Player Matchup

Ymir
Ymir
Aisu J Styles69
Ymir
Level 41
God Stats
5W - 4L
1,754 SR
Queue Stats
57W - 78L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
Alex_96_22
Baron Samedi
Level 149
God Stats
47W - 32L
1,748 SR
Queue Stats
788W - 724L
1,571 Elo+
Party 1
Hercules
Hercules
DDCMWARMACHINE
Hercules
Level 60
God Stats
13W - 8L
1,530 SR
Queue Stats
68W - 45L
1,598 Elo+
Party 1
Pele
Pele
Maggsimus IV
Pele
Level 110
God Stats
5W - 4L
1,335 SR
Queue Stats
209W - 242L
1,376 Elo+
Solo
Medusa
Medusa
ZeroSensey
Medusa
Level 64
God Stats
9W - 5L
1,705 SR
Queue Stats
230W - 161L
1,583 Elo+
Party 1
Team Averages
Level 85
1,614 SR
1,483 Elo+

VS

Team Averages
Level 100
1,476 SR
1,393 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
N1ghtw1ng27
Gilgamesh
Level 105
God Stats
4W - 3L
1,407 SR
Queue Stats
225W - 213L
1,485 Elo+
Solo
Aphrodite
Aphrodite
PrinceBrownie3
Aphrodite
Level 45
God Stats
10W - 10L
1,656 SR
Queue Stats
12W - 24L
1,301 Elo+
Solo
Zeus
Zeus
SPQK RITAL
Zeus
Level 123
God Stats
43W - 62L
1,406 SR
Queue Stats
106W - 133L
1,315 Elo+
Solo
Neith
Neith
batt_osai
Neith
Level 69
God Stats
38W - 49L
1,408 SR
Queue Stats
274W - 318L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
9,127
480
4,006
11,382
9,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Alex_96_22
Baron Samedi
20
13 / 0 / 2
12,425
654
15,848
13,486
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
15
1 / 2 / 2
8,680
457
5,431
16,691
14,212
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 6
10,195
537
7,093
13,784
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
ZeroSensey
Medusa
17
3 / 1 / 4
9,572
504
9,039
10,910
4,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 5 / 1
8,541
450
6,758
14,516
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
N1ghtw1ng27
Gilgamesh
16
1 / 3 / 1
9,664
509
9,590
11,996
10,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
PrinceBrownie3
Aphrodite
13
0 / 4 / 0
8,629
454
3,144
13,802
6,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 0
9,125
480
6,789
13,209
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
batt_osai
Neith
15
1 / 1 / 0
8,740
460
8,285
7,408
2,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
5
5
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
1
0.3
W
0
0
7
3.5
W
Baron Samedi
Alex_96_22
Baron Samedi
13
0
2
14
W
Hercules
1
2
2
1
W
4
2
6
3.5
L
Gilgamesh
N1ghtw1ng27
Gilgamesh
1
3
1
0.5
L
Aphrodite
PrinceBrownie3
Aphrodite
0
4
0
0
L
2
8
0
0.25
W
Medusa
ZeroSensey
Medusa
3
1
4
5
L
Neith
batt_osai
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
34,566
66,253
Taken
60,931
40,226
Mitigated
26,654
21,164
Healing
19,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,758
184
0
4,339
14,516
4,355
0
4,200
10,316
0
56,762
W
4,006
473
0
2,148
11,382
9,147
0
2,252
9,084
33,904
0
W
Baron Samedi
Alex_96_22
Baron Samedi
15,848
1,629
1,076
5,344
13,486
7,157
388
3,314
9,761
98,954
0
W
Hercules
5,431
1,494
0
5,700
16,691
14,212
91
0
16,691
0
44,691
W
7,093
1,103
0
3,064
13,784
5,384
515
2,244
11,424
0
76,949
L
Gilgamesh
N1ghtw1ng27
Gilgamesh
9,590
2,118
0
2,459
11,996
10,079
0
1,958
10,038
0
67,480
L
Aphrodite
PrinceBrownie3
Aphrodite
3,144
437
917
4,110
13,802
6,761
406
4,576
9,226
35,767
0
L
6,789
180
0
3,666
13,209
2,808
48
7,749
5,460
53,891
0
W
Medusa
ZeroSensey
Medusa
9,039
3,178
0
3,832
10,910
4,326
48
1,502
9,360
0
74,335
L
Neith
batt_osai
Neith
8,285
2,705
106
3,861
7,408
2,651
629
1,371
6,037
0
62,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
44,699
587
Minions Killed
567
0
Camps Cleared
0
1,817,471
Distance Traveled
1,631,726
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,541
450
107
6
0
306,784
0
W
Ymir
9,127
480
29
2
0
358,776
8
W
Baron Samedi
12,425
654
181
10
0
365,881
7
W
Hercules
8,680
457
101
5
0
370,778
5
W
Pele
10,195
537
128
7
0
384,173
0
L
Gilgamesh
9,664
509
138
7
0
369,768
8
L
Aphrodite
8,629
454
73
4
0
309,243
0
L
Zeus
9,125
480
125
7
0
289,181
1
W
Medusa
9,572
504
148
8
0
337,863
4
L
Neith
8,740
460
124
7
0
356,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role