Player Matchup

Sun Wukong
Sun Wukong
BaDSiNKO
Sun Wukong
Level 19
God Stats
9W - 6L
1,548 SR
Queue Stats
101W - 113L
1,321 Elo+
Solo
Thor
Thor
Lubahababaha
Thor
Level 15
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 3L
1,126 Elo+
Solo
Olorun
Olorun
MagicalGamerPT_
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Solo
Vulcan
Vulcan
Shyllok
Vulcan
Level 27
God Stats
24W - 21L
1,463 SR
Queue Stats
80W - 87L
1,402 Elo+
Party 1
Nike
Nike
votafak
Nike
Level 27
God Stats
51W - 51L
1,525 SR
Queue Stats
78W - 84L
1,403 Elo+
Party 1
Team Averages
Level 18
1,548 SR
1,293 Elo+

VS

Team Averages
Level 10
1,620 SR
1,358 Elo+
Medusa
Medusa
DerLuke
Medusa
Level 29
God Stats
1W - 2L
1,804 SR
Queue Stats
108W - 121L
1,539 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LemmyRay
Morgan Le Fay
Level 8
God Stats
3W - 4L
1,626 SR
Queue Stats
7W - 15L
1,239 Elo+
Party 2
Loki
Loki
Satan666Sam
Loki
Level 6
God Stats
0W - 5L
1,672 SR
Queue Stats
4W - 18L
1,666 Elo+
Party 2
Guan Yu
Guan Yu
TAHAAO
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Kuzenbo
Kuzenbo
西凉冷辉
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaDSiNKO
Sun Wukong
20
14 / 5 / 9
13,659
546
20,096
22,791
30,792
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 11 / 10
10,569
423
4,910
18,892
7,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 5 / 10
12,934
517
17,149
17,848
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
Shyllok
Vulcan
18
9 / 5 / 18
13,047
522
29,523
12,269
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
votafak
Nike
17
8 / 8 / 19
12,023
481
14,726
31,059
22,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DerLuke
Medusa
20
16 / 4 / 2
13,565
543
30,915
20,038
8,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
LemmyRay
Morgan Le Fay
17
6 / 8 / 9
11,090
444
15,513
18,680
12,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 10 / 5
9,973
399
7,645
21,799
7,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
TAHAAO
Guan Yu
17
3 / 9 / 5
10,670
427
10,818
27,616
32,470
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
西凉冷辉
Kuzenbo
16
5 / 11 / 15
12,675
507
11,097
26,507
31,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
42
Kills
32
34
Deaths
42
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaDSiNKO
Sun Wukong
14
5
9
3.7
L
Medusa
DerLuke
Medusa
16
4
2
4.25
L
Morgan Le Fay
LemmyRay
Morgan Le Fay
6
8
9
1.31
W
3
11
10
0.73
W
8
5
10
2.6
L
2
10
5
0.45
W
Vulcan
Shyllok
Vulcan
9
5
18
3.6
L
Guan Yu
TAHAAO
Guan Yu
3
9
5
0.61
W
Nike
votafak
Nike
8
8
19
2.19
L
Kuzenbo
西凉冷辉
Kuzenbo
5
11
15
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,404
Damage
75,988
102,859
Taken
114,640
72,658
Mitigated
92,532
19,457
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaDSiNKO
Sun Wukong
20,096
4,463
0
2,688
22,791
30,792
1,466
3,607
19,184
0
66,610
L
Medusa
DerLuke
Medusa
30,915
16,430
0
4,867
20,038
8,071
0
8,109
11,553
0
112,168
L
Morgan Le Fay
LemmyRay
Morgan Le Fay
15,513
2,597
0
4,270
18,680
12,994
958
7,054
11,506
68,544
0
W
4,910
2,290
0
280
18,892
7,774
1,351
6,500
12,392
0
25,633
W
17,149
8,809
593
6,298
17,848
7,314
4,364
7,321
10,527
53,746
5,767
L
7,645
2,398
0
5,840
21,799
7,105
0
6,253
15,372
0
59,536
W
Vulcan
Shyllok
Vulcan
29,523
6,239
0
750
12,269
4,510
1,586
3,019
9,250
69,498
0
L
Guan Yu
TAHAAO
Guan Yu
10,818
1,598
1,414
5,457
27,616
32,470
488
7,937
19,429
40
55,301
W
Nike
votafak
Nike
14,726
1,723
0
8,848
31,059
22,268
229
6,163
24,896
0
45,055
L
Kuzenbo
西凉冷辉
Kuzenbo
11,097
4,223
0
2,521
26,507
31,892
0
14,384
11,521
25,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,232
Gold Earned
57,973
379
Minions Killed
447
0
Camps Cleared
0
2,203,070
Distance Traveled
2,075,082
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,659
546
99
4
0
418,670
1
L
Medusa
13,565
543
135
5
0
500,481
0
L
Morgan Le Fay
11,090
444
94
4
0
378,381
0
W
Thor
10,569
423
39
2
0
451,767
1
W
Olorun
12,934
517
97
4
0
405,254
3
L
Loki
9,973
399
93
4
0
379,242
0
W
Vulcan
13,047
522
96
4
0
473,156
2
L
Guan Yu
10,670
427
95
4
0
341,838
2
W
Nike
12,023
481
48
2
0
454,223
7
L
Kuzenbo
12,675
507
30
1
0
475,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role