Player Matchup

Chang'e
Chang'e
ArtemisZannah
Chang'e
Level 18
God Stats
7W - 5L
1,678 SR
Queue Stats
7W - 12L
1,365 Elo+
Party 3
Nu Wa
Nu Wa
BornHeathen
Nu Wa
Level 17
God Stats
3W - 5L
1,355 SR
Queue Stats
3W - 8L
1,252 Elo+
Party 3
Zhong Kui
Zhong Kui
Chaussete46
Zhong Kui
Level 32
God Stats
1W - 2L
1,314 SR
Queue Stats
61W - 43L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Seniortoyota
Danzaburou
Level 26
God Stats
10W - 17L
1,526 SR
Queue Stats
13W - 21L
1,366 Elo+
Party 3
Mercury
Mercury
raphbgrt
Mercury
Level 29
God Stats
5W - 14L
1,500 SR
Queue Stats
112W - 115L
1,467 Elo+
Party 2
Team Averages
Level 24
1,475 SR
1,384 Elo+

VS

Team Averages
Level 16
1,525 SR
1,412 Elo+
The Morrigan
The Morrigan
Argeyyyyyy
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,746 Elo+
Party 1
Nox
Nox
Elizabeth_Elen
Nox
Level 22
God Stats
11W - 4L
1,802 SR
Queue Stats
51W - 45L
1,377 Elo+
Party 1
Horus
Horus
VelkejKanec
Horus
Level 24
God Stats
9W - 8L
1,455 SR
Queue Stats
69W - 60L
1,379 Elo+
Party 1
Artemis
Artemis
giuly0422
Artemis
Level 12
God Stats
27W - 35L
1,400 SR
Queue Stats
28W - 42L
1,250 Elo+
Solo
Thor
Thor
shaolin2235
Thor
Level 17
God Stats
2W - 3L
1,470 SR
Queue Stats
16W - 29L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
0 / 7 / 5
14,268
432
11,731
25,641
21,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
7 / 10 / 6
14,659
444
24,871
24,203
8,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Chaussete46
Zhong Kui
20
8 / 13 / 7
15,465
469
26,122
37,544
23,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Seniortoyota
Danzaburou
18
1 / 10 / 1
12,665
384
4,919
21,967
8,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
raphbgrt
Mercury
20
10 / 10 / 5
15,659
475
16,045
30,169
12,732
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Argeyyyyyy
The Morrigan
20
31 / 6 / 11
20,123
610
61,601
29,908
19,914
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 7 / 15
14,513
440
15,908
19,842
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 3 / 17
16,099
488
14,858
32,292
31,613
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
giuly0422
Artemis
20
1 / 5 / 6
13,060
396
5,170
16,352
7,108
20
5 / 6 / 3
13,707
415
13,584
18,469
12,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
26
Kills
50
50
Deaths
27
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Argeyyyyyy
The Morrigan
31
6
11
6.08
L
Chang'e
0
7
5
0.36
L
7
10
6
1
L
Zhong Kui
Chaussete46
Zhong Kui
8
13
7
0.88
W
4
7
15
1.64
L
Danzaburou
Seniortoyota
Danzaburou
1
10
1
0.15
W
9
3
17
5.83
W
Artemis
giuly0422
Artemis
1
5
6
0.8
L
Mercury
raphbgrt
Mercury
10
10
5
1.25
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,688
Damage
111,121
139,524
Taken
116,863
74,541
Mitigated
79,227
29,415
Healing
32,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Argeyyyyyy
The Morrigan
61,601
10,328
1,101
12,276
29,908
19,914
4,512
11,909
16,831
167,694
9,414
L
Chang'e
11,731
2,344
3,035
6,470
25,641
21,970
1,372
15,196
10,445
50,427
0
L
24,871
4,693
234
3,018
24,203
8,632
1,941
10,557
13,646
71,035
0
L
Zhong Kui
Chaussete46
Zhong Kui
26,122
4,713
103
10,591
37,544
23,007
2,462
21,098
16,434
100,964
0
W
15,908
1,987
767
4,404
19,842
8,052
3,395
12,698
6,960
77,859
0
L
Danzaburou
Seniortoyota
Danzaburou
4,919
2,086
0
666
21,967
8,200
983
10,712
11,243
0
50,259
W
14,858
7,084
3,067
9,127
32,292
31,613
1,928
21,618
10,358
0
41,294
W
Artemis
giuly0422
Artemis
5,170
1,445
0
0
16,352
7,108
0
6,718
9,332
0
52,771
L
Mercury
raphbgrt
Mercury
16,045
5,205
0
5,298
30,169
12,732
213
14,409
15,748
0
77,083
W
13,584
4,384
430
959
18,469
12,540
1,396
7,932
9,975
376
65,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,716
Gold Earned
77,502
522
Minions Killed
563
0
Camps Cleared
0
2,305,633
Distance Traveled
2,626,156
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
20,123
610
215
7
0
523,828
1
L
Chang'e
14,268
432
88
3
0
438,342
0
L
Nu Wa
14,659
444
114
3
0
420,904
0
L
Zhong Kui
15,465
469
135
4
0
419,264
2
W
Nox
14,513
440
130
4
0
531,290
0
L
Danzaburou
12,665
384
74
2
0
390,194
0
W
Horus
16,099
488
35
1
0
603,702
0
W
Artemis
13,060
396
89
3
0
432,250
0
L
Mercury
15,659
475
111
3
0
636,929
0
W
Thor
13,707
415
94
3
0
535,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role