Player Matchup

Osiris
Osiris
BigFootSlangingD
Osiris
Level 29
God Stats
3W - 2L
1,727 SR
Queue Stats
284W - 250L
1,550 Elo+
Solo
Da Ji
Da Ji
DarkeWolfie
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
NAVY116
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
YoungDash822
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,126 Elo+
Solo
Sol
Sol
andrezss
Sol
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
72W - 72L
1,444 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,424 Elo+

VS

Team Averages
Level 23
1,486 SR
1,503 Elo+
Rama
Rama
Censored16
Rama
Level 3
God Stats
2W - 1L
1,719 SR
Queue Stats
34W - 37L
1,435 Elo+
Solo
Anubis
Anubis
MadMan1434
Anubis
Level 27
God Stats
27W - 33L
1,530 SR
Queue Stats
200W - 219L
1,460 Elo+
Solo
Ratatoskr
Ratatoskr
OfficerLlama01
Ratatoskr
Level 29
God Stats
5W - 1L
1,285 SR
Queue Stats
9W - 3L
1,709 Elo+
Solo
Bellona
Bellona
herb1563
Bellona
Level 29
God Stats
11W - 10L
1,398 SR
Queue Stats
265W - 307L
1,458 Elo+
Solo
Nox
Nox
美誉不可期
Nox
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 27L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 0
8,288
638
9,867
10,000
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 5 / 1
5,257
404
2,152
7,157
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
NAVY116
Pele
9
2 / 2 / 0
5,943
457
760
7,896
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 6
7,655
589
3,289
7,131
3,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 2 / 5
7,465
574
8,839
7,885
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,740
442
2,919
6,976
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
MadMan1434
Anubis
12
10 / 3 / 0
7,420
571
10,355
8,985
4,781
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
OfficerLlama01
Ratatoskr
8
0 / 2 / 1
5,410
416
1,138
6,969
1,832
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
herb1563
Bellona
10
1 / 2 / 0
5,936
457
2,862
7,316
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 5 / 2
5,418
417
1,868
6,248
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
12
13
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
0
9
L
0
4
2
0.25
W
1
5
1
0.3
L
Anubis
MadMan1434
Anubis
10
3
0
3.33
W
Pele
NAVY116
Pele
2
2
0
1
L
Ratatoskr
OfficerLlama01
Ratatoskr
0
2
1
0.25
W
2
3
6
1.67
W
2
2
5
2.25
L
Bellona
herb1563
Bellona
1
2
0
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
19,142
40,069
Taken
36,494
16,827
Mitigated
16,346
13,712
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,867
3,302
0
4,923
10,000
8,713
61
698
9,302
6,162
41,603
L
2,919
2,110
0
0
6,976
1,710
0
2,335
4,583
0
22,979
W
2,152
730
0
86
7,157
1,089
218
4,248
2,909
0
10,177
L
Anubis
MadMan1434
Anubis
10,355
940
0
3,978
8,985
4,781
186
4,355
4,506
39,130
0
W
Pele
NAVY116
Pele
760
85
0
3,816
7,896
1,783
116
1,758
6,138
0
26,580
L
Ratatoskr
OfficerLlama01
Ratatoskr
1,138
618
0
2,302
6,969
1,832
0
1,750
5,165
0
25,529
W
3,289
223
0
450
7,131
3,259
397
2,888
4,243
16,225
0
W
8,839
2,936
0
4,437
7,885
1,983
1,969
2,631
5,254
48,373
0
L
Bellona
herb1563
Bellona
2,862
611
0
2,574
7,316
4,155
281
417
6,899
0
23,149
L
1,868
334
0
236
6,248
3,868
0
3,822
2,383
14,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
29,924
267
Minions Killed
241
0
Camps Cleared
0
1,147,122
Distance Traveled
1,063,914
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,288
638
87
7
0
243,704
4
L
Rama
5,740
442
55
4
0
198,488
3
W
Da Ji
5,257
404
18
1
0
248,787
1
L
Anubis
7,420
571
59
5
0
163,266
0
W
Pele
5,943
457
51
4
0
180,899
0
L
Ratatoskr
5,410
416
50
4
0
229,374
1
W
Ares
7,655
589
26
2
0
252,210
5
W
Sol
7,465
574
85
7
0
221,522
0
L
Bellona
5,936
457
53
4
0
230,987
3
L
Nox
5,418
417
24
2
0
241,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role