Player Matchup

Ra
Ra
Jugraaj321
Ra
Level 11
God Stats
0W - 3L
1,277 SR
Queue Stats
15W - 25L
1,259 Elo+
Party 2
Artemis
Artemis
LonelyHollow96
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
kewinels
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
monkegogeta112
Sol
Level 13
God Stats
2W - 8L
1,398 SR
Queue Stats
21W - 37L
1,255 Elo+
Party 2
Baron Samedi
Baron Samedi
nopetroo
Baron Samedi
Level 8
God Stats
4W - 2L
1,271 SR
Queue Stats
11W - 15L
1,188 Elo+
Solo
Team Averages
Level 7
1,389 SR
1,340 Elo+

VS

Team Averages
Level 38
1,537 SR
1,437 Elo+
Chaac
Chaac
Akame676
Chaac
Level 66
God Stats
4W - 2L
1,570 SR
Queue Stats
40W - 49L
1,402 Elo+
Party 1
Ullr
Ullr
BioMxss
Ullr
Level 88
God Stats
9W - 4L
1,614 SR
Queue Stats
117W - 122L
1,442 Elo+
Party 1
Chronos
Chronos
Cenzud
Chronos
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 11L
1,342 Elo+
Solo
Thor
Thor
KaapstadBoy
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Party 1
Ymir
Ymir
NextGenBlaze420
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,246
525
2,141
4,314
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 0
4,826
483
2,506
4,217
1,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
6
0 / 3 / 1
4,822
482
1,976
6,535
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 2 / 0
4,328
433
1,831
5,341
1,688
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
nopetroo
Baron Samedi
6
0 / 6 / 1
4,279
428
2,650
6,508
3,181
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akame676
Chaac
11
3 / 1 / 1
6,304
630
3,374
6,348
3,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
BioMxss
Ullr
10
8 / 0 / 0
6,227
623
5,677
3,369
1,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Cenzud
Chronos
11
5 / 0 / 1
5,872
587
5,628
4,329
1,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 1 / 2
5,348
535
629
4,582
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 6
5,774
577
1,452
4,303
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
18
18
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akame676
Chaac
3
1
1
3.5
W
Ullr
BioMxss
Ullr
8
0
0
8
W
Chronos
Cenzud
Chronos
5
0
1
5.5
L
2
4
0
0.5
W
2
1
2
3
L
1
3
0
0.33
W
0
1
6
3
L
Ares
0
3
1
0.17
L
0
2
0
0
L
Baron Samedi
nopetroo
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,104
Damage
16,760
26,915
Taken
22,931
9,434
Mitigated
8,565
5,000
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akame676
Chaac
3,374
376
0
1,955
6,348
3,435
975
1,197
5,151
0
29,224
W
Ullr
BioMxss
Ullr
5,677
1,796
0
795
3,369
1,035
330
1,393
1,912
0
33,439
W
Chronos
Cenzud
Chronos
5,628
1,493
0
831
4,329
1,275
1,052
2,044
2,285
22,312
0
L
2,141
379
23
738
4,314
776
0
587
3,727
21,164
0
W
629
179
0
1,377
4,582
1,180
0
1,201
3,357
0
15,956
L
2,506
1,352
0
390
4,217
1,153
39
786
3,431
0
12,528
W
1,452
130
0
594
4,303
1,640
0
2,568
1,582
9,595
0
L
Ares
1,976
253
0
930
6,535
2,636
43
443
6,092
9,065
0
L
1,831
676
0
1,358
5,341
1,688
294
2,472
2,869
17,765
0
L
Baron Samedi
nopetroo
Baron Samedi
2,650
739
254
1,307
6,508
3,181
104
2,792
3,716
14,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
29,525
135
Minions Killed
199
0
Camps Cleared
0
882,503
Distance Traveled
903,742
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,304
630
44
4
0
184,498
0
W
Ullr
6,227
623
65
7
0
178,811
2
W
Chronos
5,872
587
31
3
0
163,005
0
L
Ra
5,246
525
45
5
0
202,655
0
W
Thor
5,348
535
42
4
0
185,568
0
L
Artemis
4,826
483
28
3
0
164,584
1
W
Ymir
5,774
577
17
2
0
191,860
2
L
Ares
4,822
482
8
1
0
193,250
2
L
Sol
4,328
433
27
3
0
184,242
0
L
Baron Samedi
4,279
428
27
3
0
137,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role