5,136
14,829
6,235
700
3,173
11,656
0
52,389
L
Arachne
EmrysAvellyn
Arachne
9,981
7,549
0
2,521
15,692
5,465
0
4,361
11,252
0
61,107
L
Neith
LANZOM
Neith
2,219
714
0
1,716
6,600
1,461
240
2,515
4,085
0
25,733
W
Sun Wukong
Moneymike3245
Sun Wukong
8,155
2,596
622
4,573
15,727
15,305
2,674
3,826
11,901
0
55,747
W
Sylvanus
TTSUPRA07
Sylvanus
7,760
624
4,069
4,536
17,891
19,132
1,512
4,408
13,483
29,346
0
L
Kukulkan
Trevinno
Kukulkan
10,864
986
0
2,775
11,056
4,228
346
3,784
7,124
72,181
0
L
Amaterasu
Watersports146
Amaterasu
7,771
2,378
0
5,177
17,949
16,331
625
4,383
12,810
178
52,645
W
Chiron
12,853
5,482
1,271
6,111
14,154
6,012
4,610
4,437
9,717
0
89,931
W
Tiamat
elbills
Tiamat
14,588
1,111
290
4,604
12,495
12,196
689
4,307
8,188
71,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
54,128
421
Minions Killed
497
0
Camps Cleared
0
1,458,715
Distance Traveled
1,815,574
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,118
406
31
2
0
276,216
2
W
Da Ji
10,345
517
86
4
0
361,699
2
L
Arachne
9,499
475
84
4
0
388,051
0
L
Neith
7,431
372
55
3
0
142,387
4
W
Sun Wukong
10,409
520
98
5
0
385,440
1
W
Sylvanus
10,799
540
50
3
0
340,702
8
L
Kukulkan
9,626
481
150
8
0
346,947
0
L
Amaterasu
9,187
459
101
5
0
305,114
2
W
Chiron
11,610
581
145
7
0
335,487
0
W
Tiamat
10,965
548
118
6
0
392,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role