Player Matchup

Geb
Geb
FlukeyWhisper79
Geb
Level 17
God Stats
2W - 0L
1,714 SR
Queue Stats
5W - 4L
1,365 Elo+
Party 1
Nemesis
Nemesis
GaloMacaco
Nemesis
Level 18
God Stats
22W - 29L
1,257 SR
Queue Stats
39W - 53L
1,211 Elo+
Solo
Artemis
Artemis
MonsterBigScary
Artemis
Level 7
God Stats
1W - 0L
1,275 SR
Queue Stats
5W - 5L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
PikaPlaza
Baron Samedi
Level 29
God Stats
4W - 4L
1,530 SR
Queue Stats
118W - 99L
1,521 Elo+
Party 1
Set
Set
SugmaSet
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,417 Elo+

VS

Team Averages
Level 21
1,516 SR
1,523 Elo+
Medusa
Medusa
Darkpredator901
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
FearVortex7
Hachiman
Level 28
God Stats
31W - 41L
1,443 SR
Queue Stats
91W - 79L
1,443 Elo+
Solo
Tyr
Tyr
Xlaxax
Tyr
Level 29
God Stats
12W - 14L
1,465 SR
Queue Stats
101W - 91L
1,565 Elo+
Solo
Ares
Ares
salvalolxd197
Ares
Level 7
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 9L
1,544 Elo+
Solo
Kukulkan
Kukulkan
zfran16
Kukulkan
Level 16
God Stats
32W - 35L
1,631 SR
Queue Stats
67W - 65L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,733
546
3,894
11,645
10,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
GaloMacaco
Nemesis
15
6 / 2 / 2
9,841
615
8,559
10,831
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 6 / 3
7,452
466
1,839
9,976
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PikaPlaza
Baron Samedi
16
8 / 0 / 6
10,166
635
15,759
8,409
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 3 / 5
10,180
636
11,109
11,871
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,002
375
1,590
7,551
3,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
FearVortex7
Hachiman
13
6 / 3 / 2
8,386
524
9,463
11,817
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tyr
Xlaxax
Tyr
11
3 / 5 / 2
7,228
452
5,084
14,696
8,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 2
7,227
452
1,581
10,311
5,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
zfran16
Kukulkan
12
1 / 5 / 1
6,875
430
4,164
6,964
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
24
Kills
11
13
Deaths
24
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Hachiman
FearVortex7
Hachiman
6
3
2
2.33
W
0
2
8
2
W
Nemesis
GaloMacaco
Nemesis
6
2
2
3.5
W
1
6
3
0.42
W
Baron Samedi
PikaPlaza
Baron Samedi
8
0
6
11
W
9
3
5
3.83
L
Tyr
Xlaxax
Tyr
3
5
2
0.8
L
0
6
2
0.17
L
Kukulkan
zfran16
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,160
Damage
21,882
52,732
Taken
51,339
27,757
Mitigated
23,589
15,343
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,590
743
53
354
7,551
3,422
0
2,483
5,068
0
16,510
L
Hachiman
FearVortex7
Hachiman
9,463
3,989
0
3,058
11,817
4,000
1,623
4,979
6,838
0
40,037
W
3,894
404
0
1,160
11,645
10,677
923
1,853
9,792
19,292
0
W
Nemesis
GaloMacaco
Nemesis
8,559
6,085
0
3,779
10,831
4,816
2,373
1,662
9,169
0
61,116
W
1,839
982
0
1,338
9,976
2,959
806
1,119
8,857
0
31,198
W
Baron Samedi
PikaPlaza
Baron Samedi
15,759
1,088
1,256
4,192
8,409
4,219
1,614
1,699
6,710
73,361
0
W
11,109
5,275
0
3,618
11,871
5,086
2,757
1,682
10,189
0
59,548
L
Tyr
Xlaxax
Tyr
5,084
246
0
3,532
14,696
8,062
0
7,140
7,556
6,324
24,625
L
1,581
229
0
250
10,311
5,672
198
1,885
8,426
10,958
0
L
Kukulkan
zfran16
Kukulkan
4,164
59
0
383
6,964
2,433
0
3,166
3,798
38,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
35,718
396
Minions Killed
260
0
Camps Cleared
0
1,514,424
Distance Traveled
1,388,155
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,002
375
34
2
0
284,222
0
L
Hachiman
8,386
524
69
4
0
269,856
0
W
Geb
8,733
546
19
1
0
345,143
1
W
Nemesis
9,841
615
105
7
0
322,220
0
W
Artemis
7,452
466
51
3
0
249,871
0
W
Baron Samedi
10,166
635
129
8
0
309,455
1
W
Set
10,180
636
92
6
0
287,735
2
L
Tyr
7,228
452
54
3
0
291,842
3
L
Ares
7,227
452
18
1
0
247,651
0
L
Kukulkan
6,875
430
85
5
0
294,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role