Player Matchup

Fenrir
Fenrir
Hademon
Fenrir
Level 7
God Stats
17W - 10L
1,417 SR
Queue Stats
19W - 17L
1,318 Elo+
Solo
Neith
Neith
Kiborg5547
Neith
Level 18
God Stats
113W - 105L
1,506 SR
Queue Stats
116W - 110L
1,414 Elo+
Solo
Discordia
Discordia
Macnelly
Discordia
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,289 Elo+
Solo
Vulcan
Vulcan
TroxNox
Vulcan
Level 9
God Stats
23W - 7L
1,495 SR
Queue Stats
73W - 64L
1,369 Elo+
Solo
Cerberus
Cerberus
tato1104
Cerberus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 65L
1,239 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,326 Elo+

VS

Team Averages
Level 7
1,458 SR
1,284 Elo+
Athena
Athena
Pequena-Max
Athena
Level 5
God Stats
3W - 4L
1,310 SR
Queue Stats
5W - 7L
1,281 Elo+
Solo
Loki
Loki
STORMING KNIGHT
Loki
Level 13
God Stats
5W - 7L
1,525 SR
Queue Stats
167W - 157L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Zenqzc
Sun Wukong
Level 7
God Stats
2W - 2L
1,453 SR
Queue Stats
9W - 20L
1,220 Elo+
Solo
Guan Yu
Guan Yu
hauntedlm15
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,260 Elo+
Solo
Erlang Shen
Erlang Shen
herbalassassinx
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hademon
Fenrir
20
12 / 8 / 19
15,449
1,104
20,135
17,887
9,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
20
5 / 8 / 19
14,130
1,009
21,802
13,938
6,840
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Macnelly
Discordia
20
7 / 3 / 24
14,326
1,023
20,708
9,774
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
TroxNox
Vulcan
20
14 / 5 / 21
16,303
1,165
38,188
13,587
7,384
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
tato1104
Cerberus
20
3 / 6 / 17
13,106
936
11,265
20,971
19,815
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
2 / 4 / 17
13,998
1,000
16,013
30,970
41,815
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
20 / 13 / 5
17,922
1,280
29,616
26,010
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Zenqzc
Sun Wukong
20
2 / 6 / 13
13,290
949
4,359
22,574
18,556
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
hauntedlm15
Guan Yu
20
4 / 9 / 15
13,810
986
12,575
30,935
27,422
Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
herbalassassinx
Erlang Shen
17
2 / 9 / 4
11,234
802
1,264
11,989
3,739

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
84
41
Kills
30
30
Deaths
41
100
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Hademon
Fenrir
12
8
19
2.69
W
Neith
5
8
19
1.81
W
Discordia
Macnelly
Discordia
7
3
24
6.33
L
Athena
2
4
17
2.63
L
20
13
5
1.73
W
Vulcan
TroxNox
Vulcan
14
5
21
4.9
L
Sun Wukong
Zenqzc
Sun Wukong
2
6
13
1.42
L
Guan Yu
hauntedlm15
Guan Yu
4
9
15
1.28
L
Erlang Shen
herbalassassinx
Erlang Shen
2
9
4
0.44
W
Cerberus
tato1104
Cerberus
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,098
Damage
63,827
76,157
Taken
122,478
48,094
Mitigated
99,840
9,277
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Hademon
Fenrir
20,135
7,707
0
1,571
17,887
9,801
0
4,105
12,525
0
28,719
W
Neith
21,802
14,056
0
660
13,938
6,840
0
3,107
10,831
0
43,212
W
Discordia
Macnelly
Discordia
20,708
3,158
0
153
9,774
4,254
0
3,192
6,582
36,188
0
L
Athena
16,013
4,165
0
0
30,970
41,815
0
18,269
12,701
45,546
0
L
29,616
12,690
0
1,154
26,010
8,308
0
14,932
11,078
0
52,212
W
Vulcan
TroxNox
Vulcan
38,188
20,045
395
3,566
13,587
7,384
0
2,919
10,668
80,642
0
L
Sun Wukong
Zenqzc
Sun Wukong
4,359
1,346
0
244
22,574
18,556
0
10,918
11,656
0
28,182
L
Guan Yu
hauntedlm15
Guan Yu
12,575
4,050
965
1,203
30,935
27,422
0
17,689
13,246
0
31,286
L
Erlang Shen
herbalassassinx
Erlang Shen
1,264
879
0
252
11,989
3,739
0
8,353
3,636
0
8,376
W
Cerberus
tato1104
Cerberus
11,265
2,224
0
2,932
20,971
19,815
0
2,690
18,281
31,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,314
Gold Earned
70,254
250
Minions Killed
224
0
Camps Cleared
1
1,140,721
Distance Traveled
1,059,999
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,449
1,104
14
1
0
259,634
2
W
Neith
14,130
1,009
42
3
0
198,965
0
W
Discordia
14,326
1,023
25
2
0
263,781
0
L
Athena
13,998
1,000
66
5
0
252,807
0
L
Loki
17,922
1,280
40
3
0
240,238
0
W
Vulcan
16,303
1,165
112
8
0
200,995
2
L
Sun Wukong
13,290
949
68
5
1
221,598
0
L
Guan Yu
13,810
986
39
3
0
229,747
0
L
Erlang Shen
11,234
802
11
1
0
115,609
2
W
Cerberus
13,106
936
57
4
0
217,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role