Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Hardux
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 79L
1,236 Elo+
Party 1
Loki
Loki
Kryzpi
Loki
Level 29
God Stats
3W - 7L
1,373 SR
Queue Stats
37W - 88L
1,238 Elo+
Party 1
Discordia
Discordia
Mannuolen
Discordia
Level 68
God Stats
3W - 4L
1,632 SR
Queue Stats
36W - 81L
1,247 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,305 Elo+

VS

Team Averages
Level 99
1,533 SR
1,526 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
SleepyWoman
Freya
Level 66
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TrveZoomer
King Arthur
Level 113
God Stats
5W - 7L
1,648 SR
Queue Stats
123W - 131L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 4 / 0
8,616
783
9,547
7,946
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Hardux
Horus
12
0 / 5 / 1
7,232
657
2,387
12,176
13,266
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
Kryzpi
Loki
14
2 / 5 / 1
8,212
747
5,578
8,488
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Mannuolen
Discordia
13
0 / 6 / 1
7,488
681
6,969
9,270
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
6 / 2 / 5
9,850
895
9,922
13,816
13,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
 
Janus
14
3 / 2 / 9
9,035
821
5,417
4,306
2,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 0 / 8
10,242
931
9,623
9,936
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
TrveZoomer
King Arthur
16
6 / 0 / 11
9,763
888
8,541
9,356
5,975
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
20
20
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
4
0
0.5
W
Mulan
 
Mulan
6
2
5
4.25
W
Janus
 
Janus
3
2
9
3.75
L
Horus
Hardux
Horus
0
5
1
0.1
L
Loki
Kryzpi
Loki
2
5
1
0.5
L
Discordia
Mannuolen
Discordia
0
6
1
0.08
W
5
0
8
9
W
King Arthur
TrveZoomer
King Arthur
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
33,503
37,880
Taken
37,414
23,398
Mitigated
25,913
5,552
Healing
11,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,547
5,211
0
489
7,946
3,401
38
3,768
4,178
32,874
0
W
Mulan
 
Mulan
9,922
1,502
0
3,446
13,816
13,475
374
5,805
7,963
0
31,139
W
Janus
 
Janus
5,417
464
0
0
4,306
2,115
180
1,832
2,438
25,375
0
L
Horus
Hardux
Horus
2,387
1,458
1,068
1,832
12,176
13,266
0
4,261
7,915
0
8,332
L
Loki
Kryzpi
Loki
5,578
1,129
0
1,047
8,488
3,351
0
2,647
5,841
0
29,323
L
Discordia
Mannuolen
Discordia
6,969
410
0
1,116
9,270
3,380
0
3,986
5,284
21,355
0
W
9,623
2,518
0
5,493
9,936
4,348
2,481
4,534
5,046
40,979
3,018
W
King Arthur
TrveZoomer
King Arthur
8,541
810
0
2,738
9,356
5,975
231
3,981
5,101
0
22,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
38,890
170
Minions Killed
187
8
Camps Cleared
9
763,369
Distance Traveled
928,066
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,616
783
72
7
2
193,263
2
W
Mulan
9,850
895
37
3
2
223,111
2
W
Janus
9,035
821
36
3
1
229,143
2
L
Horus
7,232
657
4
0
1
198,942
1
L
Loki
8,212
747
54
5
3
215,382
1
L
Discordia
7,488
681
40
4
2
155,782
2
W
Freya
10,242
931
87
8
3
230,275
3
W
King Arthur
9,763
888
27
2
3
245,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role