Player Matchup

Izanami
Izanami
Cyclo 09
Izanami
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 266L
1,375 Elo+
Party 1
Cerberus
Cerberus
DEMONIO EN MANO
Cerberus
Level 29
God Stats
17W - 17L
1,577 SR
Queue Stats
167W - 186L
1,367 Elo+
Party 1
Eset
Eset
SLOPPYMOISH
Eset
Level 67
God Stats
2W - 4L
1,497 SR
Queue Stats
94W - 125L
1,363 Elo+
Solo
Hun Batz
Hun Batz
choppagottem
Hun Batz
Level 69
God Stats
1W - 3L
1,503 SR
Queue Stats
172W - 167L
1,386 Elo+
Solo
Hercules
Hercules
qaz567567
Hercules
Level 109
God Stats
1W - 1L
1,602 SR
Queue Stats
849W - 828L
1,434 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,385 Elo+

VS

Team Averages
Level 100
1,478 SR
1,428 Elo+
Odin
Odin
 
Odin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BLITZKREG7468
Cthulhu
Level 79
God Stats
5W - 8L
1,540 SR
Queue Stats
149W - 138L
1,446 Elo+
Solo
Neith
Neith
JeRmZ sAy HiGh
Neith
Level 105
God Stats
196W - 181L
1,616 SR
Queue Stats
832W - 884L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
WilyMusician9
Sun Wukong
Level 126
God Stats
15W - 9L
1,516 SR
Queue Stats
169W - 171L
1,399 Elo+
Solo
Freya
Freya
temp-553976
Freya
Level 37
God Stats
3W - 10L
1,219 SR
Queue Stats
115W - 146L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cyclo 09
Izanami
8
0 / 4 / 1
4,938
494
1,777
5,570
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
7
1 / 1 / 0
4,616
462
1,190
5,961
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 1
5,820
582
3,948
6,792
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
choppagottem
Hun Batz
8
1 / 4 / 1
5,330
533
3,541
7,546
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
qaz567567
Hercules
9
0 / 5 / 0
5,220
522
1,225
9,861
5,876
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
5 / 1 / 3
6,125
613
3,617
4,785
1,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
10
4 / 0 / 5
5,752
575
5,882
4,377
2,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 3
5,938
594
4,999
4,664
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WilyMusician9
Sun Wukong
11
1 / 0 / 3
6,493
649
6,767
6,298
5,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 2 / 2
5,479
548
3,443
5,219
1,496
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
15
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
1
3
6.5
W
Cthulhu
4
0
5
6.5
L
Izanami
Cyclo 09
Izanami
0
4
1
0.13
L
Cerberus
1
1
0
1
W
4
0
3
5.5
L
1
2
1
0.75
W
Sun Wukong
WilyMusician9
Sun Wukong
1
0
3
2.5
L
Hun Batz
choppagottem
Hun Batz
1
4
1
0.38
L
Hercules
qaz567567
Hercules
0
5
0
0
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,681
Damage
24,708
35,730
Taken
25,343
14,929
Mitigated
12,492
10,550
Healing
7,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,617
959
0
0
4,785
1,330
799
364
4,375
0
21,936
W
Cthulhu
5,882
411
167
1,207
4,377
2,644
0
828
3,521
21,909
0
L
Izanami
Cyclo 09
Izanami
1,777
1,311
0
993
5,570
1,308
108
1,237
4,333
0
26,723
L
Cerberus
1,190
94
0
2,391
5,961
3,631
0
2,006
3,955
7,554
0
W
4,999
2,737
0
2,265
4,664
1,070
386
477
4,187
0
30,035
L
3,948
93
161
2,959
6,792
1,996
0
2,838
3,647
31,687
0
W
Sun Wukong
WilyMusician9
Sun Wukong
6,767
996
0
2,140
6,298
5,952
97
485
5,777
0
40,223
L
Hun Batz
choppagottem
Hun Batz
3,541
814
0
1,452
7,546
2,118
0
1,506
5,984
0
25,780
L
Hercules
qaz567567
Hercules
1,225
597
0
2,594
9,861
5,876
0
1,335
8,486
0
25,329
W
3,443
914
0
1,572
5,219
1,496
78
2,679
2,282
22,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
29,787
271
Minions Killed
274
0
Camps Cleared
0
921,312
Distance Traveled
937,243
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,125
613
42
4
0
196,546
0
W
Cthulhu
5,752
575
19
2
0
189,729
1
L
Izanami
4,938
494
57
6
0
180,826
1
L
Cerberus
4,616
462
15
2
0
190,976
2
W
Neith
5,938
594
70
7
0
177,310
1
L
Eset
5,820
582
73
7
0
176,862
2
W
Sun Wukong
6,493
649
97
10
0
195,198
2
L
Hun Batz
5,330
533
62
6
0
196,300
1
L
Hercules
5,220
522
64
6
0
176,348
0
W
Freya
5,479
548
46
5
0
178,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role