Player Matchup

Erlang Shen
Erlang Shen
BABYYODA741
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
BergZiege110
Fenrir
Level 19
God Stats
6W - 8L
1,533 SR
Queue Stats
156W - 120L
1,479 Elo+
Solo
Medusa
Medusa
NOOBdESTROLLER
Medusa
Level 28
God Stats
7W - 8L
1,700 SR
Queue Stats
8W - 9L
1,672 Elo+
Party 1
Yemoja
Yemoja
da725ni
Yemoja
Level 62
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 18L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
patate_ninja_
Nu Wa
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 35L
1,445 Elo+
Solo
Team Averages
Level 25
1,507 SR
1,516 Elo+

VS

Team Averages
Level 15
1,474 SR
1,396 Elo+
Nemesis
Nemesis
ARESNOPANIC
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 40L
1,354 Elo+
Solo
Anubis
Anubis
VLL_BLVCK1
Anubis
Level 8
God Stats
9W - 11L
1,489 SR
Queue Stats
33W - 38L
1,377 Elo+
Solo
Thanatos
Thanatos
chocolate676
Thanatos
Level 17
God Stats
16W - 15L
1,431 SR
Queue Stats
76W - 75L
1,372 Elo+
Solo
Ymir
Ymir
oO9_SenTenza_2Oo
Ymir
Level 14
God Stats
8W - 8L
1,547 SR
Queue Stats
15W - 17L
1,484 Elo+
Solo
Nu Wa
Nu Wa
plushy-cellar
Nu Wa
Level 29
God Stats
6W - 7L
1,402 SR
Queue Stats
92W - 143L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BABYYODA741
Erlang Shen
1
0 / 0 / 0
3,802
317
0
339
68
Fenrir
13
3 / 1 / 0
7,070
589
3,309
6,922
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 0
5,100
425
5,049
5,846
1,320
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
da725ni
Yemoja
9
0 / 1 / 0
5,934
495
2,325
7,935
2,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 3 / 0
6,134
511
1,910
5,370
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARESNOPANIC
Nemesis
12
1 / 2 / 0
6,556
546
1,936
3,685
1,297
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
VLL_BLVCK1
Anubis
10
2 / 0 / 2
6,304
525
6,607
5,083
2,399
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
chocolate676
Thanatos
10
2 / 1 / 1
6,375
531
2,327
5,599
1,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 0 / 3
6,651
554
2,921
6,155
2,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,470
539
4,320
3,687
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
8
8
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ARESNOPANIC
Nemesis
1
2
0
0.5
L
Erlang Shen
BABYYODA741
Erlang Shen
0
0
0
0
L
Fenrir
3
1
0
3
L
0
3
0
0
W
Anubis
VLL_BLVCK1
Anubis
2
0
2
3
W
Thanatos
chocolate676
Thanatos
2
1
1
2.5
L
Yemoja
da725ni
Yemoja
0
1
0
0
W
1
0
3
2.5
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,593
Damage
18,111
26,412
Taken
24,209
7,966
Mitigated
8,956
7,223
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ARESNOPANIC
Nemesis
1,936
758
0
171
3,685
1,297
1,430
91
3,580
0
24,571
L
Erlang Shen
BABYYODA741
Erlang Shen
0
0
0
0
339
68
0
285
0
0
0
L
Fenrir
3,309
650
0
2,908
6,922
2,671
0
480
6,388
0
37,975
L
5,049
1,320
0
880
5,846
1,320
0
4,894
898
0
29,484
W
Anubis
VLL_BLVCK1
Anubis
6,607
115
0
2,604
5,083
2,399
0
1,196
3,846
29,647
0
W
Thanatos
chocolate676
Thanatos
2,327
578
0
4,667
5,599
1,807
688
255
5,288
0
35,938
L
Yemoja
da725ni
Yemoja
2,325
446
1,071
1,610
7,935
2,640
0
5,107
2,734
18,344
0
W
2,921
528
0
860
6,155
2,537
0
1,286
4,855
18,150
0
L
1,910
395
0
754
5,370
1,267
42
2,640
2,544
36,637
0
W
4,320
1,305
0
969
3,687
916
850
1,118
2,405
35,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
32,356
252
Minions Killed
271
0
Camps Cleared
0
833,795
Distance Traveled
1,123,974
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,556
546
49
4
0
237,085
0
L
Erlang Shen
3,802
317
0
0
0
0
0
L
Fenrir
7,070
589
86
7
0
213,845
2
L
Medusa
5,100
425
50
4
0
195,917
0
W
Anubis
6,304
525
55
5
0
203,906
1
W
Thanatos
6,375
531
80
7
0
250,594
0
L
Yemoja
5,934
495
35
3
0
199,609
1
W
Ymir
6,651
554
28
2
0
220,939
4
L
Nu Wa
6,134
511
81
7
0
224,424
0
W
Nu Wa
6,470
539
59
5
0
211,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role