Player Matchup

Sylvanus
Sylvanus
BIGBIRD16
Sylvanus
Level 72
God Stats
2W - 3L
1,506 SR
Queue Stats
32W - 35L
1,525 Elo+
Solo
King Arthur
King Arthur
SuccessToMate
King Arthur
Level 129
God Stats
12W - 15L
1,657 SR
Queue Stats
365W - 308L
1,574 Elo+
Solo
Loki
Loki
vSuciosHaze
Loki
Level 83
God Stats
20W - 34L
1,495 SR
Queue Stats
79W - 103L
1,488 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,529 Elo+

VS

Team Averages
Level 105
1,562 SR
1,508 Elo+
Janus
Janus
DocMercSizzle
Janus
Level 106
God Stats
31W - 25L
1,500 SR
Queue Stats
153W - 155L
1,565 Elo+
Party 1
Artio
Artio
OathKeeperRoxes
Artio
Level 122
God Stats
13W - 11L
1,641 SR
Queue Stats
151W - 205L
1,398 Elo+
Solo
Izanami
Izanami
iTz MoDiFyZz
Izanami
Level 87
God Stats
28W - 12L
1,545 SR
Queue Stats
90W - 63L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIGBIRD16
Sylvanus
11
1 / 2 / 1
7,814
710
4,914
17,227
12,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SuccessToMate
King Arthur
9
1 / 9 / 0
6,954
632
4,856
16,725
6,834
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 5 / 1
7,315
665
6,655
10,439
4,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 2 / 2
9,102
827
13,641
5,641
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 14
8,422
766
4,356
11,517
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
iTz MoDiFyZz
Izanami
12
5 / 1 / 8
8,553
778
15,883
7,672
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BIGBIRD16
Sylvanus
1
2
1
0.75
W
11
2
2
6
W
0
0
14
7
L
King Arthur
SuccessToMate
King Arthur
1
9
0
0.11
W
Izanami
iTz MoDiFyZz
Izanami
5
1
8
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,425
Damage
33,880
44,391
Taken
24,830
23,777
Mitigated
16,073
8,019
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BIGBIRD16
Sylvanus
4,914
1,673
987
4,506
17,227
12,751
0
7,420
9,807
14,900
0
W
13,641
1,625
164
1,461
5,641
2,010
501
1,141
4,500
33,095
0
W
4,356
573
1,316
3,803
11,517
10,587
93
2,170
9,347
6,330
0
L
King Arthur
SuccessToMate
King Arthur
4,856
799
0
1,436
16,725
6,834
0
6,221
10,504
0
15,959
W
Izanami
iTz MoDiFyZz
Izanami
15,883
10,110
0
596
7,672
3,476
2,019
1,603
6,069
0
44,862
L
6,655
1,524
0
1,090
10,439
4,192
0
4,356
6,083
0
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,083
Gold Earned
26,077
90
Minions Killed
125
0
Camps Cleared
0
524,942
Distance Traveled
578,672
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,814
710
24
2
0
172,679
1
W
Janus
9,102
827
39
4
0
183,332
2
W
Artio
8,422
766
14
1
0
215,408
1
L
King Arthur
6,954
632
20
2
0
163,012
1
W
Izanami
8,553
778
72
7
0
179,932
2
L
Loki
7,315
665
46
4
0
189,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role