Player Matchup

Amaterasu
Amaterasu
FlickBordanson
Amaterasu
Level 8
God Stats
4W - 3L
1,442 SR
Queue Stats
12W - 11L
1,465 Elo+
Party 3
Guan Yu
Guan Yu
FlufffyWizard
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Mr bigbean7195
Cthulhu
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Arachne
Arachne
RUSH_Romirto
Arachne
Level 8
God Stats
1W - 2L
1,120 SR
Queue Stats
11W - 7L
1,488 Elo+
Party 2
Nox
Nox
Yourboss_187
Nox
Level 17
God Stats
2W - 5L
1,207 SR
Queue Stats
14W - 9L
1,449 Elo+
Party 2
Team Averages
Level 8
1,354 SR
1,480 Elo+

VS

Team Averages
Level 13
1,460 SR
1,400 Elo+
Rama
Rama
Hahadyn
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,526 Elo+
Solo
Scylla
Scylla
Le-Lama33
Scylla
Level 15
God Stats
21W - 24L
1,299 SR
Queue Stats
23W - 24L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
Matross_reaper52
Ao Kuang
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 19L
1,538 Elo+
Party 1
Zeus
Zeus
akronovich
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
combative_joggle
Kuzenbo
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 28L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlickBordanson
Amaterasu
20
8 / 0 / 16
13,311
1,024
14,692
15,742
10,274
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
20
3 / 9 / 18
11,944
919
8,097
18,655
17,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
1 / 3 / 19
12,254
943
13,628
13,579
15,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
RUSH_Romirto
Arachne
20
24 / 3 / 6
17,130
1,318
31,875
13,874
4,780
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 21
13,625
1,048
12,475
12,706
4,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hahadyn
Rama
17
0 / 2 / 8
10,407
801
2,273
3,599
1,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Le-Lama33
Scylla
19
10 / 10 / 6
14,665
1,128
26,493
21,569
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 7 / 7
13,435
1,033
14,090
20,653
8,083
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
1 / 12 / 12
12,469
959
14,653
17,137
6,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 11 / 7
11,168
859
6,543
25,558
18,014
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
59
42
Kills
19
20
Deaths
42
80
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FlickBordanson
Amaterasu
8
0
16
16
W
Guan Yu
3
9
18
1.33
L
Rama
Hahadyn
Rama
0
2
8
2
L
Scylla
Le-Lama33
Scylla
10
10
6
1.3
L
8
7
7
1.64
W
1
3
19
3.5
W
Arachne
RUSH_Romirto
Arachne
24
3
6
9
W
6
5
21
3.3
L
1
12
12
0.58
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,767
Damage
64,052
74,556
Taken
88,516
51,958
Mitigated
41,504
15,582
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FlickBordanson
Amaterasu
14,692
8,479
0
2,154
15,742
10,274
0
13,247
2,495
0
23,249
W
Guan Yu
8,097
3,281
2,349
2,807
18,655
17,382
0
14,721
3,934
0
19,555
L
Rama
Hahadyn
Rama
2,273
1,952
0
370
3,599
1,135
0
768
2,831
0
9,812
L
Scylla
Le-Lama33
Scylla
26,493
2,869
0
0
21,569
7,656
0
5,284
16,285
56,832
0
L
14,090
4,739
0
3,149
20,653
8,083
0
5,240
15,413
21,055
0
W
13,628
1,937
1,262
0
13,579
15,389
0
11,552
2,027
34,753
0
W
Arachne
RUSH_Romirto
Arachne
31,875
22,882
0
4,615
13,874
4,780
0
11,434
2,440
0
61,053
W
12,475
1,203
1,171
1,224
12,706
4,133
0
10,825
1,881
34,281
0
L
14,653
1,981
0
783
17,137
6,616
0
6,782
10,355
53,845
0
L
6,543
2,120
0
0
25,558
18,014
0
8,029
17,529
14,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,264
Gold Earned
62,144
211
Minions Killed
190
8
Camps Cleared
5
1,254,088
Distance Traveled
954,941
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,311
1,024
18
1
2
294,764
0
W
Guan Yu
11,944
919
21
2
0
206,620
0
L
Rama
10,407
801
18
1
0
80,643
0
L
Scylla
14,665
1,128
70
5
1
221,261
0
L
Ao Kuang
13,435
1,033
15
1
4
234,543
0
W
Cthulhu
12,254
943
48
4
0
265,369
1
W
Arachne
17,130
1,318
66
5
5
257,634
0
W
Nox
13,625
1,048
58
4
1
229,701
0
L
Zeus
12,469
959
75
6
0
183,479
0
L
Kuzenbo
11,168
859
12
1
0
235,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role