Player Matchup

Skadi
Skadi
Askingbob
Skadi
Level 92
God Stats
4W - 2L
1,571 SR
Queue Stats
162W - 168L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Swift_ShadowHawk
Danzaburou
Level 85
God Stats
42W - 36L
1,595 SR
Queue Stats
344W - 333L
1,589 Elo+
Party 1
Loki
Loki
its_PointgodTae
Loki
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,484 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 67
God Stats
183W - 182L
1,594 SR
Queue Stats
188W - 192L
1,539 Elo+
Party 1
Anubis
Anubis
sportster33
Anubis
Level 109
God Stats
0W - 2L
1,195 SR
Queue Stats
66W - 55L
1,594 Elo+
Solo
Team Averages
Level 87
1,491 SR
1,552 Elo+

VS

Team Averages
Level 116
1,514 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlackHokage415
Vulcan
Level 120
God Stats
13W - 13L
1,573 SR
Queue Stats
792W - 717L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
DisabledBot_exe
Sylvanus
Level 118
God Stats
33W - 26L
1,584 SR
Queue Stats
265W - 280L
1,519 Elo+
Solo
Sobek
Sobek
Sekto2
Sobek
Level 123
God Stats
38W - 50L
1,541 SR
Queue Stats
846W - 765L
1,641 Elo+
Party 2
Cupid
Cupid
marandco
Cupid
Level 102
God Stats
1W - 0L
1,373 SR
Queue Stats
13W - 12L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Askingbob
Skadi
11
2 / 1 / 0
6,531
653
5,613
5,833
1,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Swift_ShadowHawk
Danzaburou
9
4 / 3 / 1
5,582
558
6,594
7,387
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 5 / 0
4,416
442
1,433
5,161
1,125
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 3
5,027
503
4,335
5,887
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
9
0 / 3 / 0
5,191
519
1,720
5,724
2,624
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 2
6,218
622
2,671
5,251
1,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 0 / 1
6,745
675
6,675
3,678
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
11
1 / 1 / 0
6,031
603
3,162
6,302
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Sekto2
Sobek
8
1 / 1 / 1
5,263
526
2,528
7,998
4,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
marandco
Cupid
9
1 / 4 / 2
5,227
523
3,126
5,948
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
13
14
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
2
5
L
Skadi
Askingbob
Skadi
2
1
0
2
W
6
0
1
6.5
W
Sylvanus
1
1
0
1
W
Sobek
Sekto2
Sobek
1
1
1
1.5
L
Danzaburou
Swift_ShadowHawk
Danzaburou
4
3
1
1.5
L
0
5
0
0
L
1
2
3
1.25
W
Cupid
marandco
Cupid
1
4
2
0.5
L
Anubis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,695
Damage
18,162
29,992
Taken
29,177
8,909
Mitigated
11,870
10,462
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,671
662
0
1,001
5,251
1,524
52
936
4,315
0
31,233
L
Skadi
Askingbob
Skadi
5,613
2,183
0
2,000
5,833
1,447
11
2,278
3,555
0
29,608
W
6,675
1,668
0
625
3,678
1,088
0
1,002
2,676
33,139
0
W
Sylvanus
3,162
1,157
0
2,314
6,302
3,177
36
0
6,302
24,483
6,118
W
Sobek
Sekto2
Sobek
2,528
334
0
1,675
7,998
4,200
0
2,772
5,226
12,860
0
L
Danzaburou
Swift_ShadowHawk
Danzaburou
6,594
3,355
0
1,922
7,387
1,745
0
2,918
4,379
0
30,564
L
1,433
83
0
355
5,161
1,125
0
1,919
3,113
0
16,164
L
4,335
939
946
2,943
5,887
1,968
200
2,244
3,523
19,969
0
W
Cupid
marandco
Cupid
3,126
1,690
0
1,597
5,948
1,881
0
1,405
4,543
0
27,068
L
Anubis
1,720
37
0
2,296
5,724
2,624
0
2,104
3,487
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,747
Gold Earned
29,484
259
Minions Killed
284
0
Camps Cleared
0
856,119
Distance Traveled
924,840
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,218
622
74
7
0
225,339
1
L
Skadi
6,531
653
66
7
0
173,781
0
W
Vulcan
6,745
675
60
6
0
198,329
0
W
Sylvanus
6,031
603
78
8
0
153,120
4
W
Sobek
5,263
526
12
1
0
186,565
1
L
Danzaburou
5,582
558
64
6
0
180,310
1
L
Loki
4,416
442
30
3
0
187,079
0
L
Chang'e
5,027
503
32
3
0
175,370
2
W
Cupid
5,227
523
60
6
0
161,487
2
L
Anubis
5,191
519
67
7
0
139,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role