Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Addstunt
Fafnir
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
315W - 307L
1,433 Elo+
Solo
Nu Wa
Nu Wa
JohnMacLane
Nu Wa
Level 133
God Stats
12W - 4L
1,491 SR
Queue Stats
401W - 393L
1,497 Elo+
Solo
Aphrodite
Aphrodite
KILLINGTHEJOKER1
Aphrodite
Level 83
God Stats
2W - 2L
1,393 SR
Queue Stats
394W - 395L
1,485 Elo+
Solo
Da Ji
Da Ji
Nidame
Da Ji
Level 125
God Stats
2W - 0L
1,681 SR
Queue Stats
49W - 48L
1,452 Elo+
Solo
Team Averages
Level 115
1,513 SR
1,473 Elo+

VS

Team Averages
Level 93
1,475 SR
1,488 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DZRKI
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,489 Elo+
Solo
Cerberus
Cerberus
Hovrack-1013
Cerberus
Level 79
God Stats
5W - 3L
1,377 SR
Queue Stats
126W - 135L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 3 / 16
9,981
907
13,113
10,670
3,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Addstunt
Fafnir
15
3 / 4 / 20
10,545
959
8,553
15,449
18,963
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
10 / 3 / 18
11,065
1,006
22,923
13,075
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
16
3 / 3 / 22
9,490
863
10,610
13,778
8,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Nidame
Da Ji
16
7 / 5 / 18
9,917
902
16,593
10,852
6,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 6 / 9
10,225
930
10,083
24,688
31,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
 
Artemis
16
7 / 6 / 5
9,796
891
16,888
13,528
4,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
 
Yemoja
14
0 / 5 / 14
8,788
799
7,651
17,437
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
DZRKI
Thanatos
11
2 / 7 / 4
7,889
717
5,106
8,626
3,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Hovrack-1013
Cerberus
16
4 / 7 / 5
9,899
900
12,566
22,554
25,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
54
31
Kills
17
18
Deaths
31
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
16
5.33
L
Kuzenbo
 
Kuzenbo
4
6
9
1.42
L
Artemis
 
Artemis
7
6
5
1.58
L
Yemoja
 
Yemoja
0
5
14
1.4
W
Fafnir
Addstunt
Fafnir
3
4
20
3.25
L
Thanatos
DZRKI
Thanatos
2
7
4
0.57
L
Cerberus
Hovrack-1013
Cerberus
4
7
5
0.93
W
10
3
18
6.33
W
Aphrodite
3
3
22
4.67
W
Da Ji
Nidame
Da Ji
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,792
Damage
52,294
63,824
Taken
86,833
42,066
Mitigated
79,441
29,538
Healing
28,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
13,113
6,545
1,612
2,337
10,670
3,466
1,701
5,028
5,642
0
19,866
L
Kuzenbo
 
Kuzenbo
10,083
2,920
271
4,224
24,688
31,532
190
11,354
13,334
19,814
0
L
Artemis
 
Artemis
16,888
7,616
25
2,537
13,528
4,887
866
5,749
7,779
0
31,423
L
Yemoja
 
Yemoja
7,651
1,446
7,123
4,951
17,437
14,003
261
9,036
8,401
16,941
0
W
Fafnir
Addstunt
Fafnir
8,553
3,136
1,244
3,158
15,449
18,963
560
4,656
10,793
15,533
0
L
Thanatos
DZRKI
Thanatos
5,106
1,645
129
1,834
8,626
3,046
165
5,753
2,873
0
9,828
L
Cerberus
Hovrack-1013
Cerberus
12,566
1,034
774
7,112
22,554
25,973
90
10,194
12,360
31,732
0
W
22,923
7,272
3,118
4,127
13,075
4,608
1,874
6,053
7,022
50,468
0
W
Aphrodite
10,610
1,425
6,811
7,131
13,778
8,366
388
9,151
4,627
19,555
0
W
Da Ji
Nidame
Da Ji
16,593
3,636
0
0
10,852
6,663
1,022
5,412
5,440
0
23,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
46,597
99
Minions Killed
134
0
Camps Cleared
0
1,012,773
Distance Traveled
849,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,981
907
6
1
0
226,740
0
L
Kuzenbo
10,225
930
16
1
0
202,980
0
L
Artemis
9,796
891
29
3
0
158,998
0
L
Yemoja
8,788
799
9
1
0
186,343
3
W
Fafnir
10,545
959
12
1
0
195,989
0
L
Thanatos
7,889
717
9
1
0
114,068
0
L
Cerberus
9,899
900
71
6
0
187,092
0
W
Nu Wa
11,065
1,006
45
4
0
200,929
0
W
Aphrodite
9,490
863
26
2
0
196,510
0
W
Da Ji
9,917
902
10
1
0
192,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role