Player Matchup

Baron Samedi
Baron Samedi
BitofNothin
Baron Samedi
Level 38
God Stats
21W - 27L
1,443 SR
Queue Stats
219W - 243L
1,454 Elo+
Solo
Nike
Nike
Jordan0423
Nike
Level 45
God Stats
2W - 3L
1,749 SR
Queue Stats
38W - 40L
1,375 Elo+
Solo
Rama
Rama
Peengooh
Rama
Level 58
God Stats
3W - 5L
1,115 SR
Queue Stats
231W - 290L
1,379 Elo+
Solo
Sylvanus
Sylvanus
conkerDT
Sylvanus
Level 129
God Stats
0W - 2L
1,309 SR
Queue Stats
49W - 53L
1,365 Elo+
Solo
Geb
Geb
gebjg
Geb
Level 100
God Stats
17W - 8L
1,585 SR
Queue Stats
169W - 168L
1,557 Elo+
Solo
Team Averages
Level 74
1,440 SR
1,426 Elo+

VS

Team Averages
Level 112
1,598 SR
1,564 Elo+
Ao Kuang
Ao Kuang
Crabcakes125
Ao Kuang
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
166W - 154L
1,788 Elo+
Solo
Medusa
Medusa
Serggahhhh
Medusa
Level 155
God Stats
8W - 2L
1,898 SR
Queue Stats
202W - 199L
1,525 Elo+
Solo
Cthulhu
Cthulhu
Vitxkus
Cthulhu
Level 102
God Stats
43W - 30L
1,594 SR
Queue Stats
685W - 676L
1,530 Elo+
Solo
Kali
Kali
puzzledude
Kali
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 90L
1,530 Elo+
Solo
Yemoja
Yemoja
servedhard
Yemoja
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BitofNothin
Baron Samedi
10
0 / 5 / 0
5,738
441
1,841
7,035
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
3 / 5 / 0
6,718
517
5,162
8,261
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Rama
8
0 / 3 / 0
5,279
406
1,821
7,266
1,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
conkerDT
Sylvanus
9
1 / 11 / 1
5,974
460
4,894
12,504
4,519
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
gebjg
Geb
13
2 / 2 / 2
7,523
579
4,169
7,041
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crabcakes125
Ao Kuang
12
5 / 4 / 0
7,301
562
3,940
8,090
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Serggahhhh
Medusa
14
7 / 0 / 3
7,927
610
8,579
6,384
1,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Vitxkus
Cthulhu
13
5 / 1 / 2
7,751
596
5,889
6,180
2,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 8
7,927
610
5,178
10,362
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
servedhard
Yemoja
11
3 / 0 / 5
7,408
570
2,478
4,623
3,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
24
26
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BitofNothin
Baron Samedi
0
5
0
0
W
Ao Kuang
Crabcakes125
Ao Kuang
5
4
0
1.25
L
3
5
0
0.6
L
Rama
0
3
0
0
W
Medusa
Serggahhhh
Medusa
7
0
3
8.5
W
Cthulhu
Vitxkus
Cthulhu
5
1
2
6
L
Sylvanus
conkerDT
Sylvanus
1
11
1
0.14
L
Geb
gebjg
Geb
2
2
2
1.5
W
4
2
8
4
W
Yemoja
servedhard
Yemoja
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
26,064
42,107
Taken
35,639
15,900
Mitigated
16,175
6,848
Healing
15,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BitofNothin
Baron Samedi
1,841
90
331
804
7,035
3,350
210
552
6,483
29,332
0
W
Ao Kuang
Crabcakes125
Ao Kuang
3,940
567
0
2,228
8,090
3,602
678
1,437
6,653
27,070
0
L
5,162
982
0
459
8,261
3,109
236
3,675
4,586
0
31,089
L
Rama
1,821
1,263
0
2,374
7,266
1,805
330
1,121
6,057
0
22,259
W
Medusa
Serggahhhh
Medusa
8,579
3,179
0
2,345
6,384
1,948
272
1,811
4,443
0
54,103
W
Cthulhu
Vitxkus
Cthulhu
5,889
792
0
3,358
6,180
2,331
454
3,188
2,992
45,877
0
L
Sylvanus
conkerDT
Sylvanus
4,894
2,463
0
1,235
12,504
4,519
112
5,522
6,982
27,879
0
L
Geb
gebjg
Geb
4,169
879
0
1,645
7,041
3,117
0
1,349
5,692
43,186
6,881
W
5,178
2,445
0
4,579
10,362
5,247
0
2,215
8,107
0
48,845
W
Yemoja
servedhard
Yemoja
2,478
345
1,303
1,285
4,623
3,047
442
1,937
2,610
18,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
38,314
319
Minions Killed
352
0
Camps Cleared
0
1,118,436
Distance Traveled
1,200,215
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,738
441
55
4
0
246,227
0
W
Ao Kuang
7,301
562
46
4
0
211,770
0
L
Nike
6,718
517
66
5
0
221,135
3
L
Rama
5,279
406
53
4
0
216,046
2
W
Medusa
7,927
610
88
7
0
207,944
0
W
Cthulhu
7,751
596
98
8
0
283,797
6
L
Sylvanus
5,974
460
48
4
0
184,312
0
L
Geb
7,523
579
97
7
0
250,716
3
W
Kali
7,927
610
77
6
0
259,941
1
W
Yemoja
7,408
570
43
3
0
236,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role