Player Matchup

Ao Kuang
Ao Kuang
AngeredLeaf9372
Ao Kuang
Level 21
God Stats
22W - 17L
1,700 SR
Queue Stats
62W - 64L
1,492 Elo+
Solo
Ra
Ra
ContinentalSmoke
Ra
Level 29
God Stats
1W - 2L
1,290 SR
Queue Stats
133W - 132L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
katsune_x
Ratatoskr
Level 17
God Stats
2W - 2L
1,834 SR
Queue Stats
17W - 25L
1,454 Elo+
Solo
Neith
Neith
nucl3oGG
Neith
Level 10
God Stats
3W - 0L
1,654 SR
Queue Stats
115W - 167L
1,457 Elo+
Solo
Ymir
Ymir
shirotan-f-kun
Ymir
Level 25
God Stats
11W - 2L
1,824 SR
Queue Stats
111W - 117L
1,376 Elo+
Solo
Team Averages
Level 20
1,660 SR
1,465 Elo+

VS

Team Averages
Level 19
1,526 SR
1,553 Elo+
Medusa
Medusa
IVAGY
Medusa
Level 29
God Stats
20W - 15L
1,626 SR
Queue Stats
77W - 91L
1,401 Elo+
Solo
Loki
Loki
Shadowrouge6469
Loki
Level 26
God Stats
0W - 4L
1,362 SR
Queue Stats
23W - 37L
1,541 Elo+
Solo
Bacchus
Bacchus
TheT1nyG1ant
Bacchus
Level 28
God Stats
71W - 53L
1,639 SR
Queue Stats
234W - 264L
1,538 Elo+
Solo
Zeus
Zeus
TrAeDaEdAgOaT
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
TrEeToP100
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
15 / 1 / 1
9,877
706
11,557
9,996
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 2 / 6
9,030
645
10,499
9,455
6,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
katsune_x
Ratatoskr
11
2 / 6 / 4
7,153
511
3,678
10,317
3,398
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
nucl3oGG
Neith
12
6 / 4 / 2
7,527
538
6,318
7,805
2,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 5 / 8
8,027
573
2,720
11,689
7,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IVAGY
Medusa
9
5 / 8 / 2
6,737
481
11,643
11,096
3,592
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 1
6,684
477
6,547
11,206
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TheT1nyG1ant
Bacchus
10
4 / 1 / 5
7,755
554
5,837
7,551
5,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 11 / 3
6,248
446
4,697
9,204
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TrEeToP100
Guan Yu
9
1 / 11 / 3
5,873
420
1,774
11,887
5,379
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
36
Kills
14
18
Deaths
38
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
15
1
1
15.5
W
10
2
6
6.5
L
Medusa
IVAGY
Medusa
5
8
2
0.75
L
2
7
1
0.36
L
Bacchus
TheT1nyG1ant
Bacchus
4
1
5
6.5
L
2
11
3
0.32
L
Guan Yu
TrEeToP100
Guan Yu
1
11
3
0.23
W
Ratatoskr
katsune_x
Ratatoskr
2
6
4
0.67
W
Neith
nucl3oGG
Neith
6
4
2
1.75
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
30,498
49,262
Taken
50,944
23,587
Mitigated
20,847
15,454
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,557
5,093
0
4,154
9,996
4,014
0
1,687
8,265
70,565
0
W
10,499
1,253
1,186
5,320
9,455
6,021
2,102
3,316
5,967
52,640
0
L
Medusa
IVAGY
Medusa
11,643
6,915
241
769
11,096
3,592
464
5,926
5,060
0
24,974
L
6,547
2,471
0
1,360
11,206
3,261
0
3,252
7,791
0
26,700
L
Bacchus
TheT1nyG1ant
Bacchus
5,837
406
0
895
7,551
5,796
162
2,882
4,580
17,292
0
L
4,697
1,385
0
0
9,204
2,819
0
5,581
3,425
20,416
0
L
Guan Yu
TrEeToP100
Guan Yu
1,774
565
0
60
11,887
5,379
196
6,532
5,263
0
14,194
W
Ratatoskr
katsune_x
Ratatoskr
3,678
1,520
0
769
10,317
3,398
1,174
2,241
8,020
0
25,541
W
Neith
nucl3oGG
Neith
6,318
3,929
0
2,220
7,805
2,782
1,726
1,306
6,419
0
39,640
W
2,720
568
0
1,805
11,689
7,372
829
1,567
10,057
16,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
33,297
360
Minions Killed
177
0
Camps Cleared
0
1,255,655
Distance Traveled
1,178,447
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,877
706
120
9
0
285,342
0
W
Ra
9,030
645
100
7
0
225,625
0
L
Medusa
6,737
481
46
3
0
221,178
1
L
Loki
6,684
477
55
4
0
263,621
0
L
Bacchus
7,755
554
18
1
0
234,507
3
L
Zeus
6,248
446
42
3
0
215,801
1
L
Guan Yu
5,873
420
16
1
0
243,340
0
W
Ratatoskr
7,153
511
58
4
0
286,937
0
W
Neith
7,527
538
58
4
0
217,704
0
W
Ymir
8,027
573
24
2
0
240,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role